reactos/sdk/lib/ucrt/heap/realloc_base.cpp

59 lines
1.8 KiB
C++

//
// realloc_base.cpp
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// Implementation of _realloc_base(). This is defined in a different source
// file from the realloc() function to allow realloc() to be replaced by the
// user.
//
#include <corecrt_internal.h>
#include <malloc.h>
#include <new.h>
// This function implements the logic of realloc(). It is called directly by
// the realloc() and _recalloc() functions in the Release CRT and is called by
// the debug heap in the Debug CRT.
//
// This function must be marked noinline, otherwise realloc and
// _realloc_base will have identical COMDATs, and the linker will fold
// them when calling one from the CRT. This is necessary because realloc
// needs to support users patching in custom implementations.
extern "C" __declspec(noinline) _CRTRESTRICT void* __cdecl _realloc_base(
void* const block,
size_t const size
)
{
// If the block is a nullptr, just call malloc:
if (block == nullptr)
return _malloc_base(size);
// If the new size is 0, just call free and return nullptr:
if (size == 0)
{
_free_base(block);
return nullptr;
}
// Ensure that the requested size is not too large:
_VALIDATE_RETURN_NOEXC(_HEAP_MAXREQ >= size, ENOMEM, nullptr);
for (;;)
{
void* const new_block = HeapReAlloc(__acrt_heap, 0, block, size);
if (new_block)
return new_block;
// Otherwise, see if we need to call the new handler, and if so call it.
// If the new handler fails, just return nullptr:
if (_query_new_mode() == 0 || !_callnewh(size))
{
errno = ENOMEM;
return nullptr;
}
// The new handler was successful; try to allocate again...
}
}