reactos/win32ss/reactx/ntddraw/dxeng.c
Serge Gautherie 24757e30e9
[NTDDRAW][NTGDI][VGADDI] Add missing \n to DPRINT() calls (#5952)
Add missing \n to DPRINT() calls and demote some DPRINT1().
2023-11-15 21:07:27 +01:00

897 lines
26 KiB
C

/*
* PROJECT: ReactOS Win32 Subsystem
* LICENSE: GPL - See COPYING in the top level directory
* FILE: win32ss/reactx/ntddraw/dxeng.c
* PURPOSE: Implementation of DxEng functions
* PROGRAMMERS: Magnus Olsen (magnus@greatlord.com)
* Oleg Dubinskiy (oleg.dubinskij30@gmail.com)
*/
#include <win32k.h>
// #define NDEBUG
#include <debug.h>
HSEMAPHORE ghsemShareDevLock = NULL;
ULONG gcEngFuncs = DXENG_INDEX_DxEngLoadImage + 1;
DRVFN gaEngFuncs[] =
{
{0, (PFN) NULL},
{DXENG_INDEX_DxEngNUIsTermSrv, (PFN)DxEngNUIsTermSrv},
{DXENG_INDEX_DxEngScreenAccessCheck, (PFN)DxEngScreenAccessCheck},
{DXENG_INDEX_DxEngRedrawDesktop, (PFN)DxEngRedrawDesktop},
{DXENG_INDEX_DxEngDispUniq, (PFN)DxEngDispUniq},
{DXENG_INDEX_DxEngIncDispUniq, (PFN)DxEngIncDispUniq},
{DXENG_INDEX_DxEngVisRgnUniq, (PFN)DxEngVisRgnUniq},
{DXENG_INDEX_DxEngLockShareSem, (PFN)DxEngLockShareSem},
{DXENG_INDEX_DxEngUnlockShareSem, (PFN)DxEngUnlockShareSem},
{DXENG_INDEX_DxEngEnumerateHdev, (PFN)DxEngEnumerateHdev},
{DXENG_INDEX_DxEngLockHdev, (PFN)DxEngLockHdev},
{DXENG_INDEX_DxEngUnlockHdev, (PFN)DxEngUnlockHdev},
{DXENG_INDEX_DxEngIsHdevLockedByCurrentThread, (PFN)DxEngIsHdevLockedByCurrentThread},
{DXENG_INDEX_DxEngReferenceHdev, (PFN)DxEngReferenceHdev},
{DXENG_INDEX_DxEngUnreferenceHdev, (PFN)DxEngUnreferenceHdev},
{DXENG_INDEX_DxEngGetDeviceGammaRamp, (PFN)DxEngGetDeviceGammaRamp},
{DXENG_INDEX_DxEngSetDeviceGammaRamp, (PFN)DxEngSetDeviceGammaRamp},
{DXENG_INDEX_DxEngSpTearDownSprites, (PFN)DxEngSpTearDownSprites},
{DXENG_INDEX_DxEngSpUnTearDownSprites, (PFN)DxEngSpUnTearDownSprites},
{DXENG_INDEX_DxEngSpSpritesVisible, (PFN)DxEngSpSpritesVisible},
{DXENG_INDEX_DxEngGetHdevData, (PFN)DxEngGetHdevData},
{DXENG_INDEX_DxEngSetHdevData, (PFN)DxEngSetHdevData},
{DXENG_INDEX_DxEngCreateMemoryDC, (PFN)DxEngCreateMemoryDC},
{DXENG_INDEX_DxEngGetDesktopDC, (PFN)DxEngGetDesktopDC},
{DXENG_INDEX_DxEngDeleteDC, (PFN)DxEngDeleteDC},
{DXENG_INDEX_DxEngCleanDC, (PFN)DxEngCleanDC},
{DXENG_INDEX_DxEngSetDCOwner, (PFN)DxEngSetDCOwner},
{DXENG_INDEX_DxEngLockDC, (PFN)DxEngLockDC},
{DXENG_INDEX_DxEngUnlockDC, (PFN)DxEngUnlockDC},
{DXENG_INDEX_DxEngSetDCState, (PFN)DxEngSetDCState},
{DXENG_INDEX_DxEngGetDCState, (PFN)DxEngGetDCState},
{DXENG_INDEX_DxEngSelectBitmap, (PFN)DxEngSelectBitmap},
{DXENG_INDEX_DxEngSetBitmapOwner, (PFN)DxEngSetBitmapOwner},
{DXENG_INDEX_DxEngDeleteSurface, (PFN)DxEngDeleteSurface},
{DXENG_INDEX_DxEngGetSurfaceData, (PFN)DxEngGetSurfaceData},
{DXENG_INDEX_DxEngAltLockSurface, (PFN)DxEngAltLockSurface},
{DXENG_INDEX_DxEngUploadPaletteEntryToSurface, (PFN)DxEngUploadPaletteEntryToSurface},
{DXENG_INDEX_DxEngMarkSurfaceAsDirectDraw, (PFN)DxEngMarkSurfaceAsDirectDraw},
{DXENG_INDEX_DxEngSelectPaletteToSurface, (PFN)DxEngSelectPaletteToSurface},
{DXENG_INDEX_DxEngSyncPaletteTableWithDevice, (PFN)DxEngSyncPaletteTableWithDevice},
{DXENG_INDEX_DxEngSetPaletteState, (PFN)DxEngSetPaletteState},
{DXENG_INDEX_DxEngGetRedirectionBitmap, (PFN)DxEngGetRedirectionBitmap},
{DXENG_INDEX_DxEngLoadImage, (PFN)DxEngLoadImage}
};
/*++
* @name DxEngDispUniq
* @implemented
*
* The function DxEngDispUniq returns the DisplayUniqVisrgn counter value from GDI shared memory
*
* @return
* Returns the DisplayUniqVisrgn counter value from GDI shared memory
*
* @remarks.
* none
*
*--*/
ULONG
APIENTRY
DxEngDispUniq(VOID)
{
DPRINT("ReactX Calling : DxEngDispUniq\n");
return GdiHandleTable->flDeviceUniq;
}
/*++
* @name DxEngGetDeviceGammaRamp
* @implemented
*
* The function DxEngGetDeviceGammaRamp gets the gamma ramp to dxg.sys.
* @param HDEV hPDev
* The hdev.
*
* @param PGAMMARAMP Ramp
* Pointer to store the gamma ramp value in.
*
* @return
*Returns TRUE for success, FALSE for failure
*
* @remarks.
* None
*
*--*/
BOOL
APIENTRY
DxEngGetDeviceGammaRamp(HDEV hPDev, PGAMMARAMP Ramp)
{
DPRINT("ReactX Calling : DxEngGetDeviceGammaRamp\n");
return IntGetDeviceGammaRamp(hPDev, Ramp);
}
/*++
* @name DxEngLockDC
* @implemented
*
* The function DxEngLockDC locks a hdc from dxg.sys
*
* @param HDC hDC
* The handle we want to lock
*
* @return
* Returns PDC if lock succeeded or NULL if it failed.
*
* @remarks.
* none
*
*--*/
PDC
APIENTRY
DxEngLockDC(HDC hDC)
{
DPRINT("ReactX Calling : DxEngLockDC\n");
return DC_LockDc(hDC);
}
/*++
* @name DxEngUnlockDC
* @implemented
*
* The function DxEngUnlockDC unlocks a pDC (hdc) from dxg.sys.
* @param PDC pDC
* The handle we want to unlock.
*
* @return
* This function returns TRUE no matter what.
*
* @remarks.
* none
*
*--*/
BOOLEAN
APIENTRY
DxEngUnlockDC(PDC pDC)
{
DPRINT("ReactX Calling : DxEngUnlockDC\n");
DC_UnlockDc(pDC);
return TRUE;
}
/*++
* @name DxEngLockShareSem
* @implemented
*
* The function DxEngLockShareSem locks a struct of type ghsemShareDevLock that can be shared.
*
* @return
* This function returns TRUE for success and FALSE for failure.
* FALSE must mean the struct has already been locked.
*
* @remarks.
* It is being used in various ntuser* functions and ntgdi*
* ReactOS specific: It is not in use yet?
*SystemResourcesList
*--*/
BOOLEAN
APIENTRY
DxEngLockShareSem(VOID)
{
DPRINT("ReactX Calling : DxEngLockShareSem\n");
if(!ghsemShareDevLock) ghsemShareDevLock = EngCreateSemaphore(); // Hax, should be in dllmain.c
EngAcquireSemaphore(ghsemShareDevLock);
return TRUE;
}
/*++
* @name DxEngUnlockShareSem
* @implemented
*
* The function DxEngUnlockShareSem unlocks the struct of type ghsemShareDevLock.
*
* @return
* This function returns TRUE no matter what.
*
* @remarks.
* ReactOS specific: It is not in use yet?
*
*--*/
BOOLEAN
APIENTRY
DxEngUnlockShareSem(VOID)
{
DPRINT("ReactX Calling : DxEngUnlockShareSem\n");
EngReleaseSemaphore(ghsemShareDevLock);
return TRUE;
}
/*++
* @name DxEngSetDeviceGammaRamp
* @implemented
*
* The function DxEngSetDeviceGammaRamp sets gamma ramp from dxg.sys
* @param HDEV hPDev
* The hdev
*
* @param PGAMMARAMP Ramp
* Value to change gamma ramp to.
*
* @param BOOL Test
* Whether gamma should be tested. TRUE to test, FALSE to not test.
*
* @return
*Returns TRUE for success, FALSE for failure.
*
* @remarks.
* None
*
*--*/
BOOLEAN
APIENTRY
DxEngSetDeviceGammaRamp(HDEV hPDev, PGAMMARAMP Ramp, BOOL Test)
{
DPRINT("ReactX Calling : DxEngSetDeviceGammaRamp\n");
return IntSetDeviceGammaRamp(hPDev, Ramp, Test);
}
/*++
* @name DxEngGetHdevData
* @implemented
*
* The function DxEngGetHdevData retrieves a value from the HDEV
* @param HDEV hPDev
* The HDEV
*
* @param DXEGSHDEVDATA Type
* The following typs are supported
* Type Purpose
* DxEGShDevData_Surface Retrieve pointer to Surface handle.
* DxEGShDevData_hSpooler Device object of graphics driver.
* DxEGShDevData_DitherFmt Retrieve the device iDitherFormat
* DxEGShDevData_FxCaps Retrieve the device flGraphicsCaps
* DxEGShDevData_FxCaps2 Retrieve the device flGraphicsCaps2
* DxEGShDevData_DrvFuncs Retrieve the device DriverFunctions function table
* DxEGShDevData_dhpdev Retrieve the device hPDev, the real DHPDEV
* DxEGShDevData_eddg Retrieve the device pEDDgpl
* DxEGShDevData_dd_nCount Retrieve the device DxDd_nCount
* DxEGShDevData_dd_flags Retrieve the device DxDd_Flags
* DxEGShDevData_disable See if the device pdev is disabled
* DxEGShDevData_metadev See if the device pdev is a meta device
* DxEGShDevData_display See if the device is the primary display driver
* DxEGShDevData_Parent Retrieve the ppdevParent
* DxEGShDevData_OpenRefs Retrieve the pdevOpenRefs counter
* DxEGShDevData_palette See if the device RC_PALETTE is set
* DxEGShDevData_ldev ATM we do not support the Loader Device driver structure
* DxEGShDevData_GDev Retrieve the device pGraphicsDevice
* DxEGShDevData_clonedev Retrieve the device PDEV_CLONE_DEVICE flag is set or not
*
* @return
* Returns the data we requested
*
* @remarks.
* ReactOS specific: Implementation is incomplete, I do not save the value into the hdev yet.
*
*--*/
DWORD_PTR
APIENTRY
DxEngGetHdevData(HDEV hDev,
DXEGSHDEVDATA Type)
{
DWORD_PTR retVal = 0;
PPDEVOBJ PDev = (PPDEVOBJ)hDev;
DPRINT("ReactX Calling : DxEngGetHdevData, Type: %d\n", Type);
#if 1
DPRINT("hDev: %p\n", hDev);
#endif
switch ( Type )
{
case DxEGShDevData_Surface:
DPRINT("requested DxEGShDevData_Surface\n");
retVal = (DWORD_PTR) PDev->pSurface; // ptr to Surface handle.
break;
case DxEGShDevData_hSpooler:
DPRINT("requested DxEGShDevData_hSpooler\n");
retVal = (DWORD_PTR) PDev->hSpooler;
break;
case DxEGShDevData_DitherFmt:
DPRINT("requested DxEGShDevData_DitherFmt\n");
retVal = (DWORD_PTR) PDev->devinfo.iDitherFormat;
break;
case DxEGShDevData_FxCaps:
DPRINT("requested DxEGShDevData_FxCaps\n");
retVal = (DWORD_PTR) PDev->devinfo.flGraphicsCaps;
break;
case DxEGShDevData_FxCaps2:
DPRINT("requested DxEGShDevData_FxCaps2\n");
retVal = (DWORD_PTR) PDev->devinfo.flGraphicsCaps2;
break;
case DxEGShDevData_DrvFuncs:
DPRINT("requested DxEGShDevData_DrvFuncs\n");
retVal = (DWORD_PTR) &PDev->DriverFunctions;
break;
case DxEGShDevData_dhpdev:
DPRINT("requested DxEGShDevData_dhpdev\n");
retVal = (DWORD_PTR) PDev->dhpdev; // DHPDEV
break;
case DxEGShDevData_eddg:
DPRINT("requested DxEGShDevData_eddg\n");
retVal = (DWORD_PTR) PDev->pEDDgpl;
break;
case DxEGShDevData_dd_locks:
DPRINT("requested DxEGShDevData_dd_locks\n");
retVal = (DWORD_PTR) PDev->cDirectDrawDisableLocks;
break;
case DxEGShDevData_dd_flags:
DPRINT("requested DxEGShDevData_dd_flags\n");
retVal = (DWORD_PTR) PDev->DxDd_Flags;
break;
case DxEGShDevData_disable:
DPRINT("requested DxEGShDevData_disable\n");
retVal = (DWORD_PTR) PDev->flFlags & PDEV_DISABLED;
break;
case DxEGShDevData_metadev:
DPRINT("requested DxEGShDevData_metadev\n");
retVal = (DWORD_PTR) PDev->flFlags & PDEV_META_DEVICE;
break;
case DxEGShDevData_display:
DPRINT("requested DxEGShDevData_display\n");
retVal = (DWORD_PTR) PDev->flFlags & PDEV_DISPLAY;
break;
case DxEGShDevData_Parent:
DPRINT("requested DxEGShDevData_Parent\n");
retVal = (DWORD_PTR) PDev->ppdevParent;
break;
case DxEGShDevData_OpenRefs:
DPRINT("requested DxEGShDevData_OpenRefs\n");
retVal = (DWORD_PTR) PDev->cPdevOpenRefs != 0;
break;
case DxEGShDevData_palette:
DPRINT("requested DxEGShDevData_palette\n");
retVal = (DWORD_PTR) PDev->gdiinfo.flRaster & RC_PALETTE;
break;
case DxEGShDevData_ldev:
DPRINT("requested DxEGShDevData_ldev\n");
retVal = (DWORD_PTR) PDev->pldev;
break;
case DxEGShDevData_GDev:
DPRINT("requested DxEGShDevData_GDev\n");
retVal = (DWORD_PTR) PDev->pGraphicsDevice; // P"GRAPHICS_DEVICE"
break;
case DxEGShDevData_clonedev:
DPRINT("requested DxEGShDevData_clonedev\n");
retVal = (DWORD_PTR) PDev->flFlags & PDEV_CLONE_DEVICE;
break;
default:
// TODO: Make this default a bit more useful.
break;
}
#if 1
DPRINT("retVal: %08Ix\n", retVal);
#endif
return retVal;
}
/*++
* @name DxEngSetHdevData
* @implemented
*
* The function DxEngSetHdevData sets a value in hdev
* @param HDEV hPDev
* The hdev
*
* @param DXEGSHDEVDATA Type
* Supports only DxEGShDevData_dd_nCount. It is an internal counter on how many times hdev has been locked and unlocked
*
* @param DWORD Data
* The value to be saved to hdev's internal counter.
*
* @return
* Returns TRUE for success, FALSE for failure
*
* @remarks.
* none
*
*--*/
BOOLEAN
APIENTRY
DxEngSetHdevData(HDEV hDev,
DXEGSHDEVDATA Type,
DWORD_PTR Data)
{
BOOLEAN retVal = FALSE; // Default, no set.
DPRINT("ReactX Calling : DxEngSetHdevData, Type: %d\n", Type);
if (Type == DxEGShDevData_dd_locks)
{
DPRINT("Assigning value: %Iu\n", Data);
((PPDEVOBJ)hDev)->cDirectDrawDisableLocks = Data;
retVal = TRUE; // Set
}
return retVal;
}
/*++
* @name DxEngGetDCState
* @implemented
*
* The function DxEngGetDCState is capable of returning three
* DC states depending on what value is passed in its second parameter:
* 1. If the DC is full screen
* 2. Get Complexity of visible region
* 3. Get Driver hdev, which is ppdev
*
* @param HDC hdc
* The DC handle
*
* @param DWORD type
* value 1 = Is DC fullscreen
* value 2 = Get Complexity of visible region.
* value 3 = Get Driver hdev, which is a ppdev.
*
* @return
* Return one of the type values
*
* @remarks.
* none
*
*--*/
DWORD_PTR
APIENTRY
DxEngGetDCState(HDC hDC,
DWORD type)
{
PDC pDC = DC_LockDc(hDC);
DWORD_PTR retVal = 0;
DPRINT("ReactX Calling : DxEngGetDCState, type: %lu\n", type);
if (pDC)
{
switch (type)
{
case 1:
retVal = (DWORD_PTR) pDC->fs & DC_FULLSCREEN;
break;
case 2:
/* Return the complexity of the visible region. */
retVal = (DWORD_PTR) REGION_Complexity(pDC->prgnVis);
break;
case 3:
{
/* Return the HDEV of this DC. */
retVal = (DWORD_PTR) pDC->ppdev;
break;
}
default:
/* If a valid type is not found, zero is returned */
DPRINT1("Warning: did not find type %lu\n", type);
break;
}
DC_UnlockDc(pDC);
}
DPRINT("retVal: %08Ix\n", retVal);
return retVal;
}
/*++
* @name DxEngIncDispUniq
* @implemented
*
* The function DxEngIncDispUniq increments the DisplayUniqVisrgn counter from GDI shared memory.
*
* @return
* This function returns TRUE no matter what.
*
* @remarks.
* none
*
*--*/
BOOLEAN
APIENTRY
DxEngIncDispUniq(VOID)
{
DPRINT("ReactX Calling : DxEngIncDispUniq\n");
InterlockedIncrement((LONG*)&GdiHandleTable->flDeviceUniq);
return TRUE;
}
/*++
* @name DxEngLockHdev
* @implemented
*
* The function DxEngLockHdev lock the internal PDEV
*
* @param HDEV type
* it is a pointer to win32k internal pdev struct known as PPDEVOBJ
* @return
* This function returns TRUE no matter what.
*
* @remarks.
* none
*
*--*/
BOOLEAN
APIENTRY
DxEngLockHdev(HDEV hDev)
{
PPDEVOBJ ppdev = (PPDEVOBJ)hDev;
PERESOURCE Resource;
DPRINT("ReactX Calling : DxEngLockHdev\n");
DPRINT("hDev: %p\n", hDev);
Resource = (PERESOURCE)ppdev->hsemDevLock;
if (Resource)
{
KeEnterCriticalRegion();
ExAcquireResourceExclusiveLite( Resource , TRUE); // Lock monitor.
}
return TRUE;
}
/*++
* @name DxEngUnlockHdev
* @implemented
*
* The function DxEngUnlockHdev unlock the internal PDEV
*
* @param HDEV type
* it is a pointer to win32k internal pdev struct known as PPDEVOBJ
* @return
* This function returns TRUE no matter what.
*
* @remarks.
* none
*
*--*/
BOOLEAN
APIENTRY
DxEngUnlockHdev(HDEV hDev)
{
PPDEVOBJ ppdev = (PPDEVOBJ)hDev;
PERESOURCE Resource = (PERESOURCE)ppdev->hsemDevLock;
DPRINT("ReactX Calling : DxEngUnlockHdev\n");
if (Resource)
{
ExReleaseResourceLite( Resource );
KeLeaveCriticalRegion();
}
return TRUE;
}
/************************************************************************/
/* DxEngReferenceHdev */
/************************************************************************/
BOOLEAN
APIENTRY
DxEngReferenceHdev(HDEV hDev)
{
PDEVOBJ_vReference((PPDEVOBJ)hDev);
/* ALWAYS return true */
return TRUE;
}
/************************************************************************/
/* DxEngNUIsTermSrv */
/************************************************************************/
/* Notes: Check if terminal server got connections or not */
BOOLEAN
APIENTRY
DxEngNUIsTermSrv(VOID)
{
/* FIXME: ReactOS does not suport terminal server yet, we can not check if we got connections or not */
UNIMPLEMENTED;
return FALSE;
}
/************************************************************************/
/* DxEngRedrawDesktop */
/************************************************************************/
/* Notes: it always returns TRUE, and it updates whole screen
(redraws current desktop) */
BOOLEAN
APIENTRY
DxEngRedrawDesktop(VOID)
{
UserRedrawDesktop();
return TRUE;
}
ULONG gulVisRgnUniqueness; // Increase count everytime client region is updated.
/************************************************************************/
/* DxEngVisRgnUniq */
/************************************************************************/
/* Notes: returns the VisRgnUniq counter for win32k */
ULONG
APIENTRY
DxEngVisRgnUniq(VOID)
{
DPRINT("ReactX Calling : DxEngVisRgnUniq\n");
return gulVisRgnUniqueness;
}
/************************************************************************/
/* DxEngEnumerateHdev */
/************************************************************************/
/* Enumerate all drivers in win32k */
HDEV *
APIENTRY
DxEngEnumerateHdev(HDEV *hdev)
{
/* FIXME: Enumerate all drivers in win32k */
UNIMPLEMENTED;
return FALSE;
}
/************************************************************************/
/* DxEngCreateMemoryDC */
/************************************************************************/
HDC
APIENTRY
DxEngCreateMemoryDC(HDEV hDev)
{
return IntGdiCreateDisplayDC(hDev, DCTYPE_MEMORY, FALSE);
}
/************************************************************************/
/* DxEngScreenAccessCheck */
/************************************************************************/
DWORD APIENTRY DxEngScreenAccessCheck(VOID)
{
UNIMPLEMENTED;
/* We're cheating here and telling dxg.sys it has always had permissions to access the screen */
return TRUE;
}
/************************************************************************/
/* DxEngIsHdevLockedByCurrentThread */
/************************************************************************/
BOOLEAN
APIENTRY
DxEngIsHdevLockedByCurrentThread(HDEV hDev)
{ // Based on EngIsSemaphoreOwnedByCurrentThread w/o the Ex call.
PERESOURCE pSem = (PERESOURCE)(((PPDEVOBJ)hDev)->hsemDevLock);
return pSem->OwnerEntry.OwnerThread == (ERESOURCE_THREAD)PsGetCurrentThread();
}
/************************************************************************/
/* DxEngUnreferenceHdev */
/************************************************************************/
BOOLEAN
APIENTRY
DxEngUnreferenceHdev(HDEV hDev)
{
PDEVOBJ_vRelease((PPDEVOBJ)hDev);
return TRUE; // Always true.
}
/************************************************************************/
/* DxEngGetDesktopDC */
/************************************************************************/
HDC
APIENTRY
DxEngGetDesktopDC(ULONG DcType, BOOL EmptyDC, BOOL ValidatehWnd)
{
return UserGetDesktopDC(DcType, EmptyDC, ValidatehWnd);
}
/************************************************************************/
/* DxEngDeleteDC */
/************************************************************************/
BOOLEAN
APIENTRY
DxEngDeleteDC(HDC hdc, BOOL Force)
{
return IntGdiDeleteDC(hdc, Force);
}
/************************************************************************/
/* DxEngCleanDC */
/************************************************************************/
BOOLEAN
APIENTRY
DxEngCleanDC(HDC hdc)
{
return IntGdiCleanDC(hdc);
}
/************************************************************************/
/* DxEngSetDCOwner */
/************************************************************************/
BOOL APIENTRY DxEngSetDCOwner(HGDIOBJ hObject, DWORD OwnerMask)
{
DPRINT("ReactX Calling : DxEngSetDCOwner\n");
return GreSetDCOwner(hObject, OwnerMask);
}
/************************************************************************/
/* DxEngSetDCState */
/************************************************************************/
BOOLEAN
APIENTRY
DxEngSetDCState(HDC hDC, DWORD SetType, DWORD Set)
{
BOOLEAN Ret = FALSE;
PDC pDC = DC_LockDc(hDC);
if (pDC)
{
if (SetType == 1)
{
if ( Set )
pDC->fs |= DC_FULLSCREEN;
else
pDC->fs &= ~DC_FULLSCREEN;
Ret = TRUE;
}
DC_UnlockDc(pDC);
return Ret; // Everything else returns FALSE.
}
return Ret;
}
/************************************************************************/
/* DxEngSelectBitmap */
/************************************************************************/
HBITMAP APIENTRY DxEngSelectBitmap(HDC hdc, HBITMAP hbmp)
{
DPRINT("ReactX Calling : DxEngSelectBitmap\n");
return NtGdiSelectBitmap(hdc, hbmp);
}
/************************************************************************/
/* DxEngSetBitmapOwner */
/************************************************************************/
BOOLEAN APIENTRY DxEngSetBitmapOwner(HBITMAP hbmp, ULONG ulOwner)
{
DPRINT("ReactX Calling : DxEngSetBitmapOwner\n");
return GreSetBitmapOwner(hbmp, ulOwner);
}
/************************************************************************/
/* DxEngDeleteSurface */
/************************************************************************/
BOOLEAN APIENTRY DxEngDeleteSurface(HSURF hsurf)
{
DPRINT("ReactX Calling : DxEngDeleteSurface\n");
return EngDeleteSurface(hsurf);
}
/************************************************************************/
/* DxEngGetSurfaceData */
/************************************************************************/
DWORD APIENTRY DxEngGetSurfaceData(DWORD x1, DWORD x2)
{
UNIMPLEMENTED;
return FALSE;
}
/************************************************************************/
/* DxEngAltLockSurface */
/************************************************************************/
SURFOBJ * APIENTRY DxEngAltLockSurface(HSURF hsurf)
{
DPRINT("ReactX Calling : DxEngAltLockSurface\n");
return EngLockSurface(hsurf);
}
/************************************************************************/
/* DxEngUploadPaletteEntryToSurface */
/************************************************************************/
DWORD APIENTRY DxEngUploadPaletteEntryToSurface(DWORD x1, DWORD x2,DWORD x3, DWORD x4)
{
UNIMPLEMENTED;
return FALSE;
}
/************************************************************************/
/* DxEngMarkSurfaceAsDirectDraw */
/************************************************************************/
DWORD APIENTRY DxEngMarkSurfaceAsDirectDraw(DWORD x1, DWORD x2)
{
UNIMPLEMENTED;
return FALSE;
}
/************************************************************************/
/* DxEngSelectPaletteToSurface */
/************************************************************************/
DWORD APIENTRY DxEngSelectPaletteToSurface(DWORD x1, DWORD x2)
{
UNIMPLEMENTED;
return FALSE;
}
/************************************************************************/
/* DxEngSyncPaletteTableWithDevice */
/************************************************************************/
DWORD APIENTRY DxEngSyncPaletteTableWithDevice(DWORD x1, DWORD x2)
{
UNIMPLEMENTED;
return FALSE;
}
/************************************************************************/
/* DxEngSetPaletteState */
/************************************************************************/
DWORD APIENTRY DxEngSetPaletteState(DWORD x1, DWORD x2, DWORD x3)
{
UNIMPLEMENTED;
return FALSE;
}
/************************************************************************/
/* DxEngGetRedirectionBitmap */
/************************************************************************/
DWORD
APIENTRY
DxEngGetRedirectionBitmap(DWORD x1)
{
return FALSE; // Normal return.
}
/************************************************************************/
/* DxEngLoadImage */
/************************************************************************/
DWORD APIENTRY DxEngLoadImage(DWORD x1,DWORD x2)
{
UNIMPLEMENTED;
return FALSE;
}
/************************************************************************/
/* DxEngSpTearDownSprites */
/************************************************************************/
DWORD APIENTRY DxEngSpTearDownSprites(DWORD x1, DWORD x2, DWORD x3)
{
UNIMPLEMENTED;
return FALSE;
}
/************************************************************************/
/* DxEngSpUnTearDownSprites */
/************************************************************************/
DWORD APIENTRY DxEngSpUnTearDownSprites(DWORD x1, DWORD x2, DWORD x3)
{
UNIMPLEMENTED;
return FALSE;
}
/************************************************************************/
/* DxEngSpSpritesVisible */
/************************************************************************/
DWORD APIENTRY DxEngSpSpritesVisible(DWORD x1)
{
UNIMPLEMENTED;
return FALSE;
}