reactos/sdk/lib/ucrt/time/time.cpp

102 lines
3.2 KiB
C++

//
// time.cpp
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// The timespec_get() and time() families of functions, which get the current
// system time as a timespec and a time_t, respectively.
//
#include <corecrt_internal_time.h>
using get_system_time_function_type = void(WINAPI *)(LPFILETIME);
template <get_system_time_function_type GetSystemTimeFunction, typename TimeSpecType>
_Success_(return != 0)
static int __cdecl common_timespec_get(TimeSpecType* const ts, int const base) throw()
{
typedef decltype(ts->tv_sec) time_type;
typedef __crt_time_time_t_traits<time_type> time_traits;
_VALIDATE_RETURN(ts != nullptr, EINVAL, 0);
if (base != TIME_UTC)
{
return 0;
}
__crt_filetime_union system_time{};
GetSystemTimeFunction(&system_time._filetime);
__time64_t const filetime_scale{10 * 1000 * 1000}; // 100ns units
__time64_t const epoch_time{static_cast<__time64_t>(system_time._scalar) - _EPOCH_BIAS};
__time64_t const seconds {epoch_time / filetime_scale};
__time64_t const nanoseconds{epoch_time % filetime_scale * 100};
if (seconds > static_cast<__time64_t>(time_traits::max_time_t))
{
return 0;
}
ts->tv_sec = static_cast<time_type>(seconds);
ts->tv_nsec = static_cast<long>(nanoseconds);
return base;
}
extern "C" int __cdecl _timespec32_get(_timespec32* const ts, int const base)
{
return common_timespec_get<__acrt_GetSystemTimePreciseAsFileTime>(ts, base);
}
extern "C" int __cdecl _timespec64_get(_timespec64* const ts, int const base)
{
return common_timespec_get<__acrt_GetSystemTimePreciseAsFileTime>(ts, base);
}
// Gets the current system time and converts it to a time_t value. If 'result'
// is non-null, the time is stored in '*result'. The time is also returned
// (even if 'result' is null).
template <typename TimeType>
static TimeType __cdecl common_time(TimeType* const result) throw()
{
typedef __crt_time_time_t_traits<TimeType> time_traits;
typename time_traits::timespec_type ts{};
// The resolution of time() is in seconds, so we can afford to use
// a less precise, but faster method of getting the time.
// GetSystemTimePreciseAsFileTime uses QueryPerformanceCounter which
// needs to be virtualized on some systems in order to be accurate, which can
// be significantly slower than calling GetSystemTimeAsFileTime.
// For example, hypervisors will virtualize QPC calls in order to take into
// account virtual machine live migration.
// Note that calling the less precise API is still observable because the tick
// count may update +/- 15ms, but this should not affect common use of time().
// See https://docs.microsoft.com/en-us/windows/desktop/sysinfo/acquiring-high-resolution-time-stamps
// for more details.
if (common_timespec_get<GetSystemTimeAsFileTime>(&ts, TIME_UTC) != TIME_UTC)
{
ts.tv_sec = static_cast<TimeType>(-1);
}
if (result)
{
*result = ts.tv_sec;
}
return ts.tv_sec;
}
extern "C" __time32_t __cdecl _time32(__time32_t* const result)
{
return common_time(result);
}
extern "C" __time64_t __cdecl _time64(__time64_t* const result)
{
return common_time(result);
}