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![Jérôme Gardou](/assets/img/avatar_default.png)
There is no need to compile our DLLs as shared libraries since we are managing symbols exports and imports through spec files. On my system, this reduces the configure-time by a factor of two.
33 lines
829 B
CMake
33 lines
829 B
CMake
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remove_definitions(-D_WIN32_WINNT=0x502)
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add_definitions(-D_WIN32_WINNT=0x600)
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add_definitions(-D__WINESRC__)
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include_directories(BEFORE ${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
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spec2def(msctf.dll msctf.spec)
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list(APPEND SOURCE
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categorymgr.c
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compartmentmgr.c
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context.c
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displayattributemgr.c
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documentmgr.c
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inputprocessor.c
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langbarmgr.c
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msctf.c
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range.c
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threadmgr.c
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precomp.h
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${CMAKE_CURRENT_BINARY_DIR}/msctf_stubs.c)
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add_library(msctf MODULE
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${SOURCE}
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version.rc
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${CMAKE_CURRENT_BINARY_DIR}/msctf.def)
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set_module_type(msctf win32dll)
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target_link_libraries(msctf uuid wine)
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add_importlibs(msctf ole32 oleaut32 user32 advapi32 advapi32_vista msvcrt kernel32 ntdll)
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add_pch(msctf precomp.h SOURCE)
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add_cd_file(TARGET msctf DESTINATION reactos/system32 FOR all)
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