reactos/base/system/smss/smsbapi.c

203 lines
7.5 KiB
C

/*
* PROJECT: ReactOS Windows-Compatible Session Manager
* LICENSE: BSD 2-Clause License
* FILE: base/system/smss/smsbapi.c
* PURPOSE: Main SMSS Code
* PROGRAMMERS: Alex Ionescu
*/
/* INCLUDES *******************************************************************/
#include "smss.h"
#define NDEBUG
#include <debug.h>
/* GLOBALS ********************************************************************/
#if DBG
const PCSTR SmpSubSystemNames[] =
{
"Unknown",
"Native",
"Windows GUI",
"Windows CUI",
NULL,
"OS/2 CUI",
NULL,
"Posix CUI"
};
#endif
/* FUNCTIONS ******************************************************************/
NTSTATUS
NTAPI
SmpSbCreateSession(IN PVOID Reserved,
IN PSMP_SUBSYSTEM OtherSubsystem,
IN PRTL_USER_PROCESS_INFORMATION ProcessInformation,
IN ULONG MuSessionId,
IN PCLIENT_ID DbgClientId)
{
NTSTATUS Status;
ULONG SubSystemType = ProcessInformation->ImageInformation.SubSystemType;
PSMP_SUBSYSTEM KnownSubsys;
SB_API_MSG SbApiMsg;
ULONG SessionId;
PSB_CREATE_SESSION_MSG CreateSessionMsg;
/* Write out the create session message including its initial process */
CreateSessionMsg = &SbApiMsg.u.CreateSession;
CreateSessionMsg->ProcessInfo = *ProcessInformation;
CreateSessionMsg->MuSessionId = MuSessionId;
if (DbgClientId)
{
CreateSessionMsg->ClientId = *DbgClientId;
}
else
{
CreateSessionMsg->ClientId.UniqueThread = NULL;
CreateSessionMsg->ClientId.UniqueProcess = NULL;
}
/* Find a subsystem responsible for this session */
SmpGetProcessMuSessionId(ProcessInformation->ProcessHandle, &MuSessionId);
if (!SmpCheckDuplicateMuSessionId(MuSessionId))
{
NtClose(ProcessInformation->ProcessHandle);
NtClose(ProcessInformation->ThreadHandle);
DPRINT1("SMSS: CreateSession status=%x\n", STATUS_OBJECT_NAME_NOT_FOUND);
return STATUS_OBJECT_NAME_NOT_FOUND;
}
/* Find the subsystem we have for this initial process */
KnownSubsys = SmpLocateKnownSubSysByType(MuSessionId, SubSystemType);
if (KnownSubsys)
{
/* Duplicate the process handle into the message */
Status = NtDuplicateObject(NtCurrentProcess(),
ProcessInformation->ProcessHandle,
KnownSubsys->ProcessHandle,
&CreateSessionMsg->ProcessInfo.ProcessHandle,
PROCESS_ALL_ACCESS,
0,
0);
if (NT_SUCCESS(Status))
{
/* Duplicate the thread handle into the message */
Status = NtDuplicateObject(NtCurrentProcess(),
ProcessInformation->ThreadHandle,
KnownSubsys->ProcessHandle,
&CreateSessionMsg->ProcessInfo.ThreadHandle,
THREAD_ALL_ACCESS,
0,
0);
if (!NT_SUCCESS(Status))
{
/* Close everything on failure */
NtClose(ProcessInformation->ProcessHandle);
NtClose(ProcessInformation->ThreadHandle);
SmpDereferenceSubsystem(KnownSubsys);
DPRINT1("SmpSbCreateSession: NtDuplicateObject (Thread) Failed %lx\n", Status);
return Status;
}
/* Close the original handles as they are no longer needed */
NtClose(ProcessInformation->ProcessHandle);
NtClose(ProcessInformation->ThreadHandle);
/* Finally, allocate a new SMSS session ID for this session */
SessionId = SmpAllocateSessionId(KnownSubsys, OtherSubsystem);
CreateSessionMsg->SessionId = SessionId;
/* Fill out the LPC message header and send it to the client! */
SbApiMsg.ApiNumber = SbpCreateSession;
SbApiMsg.h.u2.ZeroInit = 0;
SbApiMsg.h.u1.s1.DataLength = sizeof(SB_CREATE_SESSION_MSG) + 8;
SbApiMsg.h.u1.s1.TotalLength = sizeof(SbApiMsg);
Status = NtRequestWaitReplyPort(KnownSubsys->SbApiPort,
&SbApiMsg.h,
&SbApiMsg.h);
if (!NT_SUCCESS(Status))
{
/* Bail out */
DPRINT1("SmpSbCreateSession: NtRequestWaitReply Failed %lx\n", Status);
}
else
{
/* If the API succeeded, get the result value from the LPC */
Status = SbApiMsg.ReturnValue;
}
/* Delete the session on any kind of failure */
if (!NT_SUCCESS(Status)) SmpDeleteSession(SessionId);
}
else
{
/* Close the handles on failure */
DPRINT1("SmpSbCreateSession: NtDuplicateObject (Process) Failed %lx\n", Status);
NtClose(ProcessInformation->ProcessHandle);
NtClose(ProcessInformation->ThreadHandle);
}
/* Dereference the subsystem and return the status of the LPC call */
SmpDereferenceSubsystem(KnownSubsys);
return Status;
}
/* If we don't yet have a subsystem, only native images can be launched */
if (SubSystemType != IMAGE_SUBSYSTEM_NATIVE)
{
/* Fail */
#if DBG
PCSTR SubSysName = NULL;
CHAR SubSysTypeName[sizeof("Type 0x")+8];
if (SubSystemType < RTL_NUMBER_OF(SmpSubSystemNames))
SubSysName = SmpSubSystemNames[SubSystemType];
if (!SubSysName)
{
SubSysName = SubSysTypeName;
sprintf(SubSysTypeName, "Type 0x%08lx", SubSystemType);
}
DPRINT1("SMSS: %s SubSystem not found (either not started or destroyed).\n", SubSysName);
#endif
Status = STATUS_UNSUCCESSFUL;
NtClose(ProcessInformation->ProcessHandle);
NtClose(ProcessInformation->ThreadHandle);
return Status;
}
#if 0
/* This code handles debug applications, but it seems vestigial... */
if ((*(ULONGLONG)&CreateSessionMsg.ClientId) && (SmpDbgSsLoaded))
{
Process = RtlAllocateHeap(SmpHeap, SmBaseTag, sizeof(SMP_PROCESS));
if (!Process)
{
DPRINT1("Unable to initialize debugging for Native App %lx.%lx -- out of memory\n",
ProcessInformation->ClientId.UniqueProcess,
ProcessInformation->ClientId.UniqueThread);
NtClose(ProcessInformation->ProcessHandle);
NtClose(ProcessInformation->ThreadHandle);
return STATUS_NO_MEMORY;
}
Process->DbgClientId = CreateSessionMsg->ClientId;
Process->ClientId = ProcessInformation->ClientId;
InsertHeadList(&NativeProcessList, &Process->Entry);
DPRINT1("Native Debug App %lx.%lx\n", Process->ClientId.UniqueProcess, Process->ClientId.UniqueThread);
Status = NtSetInformationProcess(ProcessInformation->ProcessHandle, 7, &SmpDebugPort, 4);
ASSERT(NT_SUCCESS(Status));
}
#endif
/* This is a native application being started as the initial command */
DPRINT("Subsystem active, starting thread\n");
NtClose(ProcessInformation->ProcessHandle);
NtResumeThread(ProcessInformation->ThreadHandle, NULL);
NtClose(ProcessInformation->ThreadHandle);
return STATUS_SUCCESS;
}