reactos/dll/directx/wine/d3dx9_36
Hervé Poussineau 5ed1867632 [CMAKE] Add some -D__ROS_LONG64__ to please gcc x64
We can now pass a UINT* to a function wanting a DWORD*
2020-03-26 16:39:16 +01:00
..
animation.c
CMakeLists.txt
core.c
d3dx9.cmake [CMAKE] Add some -D__ROS_LONG64__ to please gcc x64 2020-03-26 16:39:16 +01:00
d3dx9_36.spec
d3dx9_private.h [WINESYNC] d3dx9_36: Return dummy skininfo interface in D3DXLoadSkinMeshFromXof when skin information is unavailable. 2020-02-26 18:19:18 +01:00
effect.c
font.c
guid.c
line.c
main.c
math.c
mesh.c [WINESYNC] d3dx9_36: No need to fail if we don't support vertices reordering in D3DXMESHOPT_ATTRSORT 2020-02-26 18:19:18 +01:00
precomp.h
preshader.c
render.c
shader.c [WINESYNC] d3dx9_36: Filter out D3DCompile warning messages that are not present with D3DCompileShader. (try 4) 2020-02-26 18:19:18 +01:00
skin.c [WINESYNC] d3dx9_36: Implement ID3DXSkinInfoImpl_UpdateSkinnedMesh. 2020-02-26 18:19:18 +01:00
sprite.c
surface.c
texture.c [WINESYNC] d3dx9_36: Align texture dimensions to block size for compressed textures in D3DXCheckTextureRequirements. 2020-02-26 18:19:18 +01:00
util.c
version.rc
volume.c
xfile.c