reactos/win32ss/user/consrv/guiconsole.c
Hermès Bélusca-Maïto 01729482ae [CONSOLE.DLL]
- Fix passing and retrieving gui terminal front-end information.
- Fix default (global) console parameters saving.

[CONSRV]
- PSEH2-protect calls to CreateRemoteThread when 1. calling console app. control handlers and 2. retrieving console settings from console.dll.
- Introduce a new way of locking consoles when being used, and store them in a list.

svn path=/branches/ros-csrss/; revision=58615
2013-03-30 18:44:56 +00:00

2154 lines
67 KiB
C

/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS Console Server DLL
* FILE: win32ss/user/consrv/guiconsole.c
* PURPOSE: GUI front-end
* PROGRAMMERS:
*/
/* INCLUDES *******************************************************************/
#include "consrv.h"
#include "conio.h"
#include "console.h"
#include "settings.h"
#include "guiconsole.h"
#include "guisettings.h"
#define NDEBUG
#include <debug.h>
/*
// Define wmemset(...)
#include <wchar.h>
#define HAVE_WMEMSET
*/
/* GUI Console Window Class name */
#define GUI_CONSOLE_WINDOW_CLASS L"ConsoleWindowClass"
#ifndef WM_APP
#define WM_APP 0x8000
#endif
#define PM_CREATE_CONSOLE (WM_APP + 1)
#define PM_DESTROY_CONSOLE (WM_APP + 2)
#define PM_CONSOLE_BEEP (WM_APP + 3)
#define PM_CONSOLE_SET_TITLE (WM_APP + 4)
/* Not defined in any header file */
// extern VOID WINAPI PrivateCsrssManualGuiCheck(LONG Check);
// From win32ss/user/win32csr/dllmain.c
VOID
WINAPI
PrivateCsrssManualGuiCheck(LONG Check)
{
NtUserCallOneParam(Check, ONEPARAM_ROUTINE_CSRSS_GUICHECK);
}
/* GLOBALS ********************************************************************/
/**************************************************************\
\** Define the Console Leader Process for the console window **/
#define GWLP_CONSOLEWND_ALLOC (2 * sizeof(LONG_PTR))
#define GWLP_CONSOLE_LEADER_PID 0
#define GWLP_CONSOLE_LEADER_TID 4
#define SetConsoleWndConsoleLeaderCID(GuiData) \
do { \
PCONSOLE_PROCESS_DATA ProcessData; \
CLIENT_ID ConsoleLeaderCID; \
ProcessData = CONTAINING_RECORD((GuiData)->Console->ProcessList.Blink, \
CONSOLE_PROCESS_DATA, \
ConsoleLink); \
ConsoleLeaderCID = ProcessData->Process->ClientId; \
SetWindowLongPtrW((GuiData)->hWindow, GWLP_CONSOLE_LEADER_PID, (LONG_PTR)(ConsoleLeaderCID.UniqueProcess)); \
SetWindowLongPtrW((GuiData)->hWindow, GWLP_CONSOLE_LEADER_TID, (LONG_PTR)(ConsoleLeaderCID.UniqueThread )); \
} while(0)
/**************************************************************/
static BOOL ConsInitialized = FALSE;
static HICON ghDefaultIcon = NULL;
static HICON ghDefaultIconSm = NULL;
static HCURSOR ghDefaultCursor = NULL;
static HWND NotifyWnd = NULL;
typedef struct _GUICONSOLE_MENUITEM
{
UINT uID;
const struct _GUICONSOLE_MENUITEM *SubMenu;
WORD wCmdID;
} GUICONSOLE_MENUITEM, *PGUICONSOLE_MENUITEM;
static const GUICONSOLE_MENUITEM GuiConsoleEditMenuItems[] =
{
{ IDS_MARK, NULL, ID_SYSTEM_EDIT_MARK },
{ IDS_COPY, NULL, ID_SYSTEM_EDIT_COPY },
{ IDS_PASTE, NULL, ID_SYSTEM_EDIT_PASTE },
{ IDS_SELECTALL, NULL, ID_SYSTEM_EDIT_SELECTALL },
{ IDS_SCROLL, NULL, ID_SYSTEM_EDIT_SCROLL },
{ IDS_FIND, NULL, ID_SYSTEM_EDIT_FIND },
{ 0, NULL, 0 } /* End of list */
};
static const GUICONSOLE_MENUITEM GuiConsoleMainMenuItems[] =
{
{ IDS_EDIT, GuiConsoleEditMenuItems, 0 },
{ IDS_DEFAULTS, NULL, ID_SYSTEM_DEFAULTS },
{ IDS_PROPERTIES, NULL, ID_SYSTEM_PROPERTIES },
{ 0, NULL, 0 } /* End of list */
};
/*
* Default 16-color palette for foreground and background
* (corresponding flags in comments).
*/
const COLORREF s_Colors[16] =
{
RGB(0, 0, 0), // (Black)
RGB(0, 0, 128), // BLUE
RGB(0, 128, 0), // GREEN
RGB(0, 128, 128), // BLUE | GREEN
RGB(128, 0, 0), // RED
RGB(128, 0, 128), // BLUE | RED
RGB(128, 128, 0), // GREEN | RED
RGB(192, 192, 192), // BLUE | GREEN | RED
RGB(128, 128, 128), // (Grey) INTENSITY
RGB(0, 0, 255), // BLUE | INTENSITY
RGB(0, 255, 0), // GREEN | INTENSITY
RGB(0, 255, 255), // BLUE | GREEN | INTENSITY
RGB(255, 0, 0), // RED | INTENSITY
RGB(255, 0, 255), // BLUE | RED | INTENSITY
RGB(255, 255, 0), // GREEN | RED | INTENSITY
RGB(255, 255, 255) // BLUE | GREEN | RED | INTENSITY
};
/* FUNCTIONS ******************************************************************/
static VOID
GuiConsoleAppendMenuItems(HMENU hMenu,
const GUICONSOLE_MENUITEM *Items)
{
UINT i = 0;
WCHAR szMenuString[255];
HMENU hSubMenu;
do
{
if (Items[i].uID != (UINT)-1)
{
if (LoadStringW(ConSrvDllInstance,
Items[i].uID,
szMenuString,
sizeof(szMenuString) / sizeof(szMenuString[0])) > 0)
{
if (Items[i].SubMenu != NULL)
{
hSubMenu = CreatePopupMenu();
if (hSubMenu != NULL)
{
GuiConsoleAppendMenuItems(hSubMenu,
Items[i].SubMenu);
if (!AppendMenuW(hMenu,
MF_STRING | MF_POPUP,
(UINT_PTR)hSubMenu,
szMenuString))
{
DestroyMenu(hSubMenu);
}
}
}
else
{
AppendMenuW(hMenu,
MF_STRING,
Items[i].wCmdID,
szMenuString);
}
}
}
else
{
AppendMenuW(hMenu,
MF_SEPARATOR,
0,
NULL);
}
i++;
} while(!(Items[i].uID == 0 && Items[i].SubMenu == NULL && Items[i].wCmdID == 0));
}
static VOID
GuiConsoleCreateSysMenu(HWND hWnd)
{
HMENU hMenu;
hMenu = GetSystemMenu(hWnd, FALSE);
if (hMenu != NULL)
{
GuiConsoleAppendMenuItems(hMenu, GuiConsoleMainMenuItems);
DrawMenuBar(hWnd);
}
}
static VOID
GuiConsoleCopy(PGUI_CONSOLE_DATA GuiData);
static VOID
GuiConsolePaste(PGUI_CONSOLE_DATA GuiData);
static VOID
GuiConsoleUpdateSelection(PCONSOLE Console, PCOORD coord);
static VOID WINAPI
GuiDrawRegion(PCONSOLE Console, SMALL_RECT* Region);
static NTSTATUS WINAPI
GuiResizeBuffer(PCONSOLE Console, PCONSOLE_SCREEN_BUFFER ScreenBuffer, COORD Size);
static VOID
GuiConsoleResizeWindow(PGUI_CONSOLE_DATA GuiData);
static LRESULT
GuiConsoleHandleSysMenuCommand(PGUI_CONSOLE_DATA GuiData, WPARAM wParam, LPARAM lParam)
{
LRESULT Ret = TRUE;
PCONSOLE Console = GuiData->Console;
if (!ConSrvValidateConsoleUnsafe(Console, CONSOLE_RUNNING, TRUE))
{
Ret = FALSE;
goto Quit;
}
switch (wParam)
{
case ID_SYSTEM_EDIT_MARK:
DPRINT1("Marking not handled yet\n");
break;
case ID_SYSTEM_EDIT_COPY:
GuiConsoleCopy(GuiData);
break;
case ID_SYSTEM_EDIT_PASTE:
GuiConsolePaste(GuiData);
break;
case ID_SYSTEM_EDIT_SELECTALL:
{
COORD bottomRight = { 0, 0 };
bottomRight.X = Console->ConsoleSize.X - 1;
bottomRight.Y = Console->ConsoleSize.Y - 1;
GuiConsoleUpdateSelection(Console, &bottomRight);
break;
}
case ID_SYSTEM_EDIT_SCROLL:
DPRINT1("Scrolling is not handled yet\n");
break;
case ID_SYSTEM_EDIT_FIND:
DPRINT1("Finding is not handled yet\n");
break;
case ID_SYSTEM_DEFAULTS:
GuiConsoleShowConsoleProperties(GuiData, TRUE);
break;
case ID_SYSTEM_PROPERTIES:
GuiConsoleShowConsoleProperties(GuiData, FALSE);
break;
default:
Ret = FALSE;
break;
}
LeaveCriticalSection(&Console->Lock);
Quit:
if (!Ret)
Ret = DefWindowProcW(GuiData->hWindow, WM_SYSCOMMAND, wParam, lParam);
return Ret;
}
static PGUI_CONSOLE_DATA
GuiGetGuiData(HWND hWnd)
{
/* This function ensures that the console pointer is not NULL */
PGUI_CONSOLE_DATA GuiData = (PGUI_CONSOLE_DATA)GetWindowLongPtrW(hWnd, GWLP_USERDATA);
return ( ((GuiData == NULL) || (GuiData->hWindow == hWnd && GuiData->Console != NULL)) ? GuiData : NULL );
}
VOID
GuiConsoleMoveWindow(PGUI_CONSOLE_DATA GuiData)
{
/* Move the window if needed (not positioned by the system) */
if (!GuiData->GuiInfo.AutoPosition)
{
SetWindowPos(GuiData->hWindow,
NULL,
GuiData->GuiInfo.WindowOrigin.x,
GuiData->GuiInfo.WindowOrigin.y,
0,
0,
SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE);
}
}
static VOID
GuiConsoleResizeWindow(PGUI_CONSOLE_DATA GuiData)
{
PCONSOLE Console = GuiData->Console;
SCROLLINFO sInfo;
DWORD Width = Console->ConsoleSize.X * GuiData->CharWidth +
2 * (GetSystemMetrics(SM_CXFRAME) + GetSystemMetrics(SM_CXEDGE));
DWORD Height = Console->ConsoleSize.Y * GuiData->CharHeight +
2 * (GetSystemMetrics(SM_CYFRAME) + GetSystemMetrics(SM_CYEDGE)) + GetSystemMetrics(SM_CYCAPTION);
/* Set scrollbar sizes */
sInfo.cbSize = sizeof(SCROLLINFO);
sInfo.fMask = SIF_RANGE | SIF_PAGE | SIF_POS;
sInfo.nMin = 0;
if (Console->ActiveBuffer->ScreenBufferSize.Y > Console->ConsoleSize.Y)
{
sInfo.nMax = Console->ActiveBuffer->ScreenBufferSize.Y - 1;
sInfo.nPage = Console->ConsoleSize.Y;
sInfo.nPos = Console->ActiveBuffer->ShowY;
SetScrollInfo(GuiData->hWindow, SB_VERT, &sInfo, TRUE);
Width += GetSystemMetrics(SM_CXVSCROLL);
ShowScrollBar(GuiData->hWindow, SB_VERT, TRUE);
}
else
{
ShowScrollBar(GuiData->hWindow, SB_VERT, FALSE);
}
if (Console->ActiveBuffer->ScreenBufferSize.X > Console->ConsoleSize.X)
{
sInfo.nMax = Console->ActiveBuffer->ScreenBufferSize.X - 1;
sInfo.nPage = Console->ConsoleSize.X;
sInfo.nPos = Console->ActiveBuffer->ShowX;
SetScrollInfo(GuiData->hWindow, SB_HORZ, &sInfo, TRUE);
Height += GetSystemMetrics(SM_CYHSCROLL);
ShowScrollBar(GuiData->hWindow, SB_HORZ, TRUE);
}
else
{
ShowScrollBar(GuiData->hWindow, SB_HORZ, FALSE);
}
/* Resize the window */
SetWindowPos(GuiData->hWindow, NULL, 0, 0, Width, Height,
SWP_NOZORDER | SWP_NOMOVE | SWP_NOACTIVATE);
}
static BOOL
GuiConsoleHandleNcCreate(HWND hWnd, LPCREATESTRUCTW Create)
{
PGUI_CONSOLE_DATA GuiData = (PGUI_CONSOLE_DATA)Create->lpCreateParams;
PCONSOLE Console;
HDC Dc;
HFONT OldFont;
TEXTMETRICW Metrics;
SIZE CharSize;
DPRINT1("GuiConsoleHandleNcCreate\n");
if (NULL == GuiData)
{
DPRINT1("GuiConsoleNcCreate: No GUI data\n");
return FALSE;
}
Console = GuiData->Console;
GuiData->hWindow = hWnd;
GuiData->Font = CreateFontW(LOWORD(GuiData->GuiInfo.FontSize),
0, // HIWORD(GuiData->GuiInfo.FontSize),
0,
TA_BASELINE,
GuiData->GuiInfo.FontWeight,
FALSE,
FALSE,
FALSE,
OEM_CHARSET,
OUT_DEFAULT_PRECIS,
CLIP_DEFAULT_PRECIS,
NONANTIALIASED_QUALITY,
FIXED_PITCH | GuiData->GuiInfo.FontFamily /* FF_DONTCARE */,
GuiData->GuiInfo.FaceName);
if (NULL == GuiData->Font)
{
DPRINT1("GuiConsoleNcCreate: CreateFont failed\n");
GuiData->hWindow = NULL;
SetEvent(GuiData->hGuiInitEvent);
return FALSE;
}
Dc = GetDC(GuiData->hWindow);
if (NULL == Dc)
{
DPRINT1("GuiConsoleNcCreate: GetDC failed\n");
DeleteObject(GuiData->Font);
GuiData->hWindow = NULL;
SetEvent(GuiData->hGuiInitEvent);
return FALSE;
}
OldFont = SelectObject(Dc, GuiData->Font);
if (NULL == OldFont)
{
DPRINT1("GuiConsoleNcCreate: SelectObject failed\n");
ReleaseDC(GuiData->hWindow, Dc);
DeleteObject(GuiData->Font);
GuiData->hWindow = NULL;
SetEvent(GuiData->hGuiInitEvent);
return FALSE;
}
if (!GetTextMetricsW(Dc, &Metrics))
{
DPRINT1("GuiConsoleNcCreate: GetTextMetrics failed\n");
SelectObject(Dc, OldFont);
ReleaseDC(GuiData->hWindow, Dc);
DeleteObject(GuiData->Font);
GuiData->hWindow = NULL;
SetEvent(GuiData->hGuiInitEvent);
return FALSE;
}
GuiData->CharWidth = Metrics.tmMaxCharWidth;
GuiData->CharHeight = Metrics.tmHeight + Metrics.tmExternalLeading;
/* Measure real char width more precisely if possible. */
if (GetTextExtentPoint32W(Dc, L"R", 1, &CharSize))
GuiData->CharWidth = CharSize.cx;
SelectObject(Dc, OldFont);
ReleaseDC(GuiData->hWindow, Dc);
// FIXME: Keep these instructions here ? ///////////////////////////////////
Console->ActiveBuffer->CursorBlinkOn = TRUE;
Console->ActiveBuffer->ForceCursorOff = FALSE;
////////////////////////////////////////////////////////////////////////////
SetWindowLongPtrW(GuiData->hWindow, GWLP_USERDATA, (DWORD_PTR)GuiData);
SetTimer(GuiData->hWindow, CONGUI_UPDATE_TIMER, CONGUI_UPDATE_TIME, NULL);
GuiConsoleCreateSysMenu(GuiData->hWindow);
DPRINT1("GuiConsoleHandleNcCreate - setting start event\n");
SetEvent(GuiData->hGuiInitEvent);
return (BOOL)DefWindowProcW(GuiData->hWindow, WM_NCCREATE, 0, (LPARAM)Create);
}
static VOID
SmallRectToRect(PGUI_CONSOLE_DATA GuiData, PRECT Rect, PSMALL_RECT SmallRect)
{
PCONSOLE Console = GuiData->Console;
PCONSOLE_SCREEN_BUFFER Buffer = Console->ActiveBuffer;
Rect->left = (SmallRect->Left - Buffer->ShowX) * GuiData->CharWidth;
Rect->top = (SmallRect->Top - Buffer->ShowY) * GuiData->CharHeight;
Rect->right = (SmallRect->Right + 1 - Buffer->ShowX) * GuiData->CharWidth;
Rect->bottom = (SmallRect->Bottom + 1 - Buffer->ShowY) * GuiData->CharHeight;
}
static VOID
GuiConsoleUpdateSelection(PCONSOLE Console, PCOORD coord)
{
PGUI_CONSOLE_DATA GuiData = Console->TermIFace.Data;
RECT oldRect, newRect;
SmallRectToRect(GuiData, &oldRect, &Console->Selection.srSelection);
if(coord != NULL)
{
SMALL_RECT rc;
/* exchange left/top with right/bottom if required */
rc.Left = min(Console->Selection.dwSelectionAnchor.X, coord->X);
rc.Top = min(Console->Selection.dwSelectionAnchor.Y, coord->Y);
rc.Right = max(Console->Selection.dwSelectionAnchor.X, coord->X);
rc.Bottom = max(Console->Selection.dwSelectionAnchor.Y, coord->Y);
SmallRectToRect(GuiData, &newRect, &rc);
if (Console->Selection.dwFlags & CONSOLE_SELECTION_NOT_EMPTY)
{
if (memcmp(&rc, &Console->Selection.srSelection, sizeof(SMALL_RECT)) != 0)
{
HRGN rgn1, rgn2;
/* calculate the region that needs to be updated */
if((rgn1 = CreateRectRgnIndirect(&oldRect)))
{
if((rgn2 = CreateRectRgnIndirect(&newRect)))
{
if(CombineRgn(rgn1, rgn2, rgn1, RGN_XOR) != ERROR)
{
InvalidateRgn(GuiData->hWindow, rgn1, FALSE);
}
DeleteObject(rgn2);
}
DeleteObject(rgn1);
}
}
}
else
{
InvalidateRect(GuiData->hWindow, &newRect, FALSE);
}
Console->Selection.dwFlags |= CONSOLE_SELECTION_NOT_EMPTY;
Console->Selection.srSelection = rc;
ConioPause(Console, PAUSED_FROM_SELECTION);
}
else
{
/* clear the selection */
if (Console->Selection.dwFlags & CONSOLE_SELECTION_NOT_EMPTY)
{
InvalidateRect(GuiData->hWindow, &oldRect, FALSE);
}
Console->Selection.dwFlags = CONSOLE_NO_SELECTION;
ConioUnpause(Console, PAUSED_FROM_SELECTION);
}
}
static VOID
GuiConsolePaint(PCONSOLE Console,
PGUI_CONSOLE_DATA GuiData,
HDC hDC,
PRECT rc)
{
PCONSOLE_SCREEN_BUFFER Buff;
ULONG TopLine, BottomLine, LeftChar, RightChar;
ULONG Line, Char, Start;
PBYTE From;
PWCHAR To;
BYTE LastAttribute, Attribute;
ULONG CursorX, CursorY, CursorHeight;
HBRUSH CursorBrush, OldBrush;
HFONT OldFont;
Buff = Console->ActiveBuffer;
TopLine = rc->top / GuiData->CharHeight + Buff->ShowY;
BottomLine = (rc->bottom + (GuiData->CharHeight - 1)) / GuiData->CharHeight - 1 + Buff->ShowY;
LeftChar = rc->left / GuiData->CharWidth + Buff->ShowX;
RightChar = (rc->right + (GuiData->CharWidth - 1)) / GuiData->CharWidth - 1 + Buff->ShowX;
LastAttribute = ConioCoordToPointer(Buff, LeftChar, TopLine)[1];
SetTextColor(hDC, RGBFromAttrib(Console, TextAttribFromAttrib(LastAttribute)));
SetBkColor(hDC, RGBFromAttrib(Console, BkgdAttribFromAttrib(LastAttribute)));
if (BottomLine >= Buff->ScreenBufferSize.Y) BottomLine = Buff->ScreenBufferSize.Y - 1;
if (RightChar >= Buff->ScreenBufferSize.X) RightChar = Buff->ScreenBufferSize.X - 1;
OldFont = SelectObject(hDC, GuiData->Font);
for (Line = TopLine; Line <= BottomLine; Line++)
{
WCHAR LineBuffer[80];
From = ConioCoordToPointer(Buff, LeftChar, Line);
Start = LeftChar;
To = LineBuffer;
for (Char = LeftChar; Char <= RightChar; Char++)
{
if (*(From + 1) != LastAttribute || (Char - Start == sizeof(LineBuffer) / sizeof(WCHAR)))
{
TextOutW(hDC,
(Start - Buff->ShowX) * GuiData->CharWidth,
(Line - Buff->ShowY) * GuiData->CharHeight,
LineBuffer,
Char - Start);
Start = Char;
To = LineBuffer;
Attribute = *(From + 1);
if (Attribute != LastAttribute)
{
SetTextColor(hDC, RGBFromAttrib(Console, TextAttribFromAttrib(Attribute)));
SetBkColor(hDC, RGBFromAttrib(Console, BkgdAttribFromAttrib(Attribute)));
LastAttribute = Attribute;
}
}
MultiByteToWideChar(Console->OutputCodePage,
0,
(PCHAR)From,
1,
To,
1);
To++;
From += 2;
}
TextOutW(hDC,
(Start - Buff->ShowX) * GuiData->CharWidth,
(Line - Buff->ShowY) * GuiData->CharHeight,
LineBuffer,
RightChar - Start + 1);
}
if (Buff->CursorInfo.bVisible && Buff->CursorBlinkOn &&
!Buff->ForceCursorOff)
{
CursorX = Buff->CursorPosition.X;
CursorY = Buff->CursorPosition.Y;
if (LeftChar <= CursorX && CursorX <= RightChar &&
TopLine <= CursorY && CursorY <= BottomLine)
{
CursorHeight = ConioEffectiveCursorSize(Console, GuiData->CharHeight);
From = ConioCoordToPointer(Buff, Buff->CursorPosition.X, Buff->CursorPosition.Y) + 1;
if (*From != DEFAULT_SCREEN_ATTRIB)
{
CursorBrush = CreateSolidBrush(RGBFromAttrib(Console, *From));
}
else
{
CursorBrush = CreateSolidBrush(RGBFromAttrib(Console, Buff->ScreenDefaultAttrib));
}
OldBrush = SelectObject(hDC, CursorBrush);
PatBlt(hDC,
(CursorX - Buff->ShowX) * GuiData->CharWidth,
(CursorY - Buff->ShowY) * GuiData->CharHeight + (GuiData->CharHeight - CursorHeight),
GuiData->CharWidth,
CursorHeight,
PATCOPY);
SelectObject(hDC, OldBrush);
DeleteObject(CursorBrush);
}
}
SelectObject(hDC, OldFont);
}
static VOID
GuiConsoleHandlePaint(PGUI_CONSOLE_DATA GuiData)
{
BOOL Success = TRUE;
PCONSOLE Console = GuiData->Console;
HDC hDC;
PAINTSTRUCT ps;
if (!ConSrvValidateConsoleUnsafe(Console, CONSOLE_RUNNING, TRUE))
{
Success = FALSE;
goto Quit;
}
if (Console->ActiveBuffer == NULL ||
Console->ActiveBuffer->Buffer == NULL)
{
goto Quit;
}
hDC = BeginPaint(GuiData->hWindow, &ps);
if (hDC != NULL &&
ps.rcPaint.left < ps.rcPaint.right &&
ps.rcPaint.top < ps.rcPaint.bottom)
{
EnterCriticalSection(&GuiData->Lock);
GuiConsolePaint(Console,
GuiData,
hDC,
&ps.rcPaint);
if (Console->Selection.dwFlags & CONSOLE_SELECTION_NOT_EMPTY)
{
RECT rc;
SmallRectToRect(GuiData, &rc, &Console->Selection.srSelection);
/* invert the selection */
if (IntersectRect(&rc,
&ps.rcPaint,
&rc))
{
PatBlt(hDC,
rc.left,
rc.top,
rc.right - rc.left,
rc.bottom - rc.top,
DSTINVERT);
}
}
LeaveCriticalSection(&GuiData->Lock);
}
EndPaint(GuiData->hWindow, &ps);
Quit:
if (Success)
LeaveCriticalSection(&Console->Lock);
else
DefWindowProcW(GuiData->hWindow, WM_PAINT, 0, 0);
return;
}
static VOID
GuiConsoleHandleKey(PGUI_CONSOLE_DATA GuiData, UINT msg, WPARAM wParam, LPARAM lParam)
{
PCONSOLE Console = GuiData->Console;
MSG Message;
if (!ConSrvValidateConsoleUnsafe(Console, CONSOLE_RUNNING, TRUE)) return;
Message.hwnd = GuiData->hWindow;
Message.message = msg;
Message.wParam = wParam;
Message.lParam = lParam;
if(msg == WM_CHAR || msg == WM_SYSKEYDOWN)
{
/* clear the selection */
GuiConsoleUpdateSelection(Console, NULL);
}
ConioProcessKey(Console, &Message);
LeaveCriticalSection(&Console->Lock);
}
static VOID
GuiInvalidateCell(PCONSOLE Console, UINT x, UINT y)
{
SMALL_RECT CellRect = { x, y, x, y };
GuiDrawRegion(Console, &CellRect);
}
static VOID
GuiConsoleHandleTimer(PGUI_CONSOLE_DATA GuiData)
{
PCONSOLE Console = GuiData->Console;
PCONSOLE_SCREEN_BUFFER Buff;
SetTimer(GuiData->hWindow, CONGUI_UPDATE_TIMER, CURSOR_BLINK_TIME, NULL);
if (!ConSrvValidateConsoleUnsafe(Console, CONSOLE_RUNNING, TRUE)) return;
Buff = Console->ActiveBuffer;
GuiInvalidateCell(Console, Buff->CursorPosition.X, Buff->CursorPosition.Y);
Buff->CursorBlinkOn = !Buff->CursorBlinkOn;
if((GuiData->OldCursor.x != Buff->CursorPosition.X) || (GuiData->OldCursor.y != Buff->CursorPosition.Y))
{
SCROLLINFO xScroll;
int OldScrollX = -1, OldScrollY = -1;
int NewScrollX = -1, NewScrollY = -1;
xScroll.cbSize = sizeof(SCROLLINFO);
xScroll.fMask = SIF_POS;
// Capture the original position of the scroll bars and save them.
if(GetScrollInfo(GuiData->hWindow, SB_HORZ, &xScroll))OldScrollX = xScroll.nPos;
if(GetScrollInfo(GuiData->hWindow, SB_VERT, &xScroll))OldScrollY = xScroll.nPos;
// If we successfully got the info for the horizontal scrollbar
if(OldScrollX >= 0)
{
if((Buff->CursorPosition.X < Buff->ShowX)||(Buff->CursorPosition.X >= (Buff->ShowX + Console->ConsoleSize.X)))
{
// Handle the horizontal scroll bar
if(Buff->CursorPosition.X >= Console->ConsoleSize.X) NewScrollX = Buff->CursorPosition.X - Console->ConsoleSize.X + 1;
else NewScrollX = 0;
}
else
{
NewScrollX = OldScrollX;
}
}
// If we successfully got the info for the vertical scrollbar
if(OldScrollY >= 0)
{
if((Buff->CursorPosition.Y < Buff->ShowY) || (Buff->CursorPosition.Y >= (Buff->ShowY + Console->ConsoleSize.Y)))
{
// Handle the vertical scroll bar
if(Buff->CursorPosition.Y >= Console->ConsoleSize.Y) NewScrollY = Buff->CursorPosition.Y - Console->ConsoleSize.Y + 1;
else NewScrollY = 0;
}
else
{
NewScrollY = OldScrollY;
}
}
// Adjust scroll bars and refresh the window if the cursor has moved outside the visible area
// NOTE: OldScroll# and NewScroll# will both be -1 (initial value) if the info for the respective scrollbar
// was not obtained successfully in the previous steps. This means their difference is 0 (no scrolling)
// and their associated scrollbar is left alone.
if((OldScrollX != NewScrollX) || (OldScrollY != NewScrollY))
{
Buff->ShowX = NewScrollX;
Buff->ShowY = NewScrollY;
ScrollWindowEx(GuiData->hWindow,
(OldScrollX - NewScrollX) * GuiData->CharWidth,
(OldScrollY - NewScrollY) * GuiData->CharHeight,
NULL,
NULL,
NULL,
NULL,
SW_INVALIDATE);
if(NewScrollX >= 0)
{
xScroll.nPos = NewScrollX;
SetScrollInfo(GuiData->hWindow, SB_HORZ, &xScroll, TRUE);
}
if(NewScrollY >= 0)
{
xScroll.nPos = NewScrollY;
SetScrollInfo(GuiData->hWindow, SB_VERT, &xScroll, TRUE);
}
UpdateWindow(GuiData->hWindow);
GuiData->OldCursor.x = Buff->CursorPosition.X;
GuiData->OldCursor.y = Buff->CursorPosition.Y;
}
}
LeaveCriticalSection(&Console->Lock);
}
static VOID
GuiConsoleHandleClose(PGUI_CONSOLE_DATA GuiData)
{
PCONSOLE Console = GuiData->Console;
if (!ConSrvValidateConsoleUnsafe(Console, CONSOLE_RUNNING, TRUE)) return;
/*
* FIXME: Windows will wait up to 5 seconds for the thread to exit.
* We shouldn't wait here, though, since the console lock is entered.
* A copy of the thread list probably needs to be made.
*/
ConSrvConsoleProcessCtrlEvent(Console, 0, CTRL_CLOSE_EVENT);
LeaveCriticalSection(&Console->Lock);
}
static LRESULT
GuiConsoleHandleNcDestroy(HWND hWnd)
{
// PGUI_CONSOLE_DATA GuiData;
KillTimer(hWnd, CONGUI_UPDATE_TIMER);
GetSystemMenu(hWnd, TRUE);
/* Free the GuiData registration */
SetWindowLongPtrW(hWnd, GWLP_USERDATA, (DWORD_PTR)NULL);
// GuiData->hWindow = NULL;
// return 0;
return DefWindowProcW(hWnd, WM_NCDESTROY, 0, 0);
}
static COORD
PointToCoord(PGUI_CONSOLE_DATA GuiData, LPARAM lParam)
{
PCONSOLE Console = GuiData->Console;
PCONSOLE_SCREEN_BUFFER Buffer = Console->ActiveBuffer;
COORD Coord;
Coord.X = Buffer->ShowX + ((short)LOWORD(lParam) / (int)GuiData->CharWidth);
Coord.Y = Buffer->ShowY + ((short)HIWORD(lParam) / (int)GuiData->CharHeight);
/* Clip coordinate to ensure it's inside buffer */
if (Coord.X < 0)
Coord.X = 0;
else if (Coord.X >= Buffer->ScreenBufferSize.X)
Coord.X = Buffer->ScreenBufferSize.X - 1;
if (Coord.Y < 0)
Coord.Y = 0;
else if (Coord.Y >= Buffer->ScreenBufferSize.Y)
Coord.Y = Buffer->ScreenBufferSize.Y - 1;
return Coord;
}
static LRESULT
GuiConsoleHandleMouse(PGUI_CONSOLE_DATA GuiData, UINT msg, WPARAM wParam, LPARAM lParam)
{
LRESULT Ret = TRUE;
PCONSOLE Console = GuiData->Console;
if (!ConSrvValidateConsoleUnsafe(Console, CONSOLE_RUNNING, TRUE))
{
Ret = FALSE;
goto Quit;
}
switch (msg)
{
case WM_LBUTTONDOWN:
{
Console->Selection.dwSelectionAnchor = PointToCoord(GuiData, lParam);
SetCapture(GuiData->hWindow);
Console->Selection.dwFlags |= CONSOLE_SELECTION_IN_PROGRESS | CONSOLE_MOUSE_SELECTION | CONSOLE_MOUSE_DOWN;
GuiConsoleUpdateSelection(Console, &Console->Selection.dwSelectionAnchor);
break;
}
case WM_LBUTTONUP:
{
COORD c;
if (!(Console->Selection.dwFlags & CONSOLE_MOUSE_DOWN)) break;
c = PointToCoord(GuiData, lParam);
Console->Selection.dwFlags &= ~CONSOLE_MOUSE_DOWN;
GuiConsoleUpdateSelection(Console, &c);
ReleaseCapture();
break;
}
case WM_RBUTTONDOWN:
{
if (!(Console->Selection.dwFlags & CONSOLE_SELECTION_NOT_EMPTY))
{
GuiConsolePaste(GuiData);
}
else
{
GuiConsoleCopy(GuiData);
/* Clear the selection */
GuiConsoleUpdateSelection(Console, NULL);
}
break;
}
case WM_MOUSEMOVE:
{
COORD c;
if (!(wParam & MK_LBUTTON)) break;
if (!(Console->Selection.dwFlags & CONSOLE_MOUSE_DOWN)) break;
c = PointToCoord(GuiData, lParam); /* TODO: Scroll buffer to bring c into view */
GuiConsoleUpdateSelection(Console, &c);
break;
}
default:
Ret = FALSE;
break;
}
LeaveCriticalSection(&Console->Lock);
Quit:
if (!Ret)
Ret = DefWindowProcW(GuiData->hWindow, msg, wParam, lParam);
return Ret;
}
static VOID
GuiConsoleCopy(PGUI_CONSOLE_DATA GuiData)
{
PCONSOLE Console = GuiData->Console;
if (OpenClipboard(GuiData->hWindow) == TRUE)
{
HANDLE hData;
PBYTE ptr;
LPSTR data, dstPos;
ULONG selWidth, selHeight;
ULONG xPos, yPos, size;
selWidth = Console->Selection.srSelection.Right - Console->Selection.srSelection.Left + 1;
selHeight = Console->Selection.srSelection.Bottom - Console->Selection.srSelection.Top + 1;
DPRINT("Selection is (%d|%d) to (%d|%d)\n",
Console->Selection.srSelection.Left,
Console->Selection.srSelection.Top,
Console->Selection.srSelection.Right,
Console->Selection.srSelection.Bottom);
/* Basic size for one line and termination */
size = selWidth + 1;
if (selHeight > 0)
{
/* Multiple line selections have to get \r\n appended */
size += ((selWidth + 2) * (selHeight - 1));
}
/* Allocate memory, it will be passed to the system and may not be freed here */
hData = GlobalAlloc(GMEM_MOVEABLE | GMEM_ZEROINIT, size);
if (hData == NULL)
{
CloseClipboard();
return;
}
data = GlobalLock(hData);
if (data == NULL)
{
CloseClipboard();
return;
}
DPRINT("Copying %dx%d selection\n", selWidth, selHeight);
dstPos = data;
for (yPos = 0; yPos < selHeight; yPos++)
{
ptr = ConioCoordToPointer(Console->ActiveBuffer,
Console->Selection.srSelection.Left,
yPos + Console->Selection.srSelection.Top);
/* Copy only the characters, leave attributes alone */
for (xPos = 0; xPos < selWidth; xPos++)
{
dstPos[xPos] = ptr[xPos * 2];
}
dstPos += selWidth;
if (yPos != (selHeight - 1))
{
strcat(data, "\r\n");
dstPos += 2;
}
}
DPRINT("Setting data <%s> to clipboard\n", data);
GlobalUnlock(hData);
EmptyClipboard();
SetClipboardData(CF_TEXT, hData);
CloseClipboard();
}
}
static VOID
GuiConsolePaste(PGUI_CONSOLE_DATA GuiData)
{
PCONSOLE Console = GuiData->Console;
if (OpenClipboard(GuiData->hWindow) == TRUE)
{
HANDLE hData;
LPSTR str;
size_t len;
hData = GetClipboardData(CF_TEXT);
if (hData == NULL)
{
CloseClipboard();
return;
}
str = GlobalLock(hData);
if (str == NULL)
{
CloseClipboard();
return;
}
DPRINT("Got data <%s> from clipboard\n", str);
len = strlen(str);
// TODO: Push the text into the input buffer.
ConioWriteConsole(Console, Console->ActiveBuffer, str, len, TRUE);
GlobalUnlock(hData);
CloseClipboard();
}
}
static VOID
GuiConsoleGetMinMaxInfo(PGUI_CONSOLE_DATA GuiData, PMINMAXINFO minMaxInfo)
{
PCONSOLE Console = GuiData->Console;
DWORD windx, windy;
if (!ConSrvValidateConsoleUnsafe(Console, CONSOLE_RUNNING, TRUE)) return;
windx = CONGUI_MIN_WIDTH * GuiData->CharWidth + 2 * (GetSystemMetrics(SM_CXFRAME) + GetSystemMetrics(SM_CXEDGE));
windy = CONGUI_MIN_HEIGHT * GuiData->CharHeight + 2 * (GetSystemMetrics(SM_CYFRAME) + GetSystemMetrics(SM_CYEDGE)) + GetSystemMetrics(SM_CYCAPTION);
minMaxInfo->ptMinTrackSize.x = windx;
minMaxInfo->ptMinTrackSize.y = windy;
windx = (Console->ActiveBuffer->ScreenBufferSize.X) * GuiData->CharWidth + 2 * (GetSystemMetrics(SM_CXFRAME) + GetSystemMetrics(SM_CXEDGE));
windy = (Console->ActiveBuffer->ScreenBufferSize.Y) * GuiData->CharHeight + 2 * (GetSystemMetrics(SM_CYFRAME) + GetSystemMetrics(SM_CYEDGE)) + GetSystemMetrics(SM_CYCAPTION);
if(Console->ConsoleSize.X < Console->ActiveBuffer->ScreenBufferSize.X) windy += GetSystemMetrics(SM_CYHSCROLL); // window currently has a horizontal scrollbar
if(Console->ConsoleSize.Y < Console->ActiveBuffer->ScreenBufferSize.Y) windx += GetSystemMetrics(SM_CXVSCROLL); // window currently has a vertical scrollbar
minMaxInfo->ptMaxTrackSize.x = windx;
minMaxInfo->ptMaxTrackSize.y = windy;
LeaveCriticalSection(&Console->Lock);
}
static VOID
GuiConsoleResize(PGUI_CONSOLE_DATA GuiData, WPARAM wParam, LPARAM lParam)
{
PCONSOLE Console = GuiData->Console;
if (!ConSrvValidateConsoleUnsafe(Console, CONSOLE_RUNNING, TRUE)) return;
if ((GuiData->WindowSizeLock == FALSE) &&
(wParam == SIZE_RESTORED || wParam == SIZE_MAXIMIZED || wParam == SIZE_MINIMIZED))
{
PCONSOLE_SCREEN_BUFFER Buff = Console->ActiveBuffer;
DWORD windx, windy, charx, chary;
GuiData->WindowSizeLock = TRUE;
windx = LOWORD(lParam);
windy = HIWORD(lParam);
// Compensate for existing scroll bars (because lParam values do not accommodate scroll bar)
if(Console->ConsoleSize.X < Buff->ScreenBufferSize.X) windy += GetSystemMetrics(SM_CYHSCROLL); // window currently has a horizontal scrollbar
if(Console->ConsoleSize.Y < Buff->ScreenBufferSize.Y) windx += GetSystemMetrics(SM_CXVSCROLL); // window currently has a vertical scrollbar
charx = windx / GuiData->CharWidth;
chary = windy / GuiData->CharHeight;
// Character alignment (round size up or down)
if((windx % GuiData->CharWidth) >= (GuiData->CharWidth / 2)) ++charx;
if((windy % GuiData->CharHeight) >= (GuiData->CharHeight / 2)) ++chary;
// Compensate for added scroll bars in new window
if(charx < Buff->ScreenBufferSize.X)windy -= GetSystemMetrics(SM_CYHSCROLL); // new window will have a horizontal scroll bar
if(chary < Buff->ScreenBufferSize.Y)windx -= GetSystemMetrics(SM_CXVSCROLL); // new window will have a vertical scroll bar
charx = windx / GuiData->CharWidth;
chary = windy / GuiData->CharHeight;
// Character alignment (round size up or down)
if((windx % GuiData->CharWidth) >= (GuiData->CharWidth / 2)) ++charx;
if((windy % GuiData->CharHeight) >= (GuiData->CharHeight / 2)) ++chary;
// Resize window
if((charx != Console->ConsoleSize.X) || (chary != Console->ConsoleSize.Y))
{
Console->ConsoleSize.X = (charx <= Buff->ScreenBufferSize.X) ? charx : Buff->ScreenBufferSize.X;
Console->ConsoleSize.Y = (chary <= Buff->ScreenBufferSize.Y) ? chary : Buff->ScreenBufferSize.Y;
}
GuiConsoleResizeWindow(GuiData);
// Adjust the start of the visible area if we are attempting to show nonexistent areas
if((Buff->ScreenBufferSize.X - Buff->ShowX) < Console->ConsoleSize.X) Buff->ShowX = Buff->ScreenBufferSize.X - Console->ConsoleSize.X;
if((Buff->ScreenBufferSize.Y - Buff->ShowY) < Console->ConsoleSize.Y) Buff->ShowY = Buff->ScreenBufferSize.Y - Console->ConsoleSize.Y;
InvalidateRect(GuiData->hWindow, NULL, TRUE);
GuiData->WindowSizeLock = FALSE;
}
LeaveCriticalSection(&Console->Lock);
}
/*
// HACK: This functionality is standard for general scrollbars. Don't add it by hand.
VOID
FASTCALL
GuiConsoleHandleScrollbarMenu(VOID)
{
HMENU hMenu;
hMenu = CreatePopupMenu();
if (hMenu == NULL)
{
DPRINT("CreatePopupMenu failed\n");
return;
}
//InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLHERE);
//InsertItem(hMenu, MFT_SEPARATOR, MIIM_FTYPE, 0, NULL, -1);
//InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLTOP);
//InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLBOTTOM);
//InsertItem(hMenu, MFT_SEPARATOR, MIIM_FTYPE, 0, NULL, -1);
//InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLPAGE_UP);
//InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLPAGE_DOWN);
//InsertItem(hMenu, MFT_SEPARATOR, MIIM_FTYPE, 0, NULL, -1);
//InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLUP);
//InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLDOWN);
}
*/
static LRESULT
GuiConsoleHandleScroll(PGUI_CONSOLE_DATA GuiData, UINT uMsg, WPARAM wParam)
{
PCONSOLE Console = GuiData->Console;
PCONSOLE_SCREEN_BUFFER Buff;
SCROLLINFO sInfo;
int fnBar;
int old_pos, Maximum;
PUSHORT pShowXY;
if (!ConSrvValidateConsoleUnsafe(Console, CONSOLE_RUNNING, TRUE)) return 0;
Buff = Console->ActiveBuffer;
if (uMsg == WM_HSCROLL)
{
fnBar = SB_HORZ;
Maximum = Buff->ScreenBufferSize.X - Console->ConsoleSize.X;
pShowXY = &Buff->ShowX;
}
else
{
fnBar = SB_VERT;
Maximum = Buff->ScreenBufferSize.Y - Console->ConsoleSize.Y;
pShowXY = &Buff->ShowY;
}
/* set scrollbar sizes */
sInfo.cbSize = sizeof(SCROLLINFO);
sInfo.fMask = SIF_RANGE | SIF_POS | SIF_PAGE | SIF_TRACKPOS;
if (!GetScrollInfo(GuiData->hWindow, fnBar, &sInfo)) goto Quit;
old_pos = sInfo.nPos;
switch (LOWORD(wParam))
{
case SB_LINELEFT:
sInfo.nPos -= 1;
break;
case SB_LINERIGHT:
sInfo.nPos += 1;
break;
case SB_PAGELEFT:
sInfo.nPos -= sInfo.nPage;
break;
case SB_PAGERIGHT:
sInfo.nPos += sInfo.nPage;
break;
case SB_THUMBTRACK:
sInfo.nPos = sInfo.nTrackPos;
ConioPause(Console, PAUSED_FROM_SCROLLBAR);
break;
case SB_THUMBPOSITION:
ConioUnpause(Console, PAUSED_FROM_SCROLLBAR);
break;
case SB_TOP:
sInfo.nPos = sInfo.nMin;
break;
case SB_BOTTOM:
sInfo.nPos = sInfo.nMax;
break;
default:
break;
}
sInfo.nPos = max(sInfo.nPos, 0);
sInfo.nPos = min(sInfo.nPos, Maximum);
if (old_pos != sInfo.nPos)
{
USHORT OldX = Buff->ShowX;
USHORT OldY = Buff->ShowY;
*pShowXY = sInfo.nPos;
ScrollWindowEx(GuiData->hWindow,
(OldX - Buff->ShowX) * GuiData->CharWidth,
(OldY - Buff->ShowY) * GuiData->CharHeight,
NULL,
NULL,
NULL,
NULL,
SW_INVALIDATE);
sInfo.fMask = SIF_POS;
SetScrollInfo(GuiData->hWindow, fnBar, &sInfo, TRUE);
UpdateWindow(GuiData->hWindow);
}
Quit:
LeaveCriticalSection(&Console->Lock);
return 0;
}
static LRESULT CALLBACK
GuiConsoleWndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
LRESULT Result = 0;
PGUI_CONSOLE_DATA GuiData = NULL;
PCONSOLE Console = NULL;
/*
* - If it's the first time we create a window for the terminal,
* just initialize it and return.
*
* - If we are destroying the window, just do it and return.
*/
if (msg == WM_NCCREATE)
{
return (LRESULT)GuiConsoleHandleNcCreate(hWnd, (LPCREATESTRUCTW)lParam);
}
else if (msg == WM_NCDESTROY)
{
return GuiConsoleHandleNcDestroy(hWnd);
}
/*
* Now the terminal window is initialized.
* Get the terminal data via the window's data.
* If there is no data, just go away.
*/
GuiData = GuiGetGuiData(hWnd);
if (GuiData == NULL) return 0;
/*
* Each helper function which needs the console
* has to validate and lock it.
*/
/* We have a console, start message dispatching */
switch (msg)
{
case WM_CLOSE:
GuiConsoleHandleClose(GuiData);
break;
case WM_PAINT:
GuiConsoleHandlePaint(GuiData);
break;
case WM_KEYDOWN:
case WM_KEYUP:
case WM_SYSKEYDOWN:
case WM_SYSKEYUP:
case WM_CHAR:
{
GuiConsoleHandleKey(GuiData, msg, wParam, lParam);
break;
}
case WM_TIMER:
GuiConsoleHandleTimer(GuiData);
break;
case WM_MOUSEMOVE:
case WM_LBUTTONDOWN:
case WM_LBUTTONUP:
case WM_LBUTTONDBLCLK:
case WM_RBUTTONDOWN:
case WM_RBUTTONUP:
case WM_RBUTTONDBLCLK:
case WM_MBUTTONDOWN:
case WM_MBUTTONUP:
case WM_MBUTTONDBLCLK:
case WM_MOUSEWHEEL:
{
Result = GuiConsoleHandleMouse(GuiData, msg, wParam, lParam);
break;
}
case WM_SYSCOMMAND:
{
Result = GuiConsoleHandleSysMenuCommand(GuiData, wParam, lParam);
break;
}
case WM_HSCROLL:
case WM_VSCROLL:
{
Result = GuiConsoleHandleScroll(GuiData, msg, wParam);
break;
}
case WM_GETMINMAXINFO:
GuiConsoleGetMinMaxInfo(GuiData, (PMINMAXINFO)lParam);
break;
case WM_SIZE:
GuiConsoleResize(GuiData, wParam, lParam);
break;
case PM_APPLY_CONSOLE_INFO:
{
Console = GuiData->Console; // Not NULL because checked in GuiGetGuiData.
if (ConSrvValidateConsoleUnsafe(Console, CONSOLE_RUNNING, TRUE))
{
GuiApplyUserSettings(GuiData, (HANDLE)wParam, (BOOL)lParam);
LeaveCriticalSection(&Console->Lock);
}
break;
}
case PM_CONSOLE_BEEP:
DPRINT1("Beep !!\n");
Beep(800, 200);
break;
// case PM_CONSOLE_SET_TITLE:
// SetWindowText(GuiData->hWindow, GuiData->Console->Title.Buffer);
// break;
default:
Result = DefWindowProcW(hWnd, msg, wParam, lParam);
break;
}
return Result;
}
/******************************************************************************
* GUI Terminal Initialization *
******************************************************************************/
static LRESULT CALLBACK
GuiConsoleNotifyWndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
HWND NewWindow;
LONG WindowCount;
MSG Msg;
switch (msg)
{
case WM_CREATE:
{
SetWindowLongW(hWnd, GWL_USERDATA, 0);
return 0;
}
case PM_CREATE_CONSOLE:
{
PGUI_CONSOLE_DATA GuiData = (PGUI_CONSOLE_DATA)lParam;
PCONSOLE Console = GuiData->Console;
NewWindow = CreateWindowExW(WS_EX_CLIENTEDGE,
GUI_CONSOLE_WINDOW_CLASS,
Console->Title.Buffer,
WS_OVERLAPPEDWINDOW | WS_HSCROLL | WS_VSCROLL,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
NULL,
NULL,
ConSrvDllInstance,
(PVOID)GuiData);
if (NULL != NewWindow)
{
WindowCount = GetWindowLongW(hWnd, GWL_USERDATA);
WindowCount++;
SetWindowLongW(hWnd, GWL_USERDATA, WindowCount);
DPRINT1("Set icons via PM_CREATE_CONSOLE\n");
if (GuiData->hIcon == NULL)
{
DPRINT1("Not really /o\\...\n");
GuiData->hIcon = ghDefaultIcon;
GuiData->hIconSm = ghDefaultIconSm;
}
else if (GuiData->hIcon != ghDefaultIcon)
{
DPRINT1("Yes \\o/\n");
SendMessageW(GuiData->hWindow, WM_SETICON, ICON_BIG, (LPARAM)GuiData->hIcon);
SendMessageW(GuiData->hWindow, WM_SETICON, ICON_SMALL, (LPARAM)GuiData->hIconSm);
}
/* Move and resize the window to the user's values */
/* CAN WE DEADLOCK ?? */
GuiConsoleMoveWindow(GuiData);
GuiData->WindowSizeLock = TRUE;
GuiConsoleResizeWindow(GuiData);
GuiData->WindowSizeLock = FALSE;
// ShowWindow(NewWindow, (int)wParam);
ShowWindowAsync(NewWindow, (int)wParam);
DPRINT1("Window showed\n");
}
return (LRESULT)NewWindow;
}
case PM_DESTROY_CONSOLE:
{
PGUI_CONSOLE_DATA GuiData = (PGUI_CONSOLE_DATA)lParam;
/*
* Window creation is done using a PostMessage(), so it's possible
* that the window that we want to destroy doesn't exist yet.
* So first empty the message queue.
*/
/*
while(PeekMessageW(&Msg, NULL, 0, 0, PM_REMOVE))
{
TranslateMessage(&Msg);
DispatchMessageW(&Msg);
}*/
while (PeekMessageW(&Msg, NULL, 0, 0, PM_REMOVE)) ;
if (GuiData->hWindow != NULL) /* && DestroyWindow(GuiData->hWindow) */
{
DestroyWindow(GuiData->hWindow);
WindowCount = GetWindowLongW(hWnd, GWL_USERDATA);
WindowCount--;
SetWindowLongW(hWnd, GWL_USERDATA, WindowCount);
if (0 == WindowCount)
{
NotifyWnd = NULL;
DestroyWindow(hWnd);
DPRINT1("CONSRV: Going to quit the Gui Thread!!\n");
PostQuitMessage(0);
}
}
return 0;
}
default:
return DefWindowProcW(hWnd, msg, wParam, lParam);
}
}
static DWORD WINAPI
GuiConsoleGuiThread(PVOID Data)
{
MSG msg;
PHANDLE GraphicsStartupEvent = (PHANDLE)Data;
/*
* This thread dispatches all the console notifications to the notify window.
* It is common for all the console windows.
*/
PrivateCsrssManualGuiCheck(+1);
NotifyWnd = CreateWindowW(L"ConSrvCreateNotify",
L"",
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
NULL,
NULL,
ConSrvDllInstance,
NULL);
if (NULL == NotifyWnd)
{
PrivateCsrssManualGuiCheck(-1);
SetEvent(*GraphicsStartupEvent);
return 1;
}
SetEvent(*GraphicsStartupEvent);
while(GetMessageW(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
DPRINT1("CONSRV: Quit the Gui Thread!!\n");
PrivateCsrssManualGuiCheck(-1);
return 1;
}
static BOOL
GuiInit(VOID)
{
WNDCLASSEXW wc;
ATOM ConsoleClassAtom;
/* Exit if we were already initialized */
// if (ConsInitialized) return TRUE;
/*
* Initialize and register the different window classes, if needed.
*/
if (!ConsInitialized)
{
/* Initialize the notification window class */
wc.cbSize = sizeof(WNDCLASSEXW);
wc.lpszClassName = L"ConSrvCreateNotify";
wc.lpfnWndProc = GuiConsoleNotifyWndProc;
wc.style = 0;
wc.hInstance = ConSrvDllInstance;
wc.hIcon = NULL;
wc.hIconSm = NULL;
wc.hCursor = NULL;
wc.hbrBackground = NULL;
wc.lpszMenuName = NULL;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
if (RegisterClassExW(&wc) == 0)
{
DPRINT1("Failed to register GUI notify wndproc\n");
return FALSE;
}
/* Initialize the console window class */
ghDefaultIcon = LoadImageW(ConSrvDllInstance, MAKEINTRESOURCEW(IDI_CONSOLE), IMAGE_ICON,
GetSystemMetrics(SM_CXICON), GetSystemMetrics(SM_CYICON),
LR_SHARED);
ghDefaultIconSm = LoadImageW(ConSrvDllInstance, MAKEINTRESOURCEW(IDI_CONSOLE), IMAGE_ICON,
GetSystemMetrics(SM_CXSMICON), GetSystemMetrics(SM_CYSMICON),
LR_SHARED);
ghDefaultCursor = LoadCursorW(NULL, IDC_ARROW);
wc.cbSize = sizeof(WNDCLASSEXW);
wc.lpszClassName = GUI_CONSOLE_WINDOW_CLASS;
wc.lpfnWndProc = GuiConsoleWndProc;
wc.style = 0;
wc.hInstance = ConSrvDllInstance;
wc.hIcon = ghDefaultIcon;
wc.hIconSm = ghDefaultIconSm;
wc.hCursor = ghDefaultCursor;
wc.hbrBackground = CreateSolidBrush(RGB(0,0,0)); // FIXME: Use defaults from registry.
wc.lpszMenuName = NULL;
wc.cbClsExtra = 0;
wc.cbWndExtra = GWLP_CONSOLEWND_ALLOC;
ConsoleClassAtom = RegisterClassExW(&wc);
if (ConsoleClassAtom == 0)
{
DPRINT1("Failed to register GUI console wndproc\n");
return FALSE;
}
else
{
NtUserConsoleControl(GuiConsoleWndClassAtom, &ConsoleClassAtom, sizeof(ATOM));
}
ConsInitialized = TRUE;
}
/*
* Set-up the notification window
*/
if (NULL == NotifyWnd)
{
HANDLE ThreadHandle;
HANDLE GraphicsStartupEvent;
GraphicsStartupEvent = CreateEventW(NULL, FALSE, FALSE, NULL);
if (NULL == GraphicsStartupEvent) return FALSE;
ThreadHandle = CreateThread(NULL,
0,
GuiConsoleGuiThread,
(PVOID)&GraphicsStartupEvent,
0,
NULL);
if (NULL == ThreadHandle)
{
CloseHandle(GraphicsStartupEvent);
DPRINT1("CONSRV: Failed to create graphics console thread. Expect problems\n");
return FALSE;
}
SetThreadPriority(ThreadHandle, THREAD_PRIORITY_HIGHEST);
CloseHandle(ThreadHandle);
WaitForSingleObject(GraphicsStartupEvent, INFINITE);
CloseHandle(GraphicsStartupEvent);
if (NULL == NotifyWnd)
{
DPRINT1("CONSRV: Failed to create notification window.\n");
return FALSE;
}
}
// ConsInitialized = TRUE;
return TRUE;
}
/******************************************************************************
* GUI Console Driver *
******************************************************************************/
static VOID WINAPI
GuiCleanupConsole(PCONSOLE Console)
{
PGUI_CONSOLE_DATA GuiData = Console->TermIFace.Data;
SendMessageW(NotifyWnd, PM_DESTROY_CONSOLE, 0, (LPARAM)GuiData);
DPRINT1("Destroying icons !! - GuiData->hIcon = 0x%p ; ghDefaultIcon = 0x%p ; GuiData->hIconSm = 0x%p ; ghDefaultIconSm = 0x%p\n",
GuiData->hIcon, ghDefaultIcon, GuiData->hIconSm, ghDefaultIconSm);
if (GuiData->hIcon != NULL && GuiData->hIcon != ghDefaultIcon)
{
DPRINT1("Destroy hIcon\n");
DestroyIcon(GuiData->hIcon);
}
if (GuiData->hIconSm != NULL && GuiData->hIconSm != ghDefaultIconSm)
{
DPRINT1("Destroy hIconSm\n");
DestroyIcon(GuiData->hIconSm);
}
Console->TermIFace.Data = NULL;
DeleteCriticalSection(&GuiData->Lock);
RtlFreeHeap(ConSrvHeap, 0, GuiData);
DPRINT1("Quit GuiCleanupConsole\n");
}
static VOID WINAPI
GuiWriteStream(PCONSOLE Console, SMALL_RECT* Region, LONG CursorStartX, LONG CursorStartY,
UINT ScrolledLines, CHAR *Buffer, UINT Length)
{
PGUI_CONSOLE_DATA GuiData = Console->TermIFace.Data;
PCONSOLE_SCREEN_BUFFER Buff = Console->ActiveBuffer;
LONG CursorEndX, CursorEndY;
RECT ScrollRect;
if (NULL == GuiData || NULL == GuiData->hWindow)
{
return;
}
if (0 != ScrolledLines)
{
ScrollRect.left = 0;
ScrollRect.top = 0;
ScrollRect.right = Console->ConsoleSize.X * GuiData->CharWidth;
ScrollRect.bottom = Region->Top * GuiData->CharHeight;
ScrollWindowEx(GuiData->hWindow,
0,
-(ScrolledLines * GuiData->CharHeight),
&ScrollRect,
NULL,
NULL,
NULL,
SW_INVALIDATE);
}
GuiDrawRegion(Console, Region);
if (CursorStartX < Region->Left || Region->Right < CursorStartX
|| CursorStartY < Region->Top || Region->Bottom < CursorStartY)
{
GuiInvalidateCell(Console, CursorStartX, CursorStartY);
}
CursorEndX = Buff->CursorPosition.X;
CursorEndY = Buff->CursorPosition.Y;
if ((CursorEndX < Region->Left || Region->Right < CursorEndX
|| CursorEndY < Region->Top || Region->Bottom < CursorEndY)
&& (CursorEndX != CursorStartX || CursorEndY != CursorStartY))
{
GuiInvalidateCell(Console, CursorEndX, CursorEndY);
}
// Set up the update timer (very short interval) - this is a "hack" for getting the OS to
// repaint the window without having it just freeze up and stay on the screen permanently.
Buff->CursorBlinkOn = TRUE;
SetTimer(GuiData->hWindow, CONGUI_UPDATE_TIMER, CONGUI_UPDATE_TIME, NULL);
}
static VOID WINAPI
GuiDrawRegion(PCONSOLE Console, SMALL_RECT* Region)
{
PGUI_CONSOLE_DATA GuiData = Console->TermIFace.Data;
RECT RegionRect;
SmallRectToRect(GuiData, &RegionRect, Region);
InvalidateRect(GuiData->hWindow, &RegionRect, FALSE);
}
static BOOL WINAPI
GuiSetCursorInfo(PCONSOLE Console, PCONSOLE_SCREEN_BUFFER Buff)
{
if (Console->ActiveBuffer == Buff)
{
GuiInvalidateCell(Console, Buff->CursorPosition.X, Buff->CursorPosition.Y);
}
return TRUE;
}
static BOOL WINAPI
GuiSetScreenInfo(PCONSOLE Console, PCONSOLE_SCREEN_BUFFER Buff, UINT OldCursorX, UINT OldCursorY)
{
if (Console->ActiveBuffer == Buff)
{
/* Redraw char at old position (removes cursor) */
GuiInvalidateCell(Console, OldCursorX, OldCursorY);
/* Redraw char at new position (shows cursor) */
GuiInvalidateCell(Console, Buff->CursorPosition.X, Buff->CursorPosition.Y);
}
return TRUE;
}
static BOOL WINAPI
GuiUpdateScreenInfo(PCONSOLE Console, PCONSOLE_SCREEN_BUFFER Buff)
{
return TRUE;
}
static NTSTATUS WINAPI
GuiResizeBuffer(PCONSOLE Console, PCONSOLE_SCREEN_BUFFER ScreenBuffer, COORD Size)
{
BYTE * Buffer;
DWORD Offset = 0;
BYTE * OldPtr;
USHORT CurrentY;
BYTE * OldBuffer;
#ifdef HAVE_WMEMSET
USHORT value = MAKEWORD(' ', ScreenBuffer->ScreenDefaultAttrib);
#else
DWORD i;
#endif
DWORD diff;
/* Buffer size is not allowed to be smaller than window size */
if (Size.X < Console->ConsoleSize.X || Size.Y < Console->ConsoleSize.Y)
return STATUS_INVALID_PARAMETER;
if (Size.X == ScreenBuffer->ScreenBufferSize.X && Size.Y == ScreenBuffer->ScreenBufferSize.Y)
return STATUS_SUCCESS;
Buffer = RtlAllocateHeap(ConSrvHeap, 0, Size.X * Size.Y * 2);
if (!Buffer)
return STATUS_NO_MEMORY;
DPRINT1("Resizing (%d,%d) to (%d,%d)\n", ScreenBuffer->ScreenBufferSize.X, ScreenBuffer->ScreenBufferSize.Y, Size.X, Size.Y);
OldBuffer = ScreenBuffer->Buffer;
for (CurrentY = 0; CurrentY < ScreenBuffer->ScreenBufferSize.Y && CurrentY < Size.Y; CurrentY++)
{
OldPtr = ConioCoordToPointer(ScreenBuffer, 0, CurrentY);
if (Size.X <= ScreenBuffer->ScreenBufferSize.X)
{
/* reduce size */
RtlCopyMemory(&Buffer[Offset], OldPtr, Size.X * 2);
Offset += (Size.X * 2);
}
else
{
/* enlarge size */
RtlCopyMemory(&Buffer[Offset], OldPtr, ScreenBuffer->ScreenBufferSize.X * 2);
Offset += (ScreenBuffer->ScreenBufferSize.X * 2);
diff = Size.X - ScreenBuffer->ScreenBufferSize.X;
/* zero new part of it */
#ifdef HAVE_WMEMSET
wmemset((PWCHAR)&Buffer[Offset], value, diff);
#else
for (i = 0; i < diff; i++)
{
Buffer[Offset++] = ' ';
Buffer[Offset++] = ScreenBuffer->ScreenDefaultAttrib;
}
#endif
}
}
if (Size.Y > ScreenBuffer->ScreenBufferSize.Y)
{
diff = Size.X * (Size.Y - ScreenBuffer->ScreenBufferSize.Y);
#ifdef HAVE_WMEMSET
wmemset((PWCHAR)&Buffer[Offset], value, diff);
#else
for (i = 0; i < diff; i++)
{
Buffer[Offset++] = ' ';
Buffer[Offset++] = ScreenBuffer->ScreenDefaultAttrib;
}
#endif
}
(void)InterlockedExchangePointer((PVOID volatile*)&ScreenBuffer->Buffer, Buffer);
RtlFreeHeap(ConSrvHeap, 0, OldBuffer);
ScreenBuffer->ScreenBufferSize = Size;
ScreenBuffer->VirtualY = 0;
/* Ensure cursor and window are within buffer */
if (ScreenBuffer->CursorPosition.X >= Size.X)
ScreenBuffer->CursorPosition.X = Size.X - 1;
if (ScreenBuffer->CursorPosition.Y >= Size.Y)
ScreenBuffer->CursorPosition.Y = Size.Y - 1;
if (ScreenBuffer->ShowX > Size.X - Console->ConsoleSize.X)
ScreenBuffer->ShowX = Size.X - Console->ConsoleSize.X;
if (ScreenBuffer->ShowY > Size.Y - Console->ConsoleSize.Y)
ScreenBuffer->ShowY = Size.Y - Console->ConsoleSize.Y;
/* TODO: Should update scrollbar, but can't use anything that
* calls SendMessage or it could cause deadlock --> Use PostMessage */
// TODO: Tell the terminal to resize its scrollbars.
return STATUS_SUCCESS;
}
static VOID WINAPI
GuiResizeTerminal(PCONSOLE Console)
{
PGUI_CONSOLE_DATA GuiData = Console->TermIFace.Data;
/* Resize the window to the user's values */
GuiData->WindowSizeLock = TRUE;
GuiConsoleResizeWindow(GuiData);
GuiData->WindowSizeLock = FALSE;
}
static BOOL WINAPI
GuiProcessKeyCallback(PCONSOLE Console, MSG* msg, BYTE KeyStateMenu, DWORD ShiftState, UINT VirtualKeyCode, BOOL Down)
{
if ((ShiftState & (RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED) || KeyStateMenu & 0x80) &&
(VirtualKeyCode == VK_ESCAPE || VirtualKeyCode == VK_TAB || VirtualKeyCode == VK_SPACE))
{
DefWindowProcW(msg->hwnd, msg->message, msg->wParam, msg->lParam);
return TRUE;
}
return FALSE;
}
static VOID WINAPI
GuiRefreshInternalInfo(PCONSOLE Console)
{
PGUI_CONSOLE_DATA GuiData = Console->TermIFace.Data;
/* Update the console leader information held by the window */
SetConsoleWndConsoleLeaderCID(GuiData);
}
static VOID WINAPI
GuiChangeTitle(PCONSOLE Console)
{
PGUI_CONSOLE_DATA GuiData = Console->TermIFace.Data;
// PostMessageW(GuiData->hWindow, PM_CONSOLE_SET_TITLE, 0, 0);
SetWindowText(GuiData->hWindow, Console->Title.Buffer);
}
static BOOL WINAPI
GuiChangeIcon(PCONSOLE Console, HICON hWindowIcon)
{
PGUI_CONSOLE_DATA GuiData = Console->TermIFace.Data;
HICON hIcon, hIconSm;
if (hWindowIcon == NULL)
{
hIcon = ghDefaultIcon;
hIconSm = ghDefaultIconSm;
}
else
{
hIcon = CopyIcon(hWindowIcon);
hIconSm = CopyIcon(hWindowIcon);
}
if (hIcon == NULL)
{
return FALSE;
}
if (hIcon != GuiData->hIcon)
{
if (GuiData->hIcon != NULL && GuiData->hIcon != ghDefaultIcon)
{
DestroyIcon(GuiData->hIcon);
}
if (GuiData->hIconSm != NULL && GuiData->hIconSm != ghDefaultIconSm)
{
DestroyIcon(GuiData->hIconSm);
}
GuiData->hIcon = hIcon;
GuiData->hIconSm = hIconSm;
DPRINT1("Set icons in GuiChangeIcon\n");
PostMessageW(GuiData->hWindow, WM_SETICON, ICON_BIG, (LPARAM)GuiData->hIcon);
PostMessageW(GuiData->hWindow, WM_SETICON, ICON_SMALL, (LPARAM)GuiData->hIconSm);
}
return TRUE;
}
static HWND WINAPI
GuiGetConsoleWindowHandle(PCONSOLE Console)
{
PGUI_CONSOLE_DATA GuiData = Console->TermIFace.Data;
return GuiData->hWindow;
}
static FRONTEND_VTBL GuiVtbl =
{
GuiCleanupConsole,
GuiWriteStream,
GuiDrawRegion,
GuiSetCursorInfo,
GuiSetScreenInfo,
GuiUpdateScreenInfo,
GuiResizeBuffer,
GuiResizeTerminal,
GuiProcessKeyCallback,
GuiRefreshInternalInfo,
GuiChangeTitle,
GuiChangeIcon,
GuiGetConsoleWindowHandle
};
NTSTATUS FASTCALL
GuiInitConsole(PCONSOLE Console,
/*IN*/ PCONSOLE_START_INFO ConsoleStartInfo,
PCONSOLE_INFO ConsoleInfo,
DWORD ProcessId,
LPCWSTR IconPath,
INT IconIndex)
{
PGUI_CONSOLE_DATA GuiData;
GUI_CONSOLE_INFO TermInfo;
SIZE_T Length = 0;
if (Console == NULL || ConsoleInfo == NULL)
return STATUS_INVALID_PARAMETER;
/* Initialize the GUI terminal emulator */
if (!GuiInit()) return STATUS_UNSUCCESSFUL;
/* Initialize the console */
Console->TermIFace.Vtbl = &GuiVtbl;
GuiData = RtlAllocateHeap(ConSrvHeap, HEAP_ZERO_MEMORY,
sizeof(GUI_CONSOLE_DATA));
if (!GuiData)
{
DPRINT1("CONSRV: Failed to create GUI_CONSOLE_DATA\n");
return STATUS_UNSUCCESSFUL;
}
Console->TermIFace.Data = (PVOID)GuiData;
GuiData->Console = Console;
GuiData->hWindow = NULL;
InitializeCriticalSection(&GuiData->Lock);
/*
* Load the terminal settings
*/
/***********************************************
* Adapted from ConSrvInitConsole in console.c *
***********************************************/
/* 1. Load the default settings */
GuiConsoleGetDefaultSettings(&TermInfo, ProcessId);
/* 2. Load the remaining console settings via the registry. */
if ((ConsoleStartInfo->dwStartupFlags & STARTF_TITLEISLINKNAME) == 0)
{
/* Load the terminal infos from the registry. */
GuiConsoleReadUserSettings(&TermInfo, ConsoleInfo->ConsoleTitle, ProcessId);
/*
* Now, update them with the properties the user might gave to us
* via the STARTUPINFO structure before calling CreateProcess
* (and which was transmitted via the ConsoleStartInfo structure).
* We therefore overwrite the values read in the registry.
*/
if (ConsoleStartInfo->dwStartupFlags & STARTF_USESHOWWINDOW)
{
TermInfo.ShowWindow = ConsoleStartInfo->ShowWindow;
}
if (ConsoleStartInfo->dwStartupFlags & STARTF_USEPOSITION)
{
TermInfo.AutoPosition = FALSE;
TermInfo.WindowOrigin = ConsoleStartInfo->ConsoleWindowOrigin;
}
/*
if (ConsoleStartInfo->dwStartupFlags & STARTF_RUNFULLSCREEN)
{
}
*/
}
/*
* Set up the GUI data
*/
Length = min(wcslen(TermInfo.FaceName) + 1, LF_FACESIZE); // wcsnlen
wcsncpy(GuiData->GuiInfo.FaceName, TermInfo.FaceName, LF_FACESIZE);
GuiData->GuiInfo.FaceName[Length] = L'\0';
GuiData->GuiInfo.FontFamily = TermInfo.FontFamily;
GuiData->GuiInfo.FontSize = TermInfo.FontSize;
GuiData->GuiInfo.FontWeight = TermInfo.FontWeight;
GuiData->GuiInfo.UseRasterFonts = TermInfo.UseRasterFonts;
GuiData->GuiInfo.ShowWindow = TermInfo.ShowWindow;
GuiData->GuiInfo.AutoPosition = TermInfo.AutoPosition;
GuiData->GuiInfo.WindowOrigin = TermInfo.WindowOrigin;
/* Initialize the icon handles to their default values */
GuiData->hIcon = ghDefaultIcon;
GuiData->hIconSm = ghDefaultIconSm;
/* Get the associated icon, if any */
if (IconPath == NULL || *IconPath == L'\0')
{
IconPath = ConsoleStartInfo->AppPath;
IconIndex = 0;
}
DPRINT1("IconPath = %S ; IconIndex = %lu\n", (IconPath ? IconPath : L"n/a"), IconIndex);
if (IconPath)
{
HICON hIcon = NULL, hIconSm = NULL;
PrivateExtractIconExW(IconPath,
IconIndex,
&hIcon,
&hIconSm,
1);
DPRINT1("hIcon = 0x%p ; hIconSm = 0x%p\n", hIcon, hIconSm);
if (hIcon != NULL)
{
DPRINT1("Effectively set the icons\n");
GuiData->hIcon = hIcon;
GuiData->hIconSm = hIconSm;
}
}
/*
* We need to wait until the GUI has been fully initialized
* to retrieve custom settings i.e. WindowSize etc...
* Ideally we could use SendNotifyMessage for this but its not
* yet implemented.
*/
GuiData->hGuiInitEvent = CreateEventW(NULL, FALSE, FALSE, NULL);
/* Create the terminal window */
PostMessageW(NotifyWnd, PM_CREATE_CONSOLE, GuiData->GuiInfo.ShowWindow, (LPARAM)GuiData);
/* Wait until initialization has finished */
WaitForSingleObject(GuiData->hGuiInitEvent, INFINITE);
DPRINT1("OK we created the console window\n");
CloseHandle(GuiData->hGuiInitEvent);
GuiData->hGuiInitEvent = NULL;
/* Check whether we really succeeded in initializing the terminal window */
if (GuiData->hWindow == NULL)
{
DPRINT1("GuiInitConsole - We failed at creating a new terminal window\n");
// ConioCleanupConsole(Console);
GuiCleanupConsole(Console);
return STATUS_UNSUCCESSFUL;
}
return STATUS_SUCCESS;
}
/* EOF */