mirror of
https://github.com/reactos/reactos.git
synced 2024-09-08 19:59:49 +00:00
![Hermès Bélusca-Maïto](/assets/img/avatar_default.png)
- Define and export VDDSimulate16 and host_simulate. - Move the big emulation loop from ntvdm.c to clock.c, and the console input pump thread from ps2.c to ntvdm.c. Indeed: * Moving the emulation loop out of the main initialization function will be helpful if one wants to modify how emulation is done, * The console input pump thread deals also with console UI bits that have nothing to do with keyboard/mouse/ps-2. Instead, the pump thread will dispatch keyboard and mouse events to the ps/2 controller. - Implement a custom menu in the console's system menu to be able to parametrize ROS VDM (work-in-progress); at the moment only a menu item to show/hide mouse pointer, and another one allowing us to quit properly the VDM are implemented. The menu code was taken from the GUI frontend in winsrv.dll. Only english and french translations available at the moment. svn path=/branches/ntvdm/; revision=61902
15 lines
228 B
C
15 lines
228 B
C
#pragma once
|
|
|
|
#define ID_SHOWHIDE_MOUSE 1000
|
|
#define ID_VDM_QUIT 1001
|
|
|
|
#define IDS_HIDE_MOUSE 100
|
|
#define IDS_SHOW_MOUSE 101
|
|
#define IDS_VDM_MENU 102
|
|
|
|
#define IDS_VDM_QUIT 200
|
|
|
|
#define IDI_APPICON 1
|
|
|
|
/* EOF */
|