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93 lines
3.4 KiB
C#
93 lines
3.4 KiB
C#
// IChecksum.cs - Interface to compute a data checksum
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// Copyright (C) 2001 Mike Krueger
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//
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// This file was translated from java, it was part of the GNU Classpath
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// Copyright (C) 1999, 2000, 2001 Free Software Foundation, Inc.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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// Linking this library statically or dynamically with other modules is
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// making a combined work based on this library. Thus, the terms and
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// conditions of the GNU General Public License cover the whole
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// combination.
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//
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// As a special exception, the copyright holders of this library give you
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// permission to link this library with independent modules to produce an
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// executable, regardless of the license terms of these independent
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// modules, and to copy and distribute the resulting executable under
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// terms of your choice, provided that you also meet, for each linked
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// independent module, the terms and conditions of the license of that
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// module. An independent module is a module which is not derived from
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// or based on this library. If you modify this library, you may extend
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// this exception to your version of the library, but you are not
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// obligated to do so. If you do not wish to do so, delete this
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// exception statement from your version.
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namespace ICSharpCode.SharpZipLib.Checksums
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{
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/// <summary>
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/// Interface to compute a data checksum used by checked input/output streams.
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/// A data checksum can be updated by one byte or with a byte array. After each
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/// update the value of the current checksum can be returned by calling
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/// <code>getValue</code>. The complete checksum object can also be reset
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/// so it can be used again with new data.
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/// </summary>
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public interface IChecksum
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{
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/// <summary>
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/// Returns the data checksum computed so far.
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/// </summary>
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long Value
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{
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get;
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}
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/// <summary>
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/// Resets the data checksum as if no update was ever called.
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/// </summary>
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void Reset();
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/// <summary>
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/// Adds one byte to the data checksum.
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/// </summary>
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/// <param name = "bval">
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/// the data value to add. The high byte of the int is ignored.
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/// </param>
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void Update(int bval);
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/// <summary>
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/// Updates the data checksum with the bytes taken from the array.
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/// </summary>
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/// <param name="buffer">
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/// buffer an array of bytes
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/// </param>
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void Update(byte[] buffer);
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/// <summary>
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/// Adds the byte array to the data checksum.
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/// </summary>
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/// <param name = "buf">
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/// the buffer which contains the data
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/// </param>
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/// <param name = "off">
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/// the offset in the buffer where the data starts
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/// </param>
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/// <param name = "len">
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/// the length of the data
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/// </param>
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void Update(byte[] buf, int off, int len);
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}
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}
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