mirror of
https://github.com/reactos/reactos.git
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290 lines
6.9 KiB
C
290 lines
6.9 KiB
C
/*
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* PROJECT: ReactOS Kernel
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* LICENSE: GPL - See COPYING in the top level directory
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* FILE: ntoskrnl/ke/eventobj.c
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* PURPOSE: Implements the Event Dispatcher Object
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* PROGRAMMERS: Alex Ionescu (alex.ionescu@reactos.org)
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*/
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/* INCLUDES ******************************************************************/
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#include <ntoskrnl.h>
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#define NDEBUG
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#include <debug.h>
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/* FUNCTIONS *****************************************************************/
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/*
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* @implemented
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*/
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VOID
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NTAPI
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KeClearEvent(IN PKEVENT Event)
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{
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ASSERT_EVENT(Event);
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/* Reset Signal State */
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Event->Header.SignalState = FALSE;
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}
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/*
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* @implemented
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*/
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VOID
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NTAPI
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KeInitializeEvent(OUT PKEVENT Event,
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IN EVENT_TYPE Type,
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IN BOOLEAN State)
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{
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/* Initialize the Dispatcher Header */
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Event->Header.Type = Type;
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//Event->Header.Signalling = FALSE; // fails in kmtest
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Event->Header.Size = sizeof(KEVENT) / sizeof(ULONG);
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Event->Header.SignalState = State;
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InitializeListHead(&(Event->Header.WaitListHead));
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}
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/*
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* @implemented
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*/
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VOID
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NTAPI
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KeInitializeEventPair(IN PKEVENT_PAIR EventPair)
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{
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/* Initialize the Event Pair Type and Size */
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EventPair->Type = EventPairObject;
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EventPair->Size = sizeof(KEVENT_PAIR);
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/* Initialize the two Events */
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KeInitializeEvent(&EventPair->LowEvent, SynchronizationEvent, FALSE);
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KeInitializeEvent(&EventPair->HighEvent, SynchronizationEvent, FALSE);
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}
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/*
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* @implemented
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*/
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LONG
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NTAPI
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KePulseEvent(IN PKEVENT Event,
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IN KPRIORITY Increment,
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IN BOOLEAN Wait)
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{
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KIRQL OldIrql;
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LONG PreviousState;
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PKTHREAD Thread;
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ASSERT_EVENT(Event);
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ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
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/* Lock the Dispatcher Database */
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OldIrql = KiAcquireDispatcherLock();
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/* Save the Old State */
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PreviousState = Event->Header.SignalState;
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/* Check if we are non-signaled and we have stuff in the Wait Queue */
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if (!PreviousState && !IsListEmpty(&Event->Header.WaitListHead))
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{
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/* Set the Event to Signaled */
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Event->Header.SignalState = 1;
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/* Wake the Event */
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KiWaitTest(&Event->Header, Increment);
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}
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/* Unsignal it */
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Event->Header.SignalState = 0;
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/* Check what wait state was requested */
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if (Wait == FALSE)
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{
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/* Wait not requested, release Dispatcher Database and return */
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KiReleaseDispatcherLock(OldIrql);
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}
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else
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{
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/* Return Locked and with a Wait */
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Thread = KeGetCurrentThread();
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Thread->WaitNext = TRUE;
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Thread->WaitIrql = OldIrql;
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}
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/* Return the previous State */
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return PreviousState;
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}
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/*
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* @implemented
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*/
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LONG
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NTAPI
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KeReadStateEvent(IN PKEVENT Event)
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{
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ASSERT_EVENT(Event);
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/* Return the Signal State */
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return Event->Header.SignalState;
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}
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/*
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* @implemented
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*/
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LONG
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NTAPI
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KeResetEvent(IN PKEVENT Event)
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{
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KIRQL OldIrql;
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LONG PreviousState;
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ASSERT_EVENT(Event);
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ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
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/* Lock the Dispatcher Database */
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OldIrql = KiAcquireDispatcherLock();
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/* Save the Previous State */
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PreviousState = Event->Header.SignalState;
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/* Set it to zero */
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Event->Header.SignalState = 0;
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/* Release Dispatcher Database and return previous state */
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KiReleaseDispatcherLock(OldIrql);
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return PreviousState;
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}
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/*
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* @implemented
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*/
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LONG
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NTAPI
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KeSetEvent(IN PKEVENT Event,
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IN KPRIORITY Increment,
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IN BOOLEAN Wait)
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{
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KIRQL OldIrql;
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LONG PreviousState;
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PKTHREAD Thread;
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ASSERT_EVENT(Event);
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ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
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/*
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* Check if this is an signaled notification event without an upcoming wait.
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* In this case, we can immediately return TRUE, without locking.
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*/
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if ((Event->Header.Type == EventNotificationObject) &&
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(Event->Header.SignalState == 1) &&
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!(Wait))
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{
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/* Return the signal state (TRUE/Signalled) */
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return TRUE;
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}
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/* Lock the Dispathcer Database */
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OldIrql = KiAcquireDispatcherLock();
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/* Save the Previous State */
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PreviousState = Event->Header.SignalState;
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/* Set the Event to Signaled */
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Event->Header.SignalState = 1;
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/* Check if the event just became signaled now, and it has waiters */
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if (!(PreviousState) && !(IsListEmpty(&Event->Header.WaitListHead)))
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{
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/* Check the type of event */
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if (Event->Header.Type == EventNotificationObject)
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{
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/* Unwait the thread */
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KxUnwaitThread(&Event->Header, Increment);
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}
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else
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{
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/* Otherwise unwait the thread and unsignal the event */
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KxUnwaitThreadForEvent(Event, Increment);
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}
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}
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/* Check what wait state was requested */
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if (!Wait)
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{
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/* Wait not requested, release Dispatcher Database and return */
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KiReleaseDispatcherLock(OldIrql);
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}
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else
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{
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/* Return Locked and with a Wait */
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Thread = KeGetCurrentThread();
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Thread->WaitNext = TRUE;
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Thread->WaitIrql = OldIrql;
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}
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/* Return the previous State */
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return PreviousState;
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}
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/*
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* @implemented
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*/
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VOID
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NTAPI
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KeSetEventBoostPriority(IN PKEVENT Event,
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IN PKTHREAD *WaitingThread OPTIONAL)
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{
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KIRQL OldIrql;
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PKWAIT_BLOCK WaitBlock;
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PKTHREAD Thread = KeGetCurrentThread(), WaitThread;
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ASSERT(Event->Header.Type == EventSynchronizationObject);
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ASSERT_IRQL_LESS_OR_EQUAL(DISPATCH_LEVEL);
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/* Acquire Dispatcher Database Lock */
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OldIrql = KiAcquireDispatcherLock();
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/* Check if the list is empty */
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if (IsListEmpty(&Event->Header.WaitListHead))
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{
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/* Set the Event to Signaled */
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Event->Header.SignalState = 1;
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/* Return */
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KiReleaseDispatcherLock(OldIrql);
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return;
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}
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/* Get the Wait Block */
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WaitBlock = CONTAINING_RECORD(Event->Header.WaitListHead.Flink,
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KWAIT_BLOCK,
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WaitListEntry);
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/* Check if this is a WaitAll */
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if (WaitBlock->WaitType == WaitAll)
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{
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/* Set the Event to Signaled */
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Event->Header.SignalState = 1;
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/* Unwait the thread and unsignal the event */
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KxUnwaitThreadForEvent(Event, EVENT_INCREMENT);
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}
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else
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{
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/* Return waiting thread to caller */
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WaitThread = WaitBlock->Thread;
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if (WaitingThread) *WaitingThread = WaitThread;
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/* Calculate new priority */
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Thread->Priority = KiComputeNewPriority(Thread, 0);
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/* Unlink the waiting thread */
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KiUnlinkThread(WaitThread, STATUS_SUCCESS);
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/* Request priority boosting */
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WaitThread->AdjustIncrement = Thread->Priority;
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WaitThread->AdjustReason = AdjustBoost;
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/* Ready the thread */
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KiReadyThread(WaitThread);
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}
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/* Release the Dispatcher Database Lock */
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KiReleaseDispatcherLock(OldIrql);
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}
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/* EOF */
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