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There is no need to compile our DLLs as shared libraries since we are managing symbols exports and imports through spec files. On my system, this reduces the configure-time by a factor of two.
17 lines
476 B
CMake
17 lines
476 B
CMake
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add_definitions(
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-D__WINESRC__
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-D_WINE)
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include_directories(${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
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spec2def(msvidc32.dll msvidc32.spec)
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list(APPEND SOURCE
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msvideo1.c
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${CMAKE_CURRENT_BINARY_DIR}/msvidc32.def)
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add_library(msvidc32 MODULE ${SOURCE} rsrc.rc)
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set_module_type(msvidc32 win32dll)
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target_link_libraries(msvidc32 wine)
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add_importlibs(msvidc32 user32 msvcrt kernel32 ntdll)
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add_cd_file(TARGET msvidc32 DESTINATION reactos/system32 FOR all)
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