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There is no need to compile our DLLs as shared libraries since we are managing symbols exports and imports through spec files. On my system, this reduces the configure-time by a factor of two.
26 lines
636 B
CMake
26 lines
636 B
CMake
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include_directories(BEFORE ${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
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spec2def(usrmgr.cpl usrmgr.spec)
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list(APPEND SOURCE
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extra.c
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groupprops.c
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groups.c
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misc.c
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userprops.c
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users.c
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usrmgr.c
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usrmgr.h)
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file(GLOB usrmgr_rc_deps resources/*.*)
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add_rc_deps(usrmgr.rc ${usrmgr_rc_deps})
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add_library(usrmgr MODULE
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${SOURCE}
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usrmgr.rc
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${CMAKE_CURRENT_BINARY_DIR}/usrmgr.def)
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set_module_type(usrmgr cpl UNICODE)
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add_importlibs(usrmgr advapi32 user32 gdi32 comctl32 netapi32 msvcrt kernel32 ntdll)
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add_pch(usrmgr usrmgr.h SOURCE)
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add_cd_file(TARGET usrmgr DESTINATION reactos/system32 FOR all)
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