mirror of
https://github.com/reactos/reactos.git
synced 2024-08-28 22:28:36 +00:00
491 lines
16 KiB
C
491 lines
16 KiB
C
/*
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* LICENSE: GPL - See COPYING in the top level directory
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* PROJECT: ReactOS Console Server DLL
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* FILE: win32ss/user/winsrv/consrv/lineinput.c
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* PURPOSE: Console line input functions
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* PROGRAMMERS: Jeffrey Morlan
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*/
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/* INCLUDES *******************************************************************/
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#include "consrv.h"
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#include "popup.h"
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#define NDEBUG
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#include <debug.h>
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BOOLEAN
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ConvertInputAnsiToUnicode(PCONSRV_CONSOLE Console,
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PVOID Source,
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USHORT SourceLength,
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// BOOLEAN IsUnicode,
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PWCHAR* Target,
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PUSHORT TargetLength);
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BOOLEAN
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ConvertInputUnicodeToAnsi(PCONSRV_CONSOLE Console,
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PVOID Source,
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USHORT SourceLength,
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// BOOLEAN IsAnsi,
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PCHAR/* * */ Target,
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/*P*/USHORT TargetLength);
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VOID
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HistoryAddEntry(PCONSRV_CONSOLE Console,
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PUNICODE_STRING ExeName,
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PUNICODE_STRING Entry);
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BOOL
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HistoryRecallHistory(PCONSRV_CONSOLE Console,
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PUNICODE_STRING ExeName,
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INT Offset,
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PUNICODE_STRING Entry);
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VOID
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HistoryGetCurrentEntry(PCONSRV_CONSOLE Console,
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PUNICODE_STRING ExeName,
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PUNICODE_STRING Entry);
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VOID
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HistoryDeleteCurrentBuffer(PCONSRV_CONSOLE Console,
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PUNICODE_STRING ExeName);
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BOOL
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HistoryFindEntryByPrefix(PCONSRV_CONSOLE Console,
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PUNICODE_STRING ExeName,
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PUNICODE_STRING Prefix,
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PUNICODE_STRING Entry);
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/* PRIVATE FUNCTIONS **********************************************************/
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static VOID
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LineInputSetPos(PCONSRV_CONSOLE Console,
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UINT Pos)
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{
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if (Pos != Console->LinePos && (GetConsoleInputBufferMode(Console) & ENABLE_ECHO_INPUT))
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{
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PCONSOLE_SCREEN_BUFFER Buffer = Console->ActiveBuffer;
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SHORT OldCursorX = Buffer->CursorPosition.X;
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SHORT OldCursorY = Buffer->CursorPosition.Y;
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INT XY = OldCursorY * Buffer->ScreenBufferSize.X + OldCursorX;
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XY += (Pos - Console->LinePos);
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if (XY < 0)
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XY = 0;
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else if (XY >= Buffer->ScreenBufferSize.Y * Buffer->ScreenBufferSize.X)
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XY = Buffer->ScreenBufferSize.Y * Buffer->ScreenBufferSize.X - 1;
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Buffer->CursorPosition.X = XY % Buffer->ScreenBufferSize.X;
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Buffer->CursorPosition.Y = XY / Buffer->ScreenBufferSize.X;
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TermSetScreenInfo(Console, Buffer, OldCursorX, OldCursorY);
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}
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Console->LinePos = Pos;
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}
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static VOID
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LineInputEdit(PCONSRV_CONSOLE Console,
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UINT NumToDelete,
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UINT NumToInsert,
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PWCHAR Insertion)
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{
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PTEXTMODE_SCREEN_BUFFER ActiveBuffer;
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UINT Pos = Console->LinePos;
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UINT NewSize = Console->LineSize - NumToDelete + NumToInsert;
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UINT i;
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if (GetType(Console->ActiveBuffer) != TEXTMODE_BUFFER) return;
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ActiveBuffer = (PTEXTMODE_SCREEN_BUFFER)Console->ActiveBuffer;
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/* Make sure there is always enough room for ending \r\n */
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if (NewSize + 2 > Console->LineMaxSize)
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return;
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memmove(&Console->LineBuffer[Pos + NumToInsert],
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&Console->LineBuffer[Pos + NumToDelete],
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(Console->LineSize - (Pos + NumToDelete)) * sizeof(WCHAR));
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memcpy(&Console->LineBuffer[Pos], Insertion, NumToInsert * sizeof(WCHAR));
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if (GetConsoleInputBufferMode(Console) & ENABLE_ECHO_INPUT)
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{
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for (i = Pos; i < NewSize; i++)
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{
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TermWriteStream(Console, ActiveBuffer, &Console->LineBuffer[i], 1, TRUE);
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}
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for (; i < Console->LineSize; i++)
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{
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TermWriteStream(Console, ActiveBuffer, L" ", 1, TRUE);
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}
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Console->LinePos = i;
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}
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Console->LineSize = NewSize;
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LineInputSetPos(Console, Pos + NumToInsert);
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}
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#if 0
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static VOID
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LineInputRecallHistory(PCONSRV_CONSOLE Console,
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PUNICODE_STRING ExeName,
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INT Offset)
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{
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PHISTORY_BUFFER Hist = HistoryCurrentBuffer(Console, ExeName);
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UINT Position = 0;
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if (!Hist || Hist->NumEntries == 0) return;
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Position = Hist->Position + Offset;
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Position = min(max(Position, 0), Hist->NumEntries - 1);
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Hist->Position = Position;
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LineInputSetPos(Console, 0);
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LineInputEdit(Console, Console->LineSize,
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Hist->Entries[Hist->Position].Length / sizeof(WCHAR),
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Hist->Entries[Hist->Position].Buffer);
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}
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#else
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static VOID
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LineInputRecallHistory(PCONSRV_CONSOLE Console,
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PUNICODE_STRING ExeName,
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INT Offset)
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{
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UNICODE_STRING Entry;
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if (!HistoryRecallHistory(Console, ExeName, Offset, &Entry)) return;
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LineInputSetPos(Console, 0);
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LineInputEdit(Console, Console->LineSize,
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Entry.Length / sizeof(WCHAR),
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Entry.Buffer);
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}
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#endif
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// TESTS!!
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PPOPUP_WINDOW Popup = NULL;
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PPOPUP_WINDOW
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HistoryDisplayCurrentHistory(PCONSRV_CONSOLE Console,
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PUNICODE_STRING ExeName);
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VOID
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LineInputKeyDown(PCONSRV_CONSOLE Console,
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PUNICODE_STRING ExeName,
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KEY_EVENT_RECORD *KeyEvent)
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{
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UINT Pos = Console->LinePos;
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UNICODE_STRING Entry;
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/*
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* First, deal with control keys...
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*/
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switch (KeyEvent->wVirtualKeyCode)
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{
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case VK_ESCAPE:
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{
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/* Clear the entire line */
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LineInputSetPos(Console, 0);
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LineInputEdit(Console, Console->LineSize, 0, NULL);
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// TESTS!!
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if (Popup)
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{
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DestroyPopupWindow(Popup);
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Popup = NULL;
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}
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return;
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}
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case VK_HOME:
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{
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/* Move to start of line. With CTRL, erase everything left of cursor. */
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LineInputSetPos(Console, 0);
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if (KeyEvent->dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED))
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LineInputEdit(Console, Pos, 0, NULL);
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return;
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}
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case VK_END:
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{
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/* Move to end of line. With CTRL, erase everything right of cursor. */
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if (KeyEvent->dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED))
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LineInputEdit(Console, Console->LineSize - Pos, 0, NULL);
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else
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LineInputSetPos(Console, Console->LineSize);
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return;
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}
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case VK_LEFT:
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{
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/* Move to the left. With CTRL, move to beginning of previous word. */
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if (KeyEvent->dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED))
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{
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while (Pos > 0 && Console->LineBuffer[Pos - 1] == L' ') Pos--;
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while (Pos > 0 && Console->LineBuffer[Pos - 1] != L' ') Pos--;
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}
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else
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{
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Pos -= (Pos > 0);
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}
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LineInputSetPos(Console, Pos);
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return;
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}
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case VK_RIGHT:
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case VK_F1:
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{
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/* Move to the right. With CTRL, move to beginning of next word. */
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if (KeyEvent->dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED))
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{
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while (Pos < Console->LineSize && Console->LineBuffer[Pos] != L' ') Pos++;
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while (Pos < Console->LineSize && Console->LineBuffer[Pos] == L' ') Pos++;
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LineInputSetPos(Console, Pos);
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}
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else
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{
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/* Recall one character (but don't overwrite current line) */
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HistoryGetCurrentEntry(Console, ExeName, &Entry);
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if (Pos < Console->LineSize)
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LineInputSetPos(Console, Pos + 1);
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else if (Pos * sizeof(WCHAR) < Entry.Length)
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LineInputEdit(Console, 0, 1, &Entry.Buffer[Pos]);
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}
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return;
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}
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case VK_INSERT:
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{
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/* Toggle between insert and overstrike */
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Console->LineInsertToggle = !Console->LineInsertToggle;
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TermSetCursorInfo(Console, Console->ActiveBuffer);
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return;
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}
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case VK_DELETE:
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{
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/* Remove one character to right of cursor */
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if (Pos != Console->LineSize)
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LineInputEdit(Console, 1, 0, NULL);
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return;
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}
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case VK_PRIOR:
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{
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/* Recall the first history entry */
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LineInputRecallHistory(Console, ExeName, -((WORD)-1));
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return;
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}
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case VK_NEXT:
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{
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/* Recall the last history entry */
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LineInputRecallHistory(Console, ExeName, +((WORD)-1));
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return;
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}
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case VK_UP:
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case VK_F5:
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{
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/*
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* Recall the previous history entry. On first time, actually recall
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* the current (usually last) entry; on subsequent times go back.
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*/
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LineInputRecallHistory(Console, ExeName, Console->LineUpPressed ? -1 : 0);
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Console->LineUpPressed = TRUE;
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return;
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}
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case VK_DOWN:
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{
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/* Recall the next history entry */
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LineInputRecallHistory(Console, ExeName, +1);
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return;
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}
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case VK_F3:
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{
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/* Recall the remainder of the current history entry */
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HistoryGetCurrentEntry(Console, ExeName, &Entry);
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if (Pos * sizeof(WCHAR) < Entry.Length)
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{
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UINT InsertSize = (Entry.Length / sizeof(WCHAR) - Pos);
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UINT DeleteSize = min(Console->LineSize - Pos, InsertSize);
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LineInputEdit(Console, DeleteSize, InsertSize, &Entry.Buffer[Pos]);
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}
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return;
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}
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case VK_F6:
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{
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/* Insert a ^Z character */
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KeyEvent->uChar.UnicodeChar = 26;
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break;
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}
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case VK_F7:
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{
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if (KeyEvent->dwControlKeyState & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED))
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HistoryDeleteCurrentBuffer(Console, ExeName);
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else
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{
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if (Popup) DestroyPopupWindow(Popup);
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Popup = HistoryDisplayCurrentHistory(Console, ExeName);
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}
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return;
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}
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case VK_F8:
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{
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UNICODE_STRING EntryFound;
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Entry.Length = Console->LinePos * sizeof(WCHAR); // == Pos * sizeof(WCHAR)
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Entry.Buffer = Console->LineBuffer;
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if (HistoryFindEntryByPrefix(Console, ExeName, &Entry, &EntryFound))
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{
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LineInputEdit(Console, Console->LineSize - Pos,
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EntryFound.Length / sizeof(WCHAR) - Pos,
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&EntryFound.Buffer[Pos]);
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/* Cursor stays where it was */
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LineInputSetPos(Console, Pos);
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}
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return;
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}
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#if 0
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{
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PHISTORY_BUFFER Hist;
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INT HistPos;
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/* Search for history entries starting with input */
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Hist = HistoryCurrentBuffer(Console, ExeName);
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if (!Hist || Hist->NumEntries == 0) return;
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/*
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* Like Up/F5, on first time start from current (usually last) entry,
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* but on subsequent times start at previous entry.
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*/
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if (Console->LineUpPressed)
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Hist->Position = (Hist->Position ? Hist->Position : Hist->NumEntries) - 1;
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Console->LineUpPressed = TRUE;
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Entry.Length = Console->LinePos * sizeof(WCHAR); // == Pos * sizeof(WCHAR)
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Entry.Buffer = Console->LineBuffer;
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/*
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* Keep going backwards, even wrapping around to the end,
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* until we get back to starting point.
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*/
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HistPos = Hist->Position;
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do
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{
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if (RtlPrefixUnicodeString(&Entry, &Hist->Entries[HistPos], FALSE))
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{
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Hist->Position = HistPos;
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LineInputEdit(Console, Console->LineSize - Pos,
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Hist->Entries[HistPos].Length / sizeof(WCHAR) - Pos,
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&Hist->Entries[HistPos].Buffer[Pos]);
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/* Cursor stays where it was */
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LineInputSetPos(Console, Pos);
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return;
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}
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if (--HistPos < 0) HistPos += Hist->NumEntries;
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} while (HistPos != Hist->Position);
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return;
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}
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#endif
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return;
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}
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/*
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* OK, we deal with normal keys, we can continue...
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*/
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if (KeyEvent->uChar.UnicodeChar == L'\b' && (GetConsoleInputBufferMode(Console) & ENABLE_PROCESSED_INPUT))
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{
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/*
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* Backspace handling - if processed input enabled then we handle it
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* here, otherwise we treat it like a normal character.
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*/
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if (Pos > 0)
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{
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LineInputSetPos(Console, Pos - 1);
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LineInputEdit(Console, 1, 0, NULL);
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}
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}
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else if (KeyEvent->uChar.UnicodeChar == L'\r')
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{
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/*
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* Only add a history entry if console echo is enabled. This ensures
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* that anything sent to the console when echo is disabled (e.g.
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* binary data, or secrets like passwords...) does not remain stored
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* in memory.
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*/
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if (GetConsoleInputBufferMode(Console) & ENABLE_ECHO_INPUT)
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{
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Entry.Length = Entry.MaximumLength = Console->LineSize * sizeof(WCHAR);
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Entry.Buffer = Console->LineBuffer;
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HistoryAddEntry(Console, ExeName, &Entry);
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}
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/* TODO: Expand aliases */
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DPRINT1("TODO: Expand aliases\n");
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LineInputSetPos(Console, Console->LineSize);
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Console->LineBuffer[Console->LineSize++] = L'\r';
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if (GetConsoleInputBufferMode(Console) & ENABLE_ECHO_INPUT)
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{
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if (GetType(Console->ActiveBuffer) == TEXTMODE_BUFFER)
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{
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TermWriteStream(Console, (PTEXTMODE_SCREEN_BUFFER)(Console->ActiveBuffer), L"\r", 1, TRUE);
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}
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}
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/*
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* Add \n if processed input. There should usually be room for it,
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* but an exception to the rule exists: the buffer could have been
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* pre-filled with LineMaxSize - 1 characters.
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*/
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if ((GetConsoleInputBufferMode(Console) & ENABLE_PROCESSED_INPUT) &&
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Console->LineSize < Console->LineMaxSize)
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{
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Console->LineBuffer[Console->LineSize++] = L'\n';
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if (GetConsoleInputBufferMode(Console) & ENABLE_ECHO_INPUT)
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{
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if (GetType(Console->ActiveBuffer) == TEXTMODE_BUFFER)
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{
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TermWriteStream(Console, (PTEXTMODE_SCREEN_BUFFER)(Console->ActiveBuffer), L"\n", 1, TRUE);
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}
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}
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}
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Console->LineComplete = TRUE;
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Console->LinePos = 0;
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}
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else if (KeyEvent->uChar.UnicodeChar != L'\0')
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{
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if (KeyEvent->uChar.UnicodeChar < 0x20 &&
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Console->LineWakeupMask & (1 << KeyEvent->uChar.UnicodeChar))
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{
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/* Control key client wants to handle itself (e.g. for tab completion) */
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Console->LineBuffer[Console->LineSize++] = L' ';
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Console->LineBuffer[Console->LinePos] = KeyEvent->uChar.UnicodeChar;
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Console->LineComplete = TRUE;
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Console->LinePos = 0;
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}
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else
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{
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/* Normal character */
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BOOL Overstrike = !Console->LineInsertToggle && (Console->LinePos != Console->LineSize);
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DPRINT("Overstrike = %s\n", Overstrike ? "true" : "false");
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LineInputEdit(Console, (Overstrike ? 1 : 0), 1, &KeyEvent->uChar.UnicodeChar);
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}
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}
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}
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/* PUBLIC SERVER APIS *********************************************************/
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/* EOF */
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