mirror of
https://github.com/reactos/reactos.git
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595 lines
21 KiB
C
595 lines
21 KiB
C
/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS Console Server DLL
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* FILE: win32ss/user/winsrv/consrv/init.c
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* PURPOSE: Initialization
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* PROGRAMMERS: Hermes Belusca-Maito (hermes.belusca@sfr.fr)
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*/
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/* INCLUDES *******************************************************************/
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#include "consrv.h"
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#include "api.h"
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#include "procinit.h"
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#define NDEBUG
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#include <debug.h>
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/* GLOBALS ********************************************************************/
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HINSTANCE ConSrvDllInstance = NULL;
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/* Memory */
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HANDLE ConSrvHeap = NULL; // Our own heap.
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// Windows Server 2003 table from http://j00ru.vexillium.org/csrss_list/api_list.html#Windows_2k3
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PCSR_API_ROUTINE ConsoleServerApiDispatchTable[ConsolepMaxApiNumber - CONSRV_FIRST_API_NUMBER] =
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{
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SrvOpenConsole,
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SrvGetConsoleInput,
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SrvWriteConsoleInput,
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SrvReadConsoleOutput,
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SrvWriteConsoleOutput,
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SrvReadConsoleOutputString,
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SrvWriteConsoleOutputString,
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SrvFillConsoleOutput,
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SrvGetConsoleMode,
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SrvGetConsoleNumberOfFonts,
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SrvGetConsoleNumberOfInputEvents,
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SrvGetConsoleScreenBufferInfo,
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SrvGetConsoleCursorInfo,
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SrvGetConsoleMouseInfo,
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SrvGetConsoleFontInfo,
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SrvGetConsoleFontSize,
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SrvGetConsoleCurrentFont,
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SrvSetConsoleMode,
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SrvSetConsoleActiveScreenBuffer,
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SrvFlushConsoleInputBuffer,
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SrvGetLargestConsoleWindowSize,
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SrvSetConsoleScreenBufferSize,
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SrvSetConsoleCursorPosition,
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SrvSetConsoleCursorInfo,
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SrvSetConsoleWindowInfo,
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SrvScrollConsoleScreenBuffer,
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SrvSetConsoleTextAttribute,
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SrvSetConsoleFont,
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SrvSetConsoleIcon,
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SrvReadConsole,
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SrvWriteConsole,
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SrvDuplicateHandle,
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SrvGetHandleInformation,
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SrvSetHandleInformation,
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SrvCloseHandle,
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SrvVerifyConsoleIoHandle,
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SrvAllocConsole, // Not present in Win7
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SrvFreeConsole, // Not present in Win7
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SrvGetConsoleTitle,
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SrvSetConsoleTitle,
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SrvCreateConsoleScreenBuffer,
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SrvInvalidateBitMapRect,
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SrvVDMConsoleOperation,
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SrvSetConsoleCursor,
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SrvShowConsoleCursor,
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SrvConsoleMenuControl,
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SrvSetConsolePalette,
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SrvSetConsoleDisplayMode,
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SrvRegisterConsoleVDM,
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SrvGetConsoleHardwareState,
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SrvSetConsoleHardwareState,
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SrvGetConsoleDisplayMode,
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SrvAddConsoleAlias,
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SrvGetConsoleAlias,
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SrvGetConsoleAliasesLength,
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SrvGetConsoleAliasExesLength,
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SrvGetConsoleAliases,
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SrvGetConsoleAliasExes,
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SrvExpungeConsoleCommandHistory,
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SrvSetConsoleNumberOfCommands,
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SrvGetConsoleCommandHistoryLength,
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SrvGetConsoleCommandHistory,
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SrvSetConsoleCommandHistoryMode, // Not present in Vista+
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SrvGetConsoleCP,
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SrvSetConsoleCP,
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SrvSetConsoleKeyShortcuts,
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SrvSetConsoleMenuClose,
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SrvConsoleNotifyLastClose,
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SrvGenerateConsoleCtrlEvent,
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SrvGetConsoleKeyboardLayoutName,
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SrvGetConsoleWindow,
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SrvGetConsoleCharType,
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SrvSetConsoleLocalEUDC,
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SrvSetConsoleCursorMode,
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SrvGetConsoleCursorMode,
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SrvRegisterConsoleOS2,
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SrvSetConsoleOS2OemFormat,
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SrvGetConsoleNlsMode,
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SrvSetConsoleNlsMode,
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SrvRegisterConsoleIME, // Not present in Win7
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SrvUnregisterConsoleIME, // Not present in Win7
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// SrvQueryConsoleIME, // Added only in Vista and Win2k8, not present in Win7
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SrvGetConsoleLangId,
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SrvAttachConsole, // Not present in Win7
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SrvGetConsoleSelectionInfo,
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SrvGetConsoleProcessList,
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SrvGetConsoleHistory, // Added in Vista+
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SrvSetConsoleHistory, // Added in Vista+
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// SrvSetConsoleCurrentFont, // Added in Vista+
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// SrvSetScreenBufferInfo, // Added in Vista+
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// SrvConsoleClientConnect, // Added in Win7
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};
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BOOLEAN ConsoleServerApiServerValidTable[ConsolepMaxApiNumber - CONSRV_FIRST_API_NUMBER] =
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{
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FALSE, // SrvOpenConsole,
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FALSE, // SrvGetConsoleInput,
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FALSE, // SrvWriteConsoleInput,
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FALSE, // SrvReadConsoleOutput,
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FALSE, // SrvWriteConsoleOutput,
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FALSE, // SrvReadConsoleOutputString,
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FALSE, // SrvWriteConsoleOutputString,
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FALSE, // SrvFillConsoleOutput,
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FALSE, // SrvGetConsoleMode,
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FALSE, // SrvGetConsoleNumberOfFonts,
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FALSE, // SrvGetConsoleNumberOfInputEvents,
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FALSE, // SrvGetConsoleScreenBufferInfo,
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FALSE, // SrvGetConsoleCursorInfo,
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FALSE, // SrvGetConsoleMouseInfo,
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FALSE, // SrvGetConsoleFontInfo,
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FALSE, // SrvGetConsoleFontSize,
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FALSE, // SrvGetConsoleCurrentFont,
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FALSE, // SrvSetConsoleMode,
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FALSE, // SrvSetConsoleActiveScreenBuffer,
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FALSE, // SrvFlushConsoleInputBuffer,
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FALSE, // SrvGetLargestConsoleWindowSize,
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FALSE, // SrvSetConsoleScreenBufferSize,
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FALSE, // SrvSetConsoleCursorPosition,
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FALSE, // SrvSetConsoleCursorInfo,
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FALSE, // SrvSetConsoleWindowInfo,
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FALSE, // SrvScrollConsoleScreenBuffer,
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FALSE, // SrvSetConsoleTextAttribute,
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FALSE, // SrvSetConsoleFont,
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FALSE, // SrvSetConsoleIcon,
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FALSE, // SrvReadConsole,
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FALSE, // SrvWriteConsole,
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FALSE, // SrvDuplicateHandle,
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FALSE, // SrvGetHandleInformation,
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FALSE, // SrvSetHandleInformation,
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FALSE, // SrvCloseHandle,
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FALSE, // SrvVerifyConsoleIoHandle,
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FALSE, // SrvAllocConsole,
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FALSE, // SrvFreeConsole,
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FALSE, // SrvGetConsoleTitle,
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FALSE, // SrvSetConsoleTitle,
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FALSE, // SrvCreateConsoleScreenBuffer,
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FALSE, // SrvInvalidateBitMapRect,
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FALSE, // SrvVDMConsoleOperation,
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FALSE, // SrvSetConsoleCursor,
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FALSE, // SrvShowConsoleCursor,
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FALSE, // SrvConsoleMenuControl,
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FALSE, // SrvSetConsolePalette,
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FALSE, // SrvSetConsoleDisplayMode,
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FALSE, // SrvRegisterConsoleVDM,
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FALSE, // SrvGetConsoleHardwareState,
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FALSE, // SrvSetConsoleHardwareState,
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TRUE, // SrvGetConsoleDisplayMode,
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FALSE, // SrvAddConsoleAlias,
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FALSE, // SrvGetConsoleAlias,
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FALSE, // SrvGetConsoleAliasesLength,
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FALSE, // SrvGetConsoleAliasExesLength,
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FALSE, // SrvGetConsoleAliases,
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FALSE, // SrvGetConsoleAliasExes,
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FALSE, // SrvExpungeConsoleCommandHistory,
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FALSE, // SrvSetConsoleNumberOfCommands,
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FALSE, // SrvGetConsoleCommandHistoryLength,
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FALSE, // SrvGetConsoleCommandHistory,
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FALSE, // SrvSetConsoleCommandHistoryMode,
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FALSE, // SrvGetConsoleCP,
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FALSE, // SrvSetConsoleCP,
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FALSE, // SrvSetConsoleKeyShortcuts,
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FALSE, // SrvSetConsoleMenuClose,
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FALSE, // SrvConsoleNotifyLastClose,
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FALSE, // SrvGenerateConsoleCtrlEvent,
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FALSE, // SrvGetConsoleKeyboardLayoutName,
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FALSE, // SrvGetConsoleWindow,
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FALSE, // SrvGetConsoleCharType,
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FALSE, // SrvSetConsoleLocalEUDC,
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FALSE, // SrvSetConsoleCursorMode,
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FALSE, // SrvGetConsoleCursorMode,
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FALSE, // SrvRegisterConsoleOS2,
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FALSE, // SrvSetConsoleOS2OemFormat,
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FALSE, // SrvGetConsoleNlsMode,
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FALSE, // SrvSetConsoleNlsMode,
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FALSE, // SrvRegisterConsoleIME,
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FALSE, // SrvUnregisterConsoleIME,
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// FALSE, // SrvQueryConsoleIME,
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FALSE, // SrvGetConsoleLangId,
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FALSE, // SrvAttachConsole,
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FALSE, // SrvGetConsoleSelectionInfo,
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FALSE, // SrvGetConsoleProcessList,
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FALSE, // SrvGetConsoleHistory,
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FALSE, // SrvSetConsoleHistory
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// FALSE, // SrvSetConsoleCurrentFont,
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// FALSE, // SrvSetScreenBufferInfo,
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// FALSE, // SrvConsoleClientConnect,
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};
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/*
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* On Windows Server 2003, CSR Servers contain
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* the API Names Table only in Debug Builds.
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*/
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#ifdef CSR_DBG
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PCHAR ConsoleServerApiNameTable[ConsolepMaxApiNumber - CONSRV_FIRST_API_NUMBER] =
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{
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"OpenConsole",
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"GetConsoleInput",
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"WriteConsoleInput",
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"ReadConsoleOutput",
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"WriteConsoleOutput",
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"ReadConsoleOutputString",
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"WriteConsoleOutputString",
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"FillConsoleOutput",
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"GetConsoleMode",
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"GetConsoleNumberOfFonts",
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"GetConsoleNumberOfInputEvents",
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"GetConsoleScreenBufferInfo",
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"GetConsoleCursorInfo",
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"GetConsoleMouseInfo",
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"GetConsoleFontInfo",
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"GetConsoleFontSize",
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"GetConsoleCurrentFont",
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"SetConsoleMode",
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"SetConsoleActiveScreenBuffer",
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"FlushConsoleInputBuffer",
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"GetLargestConsoleWindowSize",
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"SetConsoleScreenBufferSize",
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"SetConsoleCursorPosition",
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"SetConsoleCursorInfo",
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"SetConsoleWindowInfo",
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"ScrollConsoleScreenBuffer",
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"SetConsoleTextAttribute",
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"SetConsoleFont",
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"SetConsoleIcon",
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"ReadConsole",
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"WriteConsole",
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"DuplicateHandle",
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"GetHandleInformation",
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"SetHandleInformation",
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"CloseHandle",
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"VerifyConsoleIoHandle",
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"AllocConsole",
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"FreeConsole",
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"GetConsoleTitle",
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"SetConsoleTitle",
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"CreateConsoleScreenBuffer",
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"InvalidateBitMapRect",
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"VDMConsoleOperation",
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"SetConsoleCursor",
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"ShowConsoleCursor",
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"ConsoleMenuControl",
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"SetConsolePalette",
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"SetConsoleDisplayMode",
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"RegisterConsoleVDM",
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"GetConsoleHardwareState",
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"SetConsoleHardwareState",
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"GetConsoleDisplayMode",
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"AddConsoleAlias",
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"GetConsoleAlias",
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"GetConsoleAliasesLength",
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"GetConsoleAliasExesLength",
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"GetConsoleAliases",
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"GetConsoleAliasExes",
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"ExpungeConsoleCommandHistory",
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"SetConsoleNumberOfCommands",
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"GetConsoleCommandHistoryLength",
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"GetConsoleCommandHistory",
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"SetConsoleCommandHistoryMode",
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"GetConsoleCP",
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"SetConsoleCP",
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"SetConsoleKeyShortcuts",
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"SetConsoleMenuClose",
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"ConsoleNotifyLastClose",
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"GenerateConsoleCtrlEvent",
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"GetConsoleKeyboardLayoutName",
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"GetConsoleWindow",
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"GetConsoleCharType",
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"SetConsoleLocalEUDC",
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"SetConsoleCursorMode",
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"GetConsoleCursorMode",
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"RegisterConsoleOS2",
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"SetConsoleOS2OemFormat",
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"GetConsoleNlsMode",
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"SetConsoleNlsMode",
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"RegisterConsoleIME",
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"UnregisterConsoleIME",
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// "QueryConsoleIME",
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"GetConsoleLangId",
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"AttachConsole",
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"GetConsoleSelectionInfo",
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"GetConsoleProcessList",
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"GetConsoleHistory",
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"SetConsoleHistory",
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// "SetConsoleCurrentFont",
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// "SetScreenBufferInfo",
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// "ConsoleClientConnect",
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};
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#endif
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/* FUNCTIONS ******************************************************************/
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/* See handle.c */
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NTSTATUS
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ConSrvInheritHandlesTable(IN PCONSOLE_PROCESS_DATA SourceProcessData,
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IN PCONSOLE_PROCESS_DATA TargetProcessData);
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NTSTATUS
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NTAPI
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ConSrvNewProcess(PCSR_PROCESS SourceProcess,
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PCSR_PROCESS TargetProcess)
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{
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/**************************************************************************
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* This function is called whenever a new process (GUI or CUI) is created.
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*
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* Copy the parent's handles table here if both the parent and the child
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* processes are CUI. If we must actually create our proper console (and
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* thus do not inherit from the console handles of the parent's), then we
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* will clean this table in the next ConSrvConnect call. Why we are doing
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* this? It's because here, we still don't know whether or not we must create
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* a new console instead of inherit it from the parent, and, because in
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* ConSrvConnect we don't have any reference to the parent process anymore.
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**************************************************************************/
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NTSTATUS Status = STATUS_SUCCESS;
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PCONSOLE_PROCESS_DATA TargetProcessData;
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/* An empty target process is invalid */
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if (!TargetProcess) return STATUS_INVALID_PARAMETER;
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TargetProcessData = ConsoleGetPerProcessData(TargetProcess);
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/* Initialize the new (target) process */
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RtlZeroMemory(TargetProcessData, sizeof(*TargetProcessData));
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TargetProcessData->Process = TargetProcess;
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TargetProcessData->ConsoleHandle = NULL;
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TargetProcessData->ConsoleApp = FALSE;
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/*
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* The handles table gets initialized either when inheriting from
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* another console process, or when creating a new console.
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*/
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TargetProcessData->HandleTableSize = 0;
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TargetProcessData->HandleTable = NULL;
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RtlInitializeCriticalSection(&TargetProcessData->HandleTableLock);
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/* Do nothing if the source process is NULL */
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if (!SourceProcess) return STATUS_SUCCESS;
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// SourceProcessData = ConsoleGetPerProcessData(SourceProcess);
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/*
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* If the child process is a console application and the parent process is
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* either a console application or just has a valid console (with a valid
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* handles table: this can happen if it is a GUI application having called
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* AllocConsole), then try to inherit handles from the parent process.
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*/
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if (TargetProcess->Flags & CsrProcessIsConsoleApp /* && SourceProcessData->ConsoleHandle != NULL */)
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{
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PCONSOLE_PROCESS_DATA SourceProcessData = ConsoleGetPerProcessData(SourceProcess);
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PCONSRV_CONSOLE SourceConsole;
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/* Validate and lock the parent's console */
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if (ConSrvValidateConsole(&SourceConsole,
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SourceProcessData->ConsoleHandle,
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CONSOLE_RUNNING, TRUE))
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{
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/* Inherit the parent's handles table */
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Status = ConSrvInheritHandlesTable(SourceProcessData, TargetProcessData);
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if (!NT_SUCCESS(Status))
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{
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DPRINT1("Inheriting handles table failed\n");
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}
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/* Unlock the parent's console */
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LeaveCriticalSection(&SourceConsole->Lock);
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}
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}
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return Status;
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}
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NTSTATUS
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NTAPI
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ConSrvConnect(IN PCSR_PROCESS CsrProcess,
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IN OUT PVOID ConnectionInfo,
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IN OUT PULONG ConnectionInfoLength)
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{
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/**************************************************************************
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* This function is called whenever a CUI new process is created.
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**************************************************************************/
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NTSTATUS Status = STATUS_SUCCESS;
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PCONSRV_API_CONNECTINFO ConnectInfo = (PCONSRV_API_CONNECTINFO)ConnectionInfo;
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PCONSOLE_PROCESS_DATA ProcessData = ConsoleGetPerProcessData(CsrProcess);
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if ( ConnectionInfo == NULL ||
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ConnectionInfoLength == NULL ||
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*ConnectionInfoLength != sizeof(*ConnectInfo) )
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{
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DPRINT1("CONSRV: Connection failed - ConnectionInfo = 0x%p ; ConnectionInfoLength = 0x%p (%lu), expected %lu\n",
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ConnectionInfo,
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ConnectionInfoLength,
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ConnectionInfoLength ? *ConnectionInfoLength : (ULONG)-1,
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sizeof(*ConnectInfo));
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return STATUS_UNSUCCESSFUL;
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}
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/* If we don't need a console, then get out of here */
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DPRINT("ConnectInfo->IsConsoleApp = %s\n", ConnectInfo->IsConsoleApp ? "True" : "False");
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if (!ConnectInfo->IsConsoleApp) return STATUS_SUCCESS;
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/* If we don't inherit from an existing console, then create a new one... */
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if (ConnectInfo->ConsoleStartInfo.ConsoleHandle == NULL)
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{
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CONSOLE_INIT_INFO ConsoleInitInfo;
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DPRINT("ConSrvConnect - Allocate a new console\n");
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/* Initialize the console initialization info structure */
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ConsoleInitInfo.ConsoleStartInfo = &ConnectInfo->ConsoleStartInfo;
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ConsoleInitInfo.IsWindowVisible = ConnectInfo->IsWindowVisible;
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ConsoleInitInfo.TitleLength = ConnectInfo->TitleLength;
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ConsoleInitInfo.ConsoleTitle = ConnectInfo->ConsoleTitle;
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ConsoleInitInfo.DesktopLength = 0;
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ConsoleInitInfo.Desktop = NULL;
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ConsoleInitInfo.AppNameLength = ConnectInfo->AppNameLength;
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ConsoleInitInfo.AppName = ConnectInfo->AppName;
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ConsoleInitInfo.CurDirLength = ConnectInfo->CurDirLength;
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ConsoleInitInfo.CurDir = ConnectInfo->CurDir;
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/*
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* Contrary to the case of SrvAllocConsole, the desktop string is
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* allocated in the process' heap, so we need to retrieve it by
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* using NtReadVirtualMemory.
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*/
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if (ConnectInfo->DesktopLength)
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{
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ConsoleInitInfo.DesktopLength = ConnectInfo->DesktopLength;
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ConsoleInitInfo.Desktop = ConsoleAllocHeap(HEAP_ZERO_MEMORY,
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ConsoleInitInfo.DesktopLength);
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if (ConsoleInitInfo.Desktop == NULL)
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return STATUS_NO_MEMORY;
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Status = NtReadVirtualMemory(ProcessData->Process->ProcessHandle,
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ConnectInfo->Desktop,
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ConsoleInitInfo.Desktop,
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ConsoleInitInfo.DesktopLength,
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NULL);
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if (!NT_SUCCESS(Status))
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{
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ConsoleFreeHeap(ConsoleInitInfo.Desktop);
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return Status;
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}
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}
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/*
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* We are about to create a new console. However when ConSrvNewProcess
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* was called, we didn't know that we wanted to create a new console and
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* therefore, we by default inherited the handles table from our parent
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* process. It's only now that we notice that in fact we do not need
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* them, because we've created a new console and thus we must use it.
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*
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* ConSrvAllocateConsole will free our old handles table
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* and recreate a new valid one.
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*/
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/* Initialize a new Console owned by the Console Leader Process */
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Status = ConSrvAllocateConsole(ProcessData,
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&ConnectInfo->ConsoleStartInfo.InputHandle,
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&ConnectInfo->ConsoleStartInfo.OutputHandle,
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&ConnectInfo->ConsoleStartInfo.ErrorHandle,
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&ConsoleInitInfo);
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/* Free our local desktop string if any */
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if (ConsoleInitInfo.DesktopLength)
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ConsoleFreeHeap(ConsoleInitInfo.Desktop);
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/* Check for success */
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if (!NT_SUCCESS(Status))
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{
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DPRINT1("Console allocation failed\n");
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return Status;
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}
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}
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else /* We inherit it from the parent */
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{
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DPRINT("ConSrvConnect - Reuse current (parent's) console\n");
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/* Reuse our current console */
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Status = ConSrvInheritConsole(ProcessData,
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ConnectInfo->ConsoleStartInfo.ConsoleHandle,
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FALSE,
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NULL, // &ConnectInfo->ConsoleStartInfo.InputHandle,
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NULL, // &ConnectInfo->ConsoleStartInfo.OutputHandle,
|
|
NULL, // &ConnectInfo->ConsoleStartInfo.ErrorHandle,
|
|
&ConnectInfo->ConsoleStartInfo);
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
DPRINT1("Console inheritance failed\n");
|
|
return Status;
|
|
}
|
|
}
|
|
|
|
/* Set the Property-Dialog and Control-Dispatcher handlers */
|
|
ProcessData->PropRoutine = ConnectInfo->PropRoutine;
|
|
ProcessData->CtrlRoutine = ConnectInfo->CtrlRoutine;
|
|
|
|
return STATUS_SUCCESS;
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
ConSrvDisconnect(IN PCSR_PROCESS CsrProcess)
|
|
{
|
|
PCONSOLE_PROCESS_DATA ProcessData = ConsoleGetPerProcessData(CsrProcess);
|
|
|
|
/**************************************************************************
|
|
* This function is called whenever a new process (GUI or CUI) is destroyed.
|
|
**************************************************************************/
|
|
|
|
if ( ProcessData->ConsoleHandle != NULL ||
|
|
ProcessData->HandleTable != NULL )
|
|
{
|
|
DPRINT("ConSrvDisconnect - calling ConSrvRemoveConsole\n");
|
|
ConSrvRemoveConsole(ProcessData);
|
|
}
|
|
|
|
RtlDeleteCriticalSection(&ProcessData->HandleTableLock);
|
|
}
|
|
|
|
CSR_SERVER_DLL_INIT(ConServerDllInitialization)
|
|
{
|
|
/* Initialize the memory */
|
|
ConSrvHeap = RtlGetProcessHeap();
|
|
/*
|
|
// We can use our own heap instead of the CSR heap to investigate heap corruptions :)
|
|
ConSrvHeap = RtlCreateHeap(HEAP_GROWABLE |
|
|
HEAP_PROTECTION_ENABLED |
|
|
HEAP_FREE_CHECKING_ENABLED |
|
|
HEAP_TAIL_CHECKING_ENABLED |
|
|
HEAP_VALIDATE_ALL_ENABLED,
|
|
NULL, 0, 0, NULL, NULL);
|
|
if (!ConSrvHeap) return STATUS_NO_MEMORY;
|
|
*/
|
|
|
|
ConDrvInitConsoleSupport();
|
|
ConSrvInitConsoleSupport();
|
|
|
|
/* Setup the DLL Object */
|
|
LoadedServerDll->ApiBase = CONSRV_FIRST_API_NUMBER;
|
|
LoadedServerDll->HighestApiSupported = ConsolepMaxApiNumber;
|
|
LoadedServerDll->DispatchTable = ConsoleServerApiDispatchTable;
|
|
LoadedServerDll->ValidTable = ConsoleServerApiServerValidTable;
|
|
#ifdef CSR_DBG
|
|
LoadedServerDll->NameTable = ConsoleServerApiNameTable;
|
|
#endif
|
|
LoadedServerDll->SizeOfProcessData = sizeof(CONSOLE_PROCESS_DATA);
|
|
LoadedServerDll->ConnectCallback = ConSrvConnect;
|
|
LoadedServerDll->DisconnectCallback = ConSrvDisconnect;
|
|
LoadedServerDll->NewProcessCallback = ConSrvNewProcess;
|
|
// LoadedServerDll->HardErrorCallback = ConSrvHardError;
|
|
LoadedServerDll->ShutdownProcessCallback = ConsoleClientShutdown;
|
|
|
|
ConSrvDllInstance = LoadedServerDll->ServerHandle;
|
|
|
|
/* All done */
|
|
return STATUS_SUCCESS;
|
|
}
|
|
|
|
/* EOF */
|