mirror of
https://github.com/reactos/reactos.git
synced 2024-08-20 18:35:32 +00:00
395 lines
10 KiB
C
395 lines
10 KiB
C
/*
|
|
* Implementation of IDirect3DRMLight Interface
|
|
*
|
|
* Copyright 2012 André Hentschel
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#include "config.h"
|
|
#include "wine/port.h"
|
|
|
|
#include "d3drm_private.h"
|
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
|
|
|
|
static inline struct d3drm_light *impl_from_IDirect3DRMLight(IDirect3DRMLight *iface)
|
|
{
|
|
return CONTAINING_RECORD(iface, struct d3drm_light, IDirect3DRMLight_iface);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_light_QueryInterface(IDirect3DRMLight *iface, REFIID riid, void **out)
|
|
{
|
|
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
|
|
|
|
if (IsEqualGUID(riid, &IID_IDirect3DRMLight)
|
|
|| IsEqualGUID(riid, &IID_IDirect3DRMObject)
|
|
|| IsEqualGUID(riid, &IID_IUnknown))
|
|
{
|
|
IDirect3DRMLight_AddRef(iface);
|
|
*out = iface;
|
|
return S_OK;
|
|
}
|
|
|
|
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
|
|
|
|
*out = NULL;
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
static ULONG WINAPI d3drm_light_AddRef(IDirect3DRMLight *iface)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
ULONG refcount = InterlockedIncrement(&light->ref);
|
|
|
|
TRACE("%p increasing refcount to %u.\n", iface, refcount);
|
|
|
|
return refcount;
|
|
}
|
|
|
|
static ULONG WINAPI d3drm_light_Release(IDirect3DRMLight *iface)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
ULONG refcount = InterlockedDecrement(&light->ref);
|
|
|
|
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
|
|
|
|
if (!refcount)
|
|
{
|
|
d3drm_object_cleanup((IDirect3DRMObject *)iface, &light->obj);
|
|
IDirect3DRM_Release(light->d3drm);
|
|
heap_free(light);
|
|
}
|
|
|
|
return refcount;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_light_Clone(IDirect3DRMLight *iface,
|
|
IUnknown *outer, REFIID iid, void **out)
|
|
{
|
|
FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_light_AddDestroyCallback(IDirect3DRMLight *iface,
|
|
D3DRMOBJECTCALLBACK cb, void *ctx)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx);
|
|
|
|
return d3drm_object_add_destroy_callback(&light->obj, cb, ctx);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_light_DeleteDestroyCallback(IDirect3DRMLight *iface,
|
|
D3DRMOBJECTCALLBACK cb, void *ctx)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx);
|
|
|
|
return d3drm_object_delete_destroy_callback(&light->obj, cb, ctx);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_light_SetAppData(IDirect3DRMLight *iface, DWORD data)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p, data %#x.\n", iface, data);
|
|
|
|
light->obj.appdata = data;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static DWORD WINAPI d3drm_light_GetAppData(IDirect3DRMLight *iface)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return light->obj.appdata;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_light_SetName(IDirect3DRMLight *iface, const char *name)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
|
|
|
|
return d3drm_object_set_name(&light->obj, name);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_light_GetName(IDirect3DRMLight *iface, DWORD *size, char *name)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
|
|
|
|
return d3drm_object_get_name(&light->obj, size, name);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_light_GetClassName(IDirect3DRMLight *iface, DWORD *size, char *name)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
|
|
|
|
return d3drm_object_get_class_name(&light->obj, size, name);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_light_SetType(IDirect3DRMLight *iface, D3DRMLIGHTTYPE type)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p, type %#x.\n", iface, type);
|
|
|
|
light->type = type;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_light_SetColor(IDirect3DRMLight *iface, D3DCOLOR color)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p, color 0x%08x.\n", iface, color);
|
|
|
|
light->color = color;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_light_SetColorRGB(IDirect3DRMLight *iface,
|
|
D3DVALUE red, D3DVALUE green, D3DVALUE blue)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface, red, green, blue);
|
|
|
|
d3drm_set_color(&light->color, red, green, blue, 1.0f);
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_light_SetRange(IDirect3DRMLight *iface, D3DVALUE range)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p, range %.8e.\n", iface, range);
|
|
|
|
light->range = range;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_light_SetUmbra(IDirect3DRMLight *iface, D3DVALUE umbra)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p, umbra %.8e.\n", iface, umbra);
|
|
|
|
light->umbra = umbra;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_light_SetPenumbra(IDirect3DRMLight *iface, D3DVALUE penumbra)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p, penumbra %.8e.\n", iface, penumbra);
|
|
|
|
light->penumbra = penumbra;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_light_SetConstantAttenuation(IDirect3DRMLight *iface, D3DVALUE attenuation)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p, attenuation %.8e.\n", iface, attenuation);
|
|
|
|
light->cattenuation = attenuation;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_light_SetLinearAttenuation(IDirect3DRMLight *iface, D3DVALUE attenuation)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p, attenuation %.8e.\n", iface, attenuation);
|
|
|
|
light->lattenuation = attenuation;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_light_SetQuadraticAttenuation(IDirect3DRMLight *iface, D3DVALUE attenuation)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p, attenuation %.8e.\n", iface, attenuation);
|
|
|
|
light->qattenuation = attenuation;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static D3DVALUE WINAPI d3drm_light_GetRange(IDirect3DRMLight *iface)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return light->range;
|
|
}
|
|
|
|
static D3DVALUE WINAPI d3drm_light_GetUmbra(IDirect3DRMLight *iface)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p.\n", light);
|
|
|
|
return light->umbra;
|
|
}
|
|
|
|
static D3DVALUE WINAPI d3drm_light_GetPenumbra(IDirect3DRMLight *iface)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return light->penumbra;
|
|
}
|
|
|
|
static D3DVALUE WINAPI d3drm_light_GetConstantAttenuation(IDirect3DRMLight *iface)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return light->cattenuation;
|
|
}
|
|
|
|
static D3DVALUE WINAPI d3drm_light_GetLinearAttenuation(IDirect3DRMLight *iface)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return light->lattenuation;
|
|
}
|
|
|
|
static D3DVALUE WINAPI d3drm_light_GetQuadraticAttenuation(IDirect3DRMLight *iface)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return light->qattenuation;
|
|
}
|
|
|
|
static D3DCOLOR WINAPI d3drm_light_GetColor(IDirect3DRMLight *iface)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return light->color;
|
|
}
|
|
|
|
static D3DRMLIGHTTYPE WINAPI d3drm_light_GetType(IDirect3DRMLight *iface)
|
|
{
|
|
struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return light->type;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_light_SetEnableFrame(IDirect3DRMLight *iface, IDirect3DRMFrame *frame)
|
|
{
|
|
FIXME("iface %p, frame %p stub!\n", iface, frame);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_light_GetEnableFrame(IDirect3DRMLight *iface, IDirect3DRMFrame **frame)
|
|
{
|
|
FIXME("iface %p, frame %p stub!\n", iface, frame);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static const struct IDirect3DRMLightVtbl d3drm_light_vtbl =
|
|
{
|
|
d3drm_light_QueryInterface,
|
|
d3drm_light_AddRef,
|
|
d3drm_light_Release,
|
|
d3drm_light_Clone,
|
|
d3drm_light_AddDestroyCallback,
|
|
d3drm_light_DeleteDestroyCallback,
|
|
d3drm_light_SetAppData,
|
|
d3drm_light_GetAppData,
|
|
d3drm_light_SetName,
|
|
d3drm_light_GetName,
|
|
d3drm_light_GetClassName,
|
|
d3drm_light_SetType,
|
|
d3drm_light_SetColor,
|
|
d3drm_light_SetColorRGB,
|
|
d3drm_light_SetRange,
|
|
d3drm_light_SetUmbra,
|
|
d3drm_light_SetPenumbra,
|
|
d3drm_light_SetConstantAttenuation,
|
|
d3drm_light_SetLinearAttenuation,
|
|
d3drm_light_SetQuadraticAttenuation,
|
|
d3drm_light_GetRange,
|
|
d3drm_light_GetUmbra,
|
|
d3drm_light_GetPenumbra,
|
|
d3drm_light_GetConstantAttenuation,
|
|
d3drm_light_GetLinearAttenuation,
|
|
d3drm_light_GetQuadraticAttenuation,
|
|
d3drm_light_GetColor,
|
|
d3drm_light_GetType,
|
|
d3drm_light_SetEnableFrame,
|
|
d3drm_light_GetEnableFrame,
|
|
};
|
|
|
|
HRESULT d3drm_light_create(struct d3drm_light **light, IDirect3DRM *d3drm)
|
|
{
|
|
static const char classname[] = "Light";
|
|
struct d3drm_light *object;
|
|
|
|
TRACE("light %p.\n", light);
|
|
|
|
if (!(object = heap_alloc_zero(sizeof(*object))))
|
|
return E_OUTOFMEMORY;
|
|
|
|
object->IDirect3DRMLight_iface.lpVtbl = &d3drm_light_vtbl;
|
|
object->ref = 1;
|
|
object->d3drm = d3drm;
|
|
IDirect3DRM_AddRef(object->d3drm);
|
|
|
|
d3drm_object_init(&object->obj, classname);
|
|
|
|
*light = object;
|
|
|
|
return S_OK;
|
|
}
|