reactos/sdk/lib/ucrt/exec/system.cpp

86 lines
2.3 KiB
C++

//
// system.cpp
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// Defines the system() family of functions, which execute a command via the
// shell.
//
#include <corecrt_internal.h>
#include <corecrt_internal_traits.h>
#include <process.h>
#include <io.h>
#include <stdlib.h>
#include <errno.h>
// Executes a command via the shell. If the command is null, attempts to execute
// the command processor specified by the %COMSPEC% environment variable. If
// that fails, attempts to execute cmd.exe.
template <typename Character>
static int __cdecl common_system(Character const* const command) throw()
{
typedef __crt_char_traits<Character> traits;
static Character const comspec_name[] = { 'C', 'O', 'M', 'S', 'P', 'E', 'C', '\0' };
static Character const cmd_exe[] = { 'c', 'm', 'd', '.', 'e', 'x', 'e', '\0' };
static Character const slash_c[] = { '/', 'c', '\0' };
__crt_unique_heap_ptr<Character> comspec_value;
_ERRCHECK_EINVAL(traits::tdupenv_s_crt(comspec_value.get_address_of(), nullptr, comspec_name));
// If the command is null, return TRUE only if %COMSPEC% is set and the file
// to which it points exists.
if (!command)
{
if (!comspec_value)
return 0;
return traits::taccess_s(comspec_value.get(), 0) == 0;
}
_ASSERTE(command[0] != '\0');
Character const* arguments[4] =
{
comspec_value.get(),
slash_c,
command,
nullptr
};
if (comspec_value)
{
errno_t const saved_errno = errno;
errno = 0;
int const result = static_cast<int>(traits::tspawnve(_P_WAIT, arguments[0], arguments, nullptr));
if (result != -1)
{
errno = saved_errno;
return result;
}
if (errno != ENOENT && errno != EACCES)
{
return result;
}
// If the error wasn't one of those two errors, try again with cmd.exe...
errno = saved_errno;
}
arguments[0] = cmd_exe;
return static_cast<int>(traits::tspawnvpe(_P_WAIT, arguments[0], arguments, nullptr));
}
extern "C" int __cdecl system(char const* const command)
{
return common_system(command);
}
extern "C" int __cdecl _wsystem(wchar_t const* const command)
{
return common_system(command);
}