reactos/win32ss/include
James Tabor d57f7becc3 [Win32SS] Add TextOut to GDI Batch
Add fix ups to PolyPatBlt and freetype.
TextOut supports 580 characters w/o Dx and Dx at a max of 193 characters
with Dx*1, both if offset is 0.

Noticed a lot of over drawing with start menu from ComCtl32 SB_SETTEXT
going through User32 DrawText/Worker ExtTextOutW. Explain why it might
be slowing down.

If issues arise, commenting out lines in win32ss/include/gdi32p.h can
help.

Example:
else if (Cmd == GdiBCTextOut) cjSize = 0;//sizeof(GDIBSTEXTOUT); <----
this one most of all.
 else if (Cmd == GdiBCExtTextOut) cjSize = 0;//sizeof(GDIBSEXTTEXTOUT);

Test results:
https://reactos.org/testman/compare.php?ids=66260,66262
2019-03-08 22:21:41 -06:00
..
callback.h [WIN32SS][LPK] Add BiDi support to menus and window captions (#738) 2018-08-23 19:43:12 +02:00
ghostwnd.h [WIN32SS][USER32] Add Ghost codes (retrial of #1100) (#1112) 2018-12-11 12:30:59 +09:00
ntgdibad.h
ntgdihdl.h
ntgdityp.h [Win32SS] Add TextOut to GDI Batch 2019-03-08 22:21:41 -06:00
ntuser.h [WIN32K:NTUSER] Make NtUserResolveDesktop() and IntResolveDesktop() work in a more Win2k3-compatible manner. 2018-08-19 22:18:37 +02:00
ntusrtyp.h
ntwin32.h