mirror of
https://github.com/reactos/reactos.git
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c424146e2c
svn path=/branches/cmake-bringup/; revision=48236
130 lines
3.5 KiB
C
130 lines
3.5 KiB
C
/* $Id$
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*
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* init.c - ReactOS/Win32 Console+User Enviroment Subsystem Server - Initialization
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*
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* ReactOS Operating System
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*
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* --------------------------------------------------------------------
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* --------------------------------------------------------------------
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*/
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#include "winsrv.h"
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//#define NDEBUG
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#include <debug.h>
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HANDLE WinSrvApiPort = NULL;
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/**********************************************************************
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* NAME PRIVATE
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* ConStaticServerThread/1
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*/
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VOID WINAPI ConStaticServerThread (PVOID x)
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{
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NTSTATUS Status = STATUS_SUCCESS;
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PPORT_MESSAGE Request = (PPORT_MESSAGE) x;
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PPORT_MESSAGE Reply = NULL;
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ULONG MessageType = 0;
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DPRINT("WINSRV: %s(%08lx) called\n", __FUNCTION__, x);
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MessageType = Request->u2.s2.Type;
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DPRINT("WINSRV: %s(%08lx) received a message (Type=%d)\n",
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__FUNCTION__, x, MessageType);
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switch (MessageType)
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{
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default:
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Reply = Request;
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Status = NtReplyPort (WinSrvApiPort, Reply);
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break;
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}
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}
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/**********************************************************************
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* NAME PRIVATE
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* UserStaticServerThread/1
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*/
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VOID WINAPI UserStaticServerThread (PVOID x)
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{
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NTSTATUS Status = STATUS_SUCCESS;
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PPORT_MESSAGE Request = (PPORT_MESSAGE) x;
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PPORT_MESSAGE Reply = NULL;
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ULONG MessageType = 0;
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DPRINT("WINSRV: %s(%08lx) called\n", __FUNCTION__, x);
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MessageType = Request->u2.s2.Type;
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DPRINT("WINSRV: %s(%08lx) received a message (Type=%d)\n",
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__FUNCTION__, x, MessageType);
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switch (MessageType)
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{
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default:
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Reply = Request;
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Status = NtReplyPort (WinSrvApiPort, Reply);
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break;
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}
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}
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/*=====================================================================
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* PUBLIC API
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*===================================================================*/
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NTSTATUS WINAPI ConServerDllInitialization (ULONG ArgumentCount,
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LPWSTR *Argument)
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{
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NTSTATUS Status = STATUS_SUCCESS;
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DPRINT("WINSRV: %s called\n", __FUNCTION__);
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// Get the listening port from csrsrv.dll
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WinSrvApiPort = CsrQueryApiPort ();
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if (NULL == WinSrvApiPort)
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{
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return STATUS_UNSUCCESSFUL;
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}
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// Register our message dispatcher
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Status = CsrAddStaticServerThread (ConStaticServerThread);
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if (NT_SUCCESS(Status))
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{
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//TODO: perform the real console server internal initialization here
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}
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return Status;
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}
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NTSTATUS WINAPI UserServerDllInitialization (ULONG ArgumentCount,
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LPWSTR *Argument)
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{
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NTSTATUS Status = STATUS_SUCCESS;
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DPRINT("WINSRV: %s called\n", __FUNCTION__);
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// Get the listening port from csrsrv.dll
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WinSrvApiPort = CsrQueryApiPort ();
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if (NULL == WinSrvApiPort)
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{
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return STATUS_UNSUCCESSFUL;
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}
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// Register our message dispatcher
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Status = CsrAddStaticServerThread (UserStaticServerThread);
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if (NT_SUCCESS(Status))
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{
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//TODO: perform the real user server internal initialization here
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}
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return Status;
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}
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/* EOF */
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