/* * PROJECT: Win32 subsystem * LICENSE: See COPYING in the top level directory * FILE: win32ss/gdi/dib/dib1bpp.c * PURPOSE: Device Independant Bitmap functions, 1bpp * PROGRAMMERS: Jason Filby */ #include #define NDEBUG #include VOID DIB_1BPP_PutPixel(SURFOBJ *SurfObj, LONG x, LONG y, ULONG c) { PBYTE addr = (PBYTE)SurfObj->pvScan0 + y * SurfObj->lDelta + (x >> 3); if (0 == (c & 0x01)) *addr &= ~MASK1BPP(x); else *addr |= MASK1BPP(x); } ULONG DIB_1BPP_GetPixel(SURFOBJ *SurfObj, LONG x, LONG y) { PBYTE addr = (PBYTE)SurfObj->pvScan0 + y * SurfObj->lDelta + (x >> 3); return (*addr & MASK1BPP(x) ? 1 : 0); } VOID DIB_1BPP_HLine(SURFOBJ *SurfObj, LONG x1, LONG x2, LONG y, ULONG c) { while(x1 < x2) { DIB_1BPP_PutPixel(SurfObj, x1, y, c); x1++; } } VOID DIB_1BPP_VLine(SURFOBJ *SurfObj, LONG x, LONG y1, LONG y2, ULONG c) { while(y1 < y2) { DIB_1BPP_PutPixel(SurfObj, x, y1, c); y1++; } } static void DIB_1BPP_BitBltSrcCopy_From1BPP ( SURFOBJ* DestSurf, SURFOBJ* SourceSurf, XLATEOBJ* pxlo, PRECTL DestRect, POINTL *SourcePoint ) { // The 'window' in this sense is the x-position that corresponds // to the left-edge of the 8-pixel byte we are currently working with. // dwx is current x-window, dwx2 is the 'last' window we need to process. int dwx, dwx2; // Destination window x-position int swx; // Source window y-position // Left and right edges of source and dest rectangles int dl = DestRect->left; // dest left int dr = DestRect->right-1; // dest right (inclusive) int sl = SourcePoint->x; // source left int sr = sl + dr - dl; // source right (inclusive) // Which direction are we going? int xinc; int yinc; int ySrcDelta, yDstDelta; // The following 4 variables are used for the y-sweep int dy; // dest y int dy1; // dest y start int dy2; // dest y end int sy1; // src y start int shift; BYTE srcmask, dstmask, xormask; // 'd' and 's' are the dest & src buffer pointers that I use on my x-sweep // 'pd' and 'ps' are the dest & src buffer pointers used on the inner y-sweep PBYTE d, pd; // dest ptrs PBYTE s, ps; // src ptrs shift = (dl-sl)&7; xormask = 0xFF * (BYTE)XLATEOBJ_iXlate(pxlo, 0); if ( DestRect->top <= SourcePoint->y ) { // Moving up (scan top -> bottom) dy1 = DestRect->top; dy2 = DestRect->bottom - 1; sy1 = SourcePoint->y; yinc = 1; ySrcDelta = SourceSurf->lDelta; yDstDelta = DestSurf->lDelta; } else { // Moving down (scan bottom -> top) dy1 = DestRect->bottom - 1; dy2 = DestRect->top; sy1 = SourcePoint->y + dy1 - dy2; yinc = -1; ySrcDelta = -SourceSurf->lDelta; yDstDelta = -DestSurf->lDelta; } if ( DestRect->left <= SourcePoint->x ) { // Moving left (scan left->right) dwx = dl&~7; swx = (sl-(dl&7))&~7; dwx2 = dr&~7; xinc = 1; } else { // Moving right (scan right->left) dwx = dr & ~7; swx = (sr - (dr & 7)) & ~7; // (sr - 7) & ~7; // We need the left edge of this block. Thus the -7 dwx2 = dl & ~7; xinc = -1; } d = &(((PBYTE)DestSurf->pvScan0)[dy1*DestSurf->lDelta + (dwx>>3)]); s = &(((PBYTE)SourceSurf->pvScan0)[sy1*SourceSurf->lDelta + (swx>>3)]); for ( ;; ) { dy = dy1; pd = d; ps = s; srcmask = 0xff; if ( dwx < dl ) { int diff = dl-dwx; srcmask &= (1<<(8-diff))-1; } if ( dwx+7 > dr ) { int diff = dr-dwx+1; srcmask &= ~((1<<(8-diff))-1); } dstmask = ~srcmask; // We unfortunately *must* have 5 different versions of the inner // loop to be certain we don't try to read from memory that is not // needed and may in fact be invalid. if ( !shift ) { for ( ;; ) { *pd = (BYTE)((*pd & dstmask) | ((ps[0]^xormask) & srcmask)); // This *must* be here, because we could be going up *or* down... if ( dy == dy2 ) break; dy += yinc; pd += yDstDelta; ps += ySrcDelta; } } else if ( !(0xFF00 & (srcmask<> shift ) & srcmask )); // This *must* be here, because we could be going up *or* down... if ( dy == dy2 ) break; dy += yinc; pd += yDstDelta; ps += ySrcDelta; } } else if ( !(0xFF & (srcmask<> shift ) & srcmask ); // This *must* be here, because we could be going up *or* down... if ( dy == dy2 ) break; dy += yinc; pd += yDstDelta; ps += ySrcDelta; } } // This *must* be here, because we could be going right *or* left... if ( dwx == dwx2 ) break; d += xinc; s += xinc; dwx += xinc<<3; swx += xinc<<3; } } BOOLEAN DIB_1BPP_BitBltSrcCopy(PBLTINFO BltInfo) { ULONG Color; LONG i, j, sx, sy = BltInfo->SourcePoint.y; switch ( BltInfo->SourceSurface->iBitmapFormat ) { case BMF_1BPP: DIB_1BPP_BitBltSrcCopy_From1BPP ( BltInfo->DestSurface, BltInfo->SourceSurface, BltInfo->XlateSourceToDest, &BltInfo->DestRect, &BltInfo->SourcePoint ); break; case BMF_4BPP: for (j=BltInfo->DestRect.top; jDestRect.bottom; j++) { sx = BltInfo->SourcePoint.x; for (i=BltInfo->DestRect.left; iDestRect.right; i++) { Color = XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, DIB_4BPP_GetPixel(BltInfo->SourceSurface, sx, sy)); DIB_1BPP_PutPixel(BltInfo->DestSurface, i, j, Color); sx++; } sy++; } break; case BMF_8BPP: for (j=BltInfo->DestRect.top; jDestRect.bottom; j++) { sx = BltInfo->SourcePoint.x; for (i=BltInfo->DestRect.left; iDestRect.right; i++) { Color = XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, DIB_8BPP_GetPixel(BltInfo->SourceSurface, sx, sy)); DIB_1BPP_PutPixel(BltInfo->DestSurface, i, j, Color); sx++; } sy++; } break; case BMF_16BPP: for (j=BltInfo->DestRect.top; jDestRect.bottom; j++) { sx = BltInfo->SourcePoint.x; for (i=BltInfo->DestRect.left; iDestRect.right; i++) { Color = XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, DIB_16BPP_GetPixel(BltInfo->SourceSurface, sx, sy)); DIB_1BPP_PutPixel(BltInfo->DestSurface, i, j, Color); sx++; } sy++; } break; case BMF_24BPP: for (j=BltInfo->DestRect.top; jDestRect.bottom; j++) { sx = BltInfo->SourcePoint.x; for (i=BltInfo->DestRect.left; iDestRect.right; i++) { Color = XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, DIB_24BPP_GetPixel(BltInfo->SourceSurface, sx, sy)); DIB_1BPP_PutPixel(BltInfo->DestSurface, i, j, Color); sx++; } sy++; } break; case BMF_32BPP: for (j=BltInfo->DestRect.top; jDestRect.bottom; j++) { sx = BltInfo->SourcePoint.x; for (i=BltInfo->DestRect.left; iDestRect.right; i++) { Color = XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, DIB_32BPP_GetPixel(BltInfo->SourceSurface, sx, sy)); DIB_1BPP_PutPixel(BltInfo->DestSurface, i, j, Color); sx++; } sy++; } break; default: DbgPrint("DIB_1BPP_BitBlt: Unhandled Source BPP: %u\n", BitsPerFormat(BltInfo->SourceSurface->iBitmapFormat)); return FALSE; } return TRUE; } #ifndef _USE_DIBLIB_ BOOLEAN DIB_1BPP_BitBlt(PBLTINFO BltInfo) { LONG DestX, DestY; LONG SourceX, SourceY; LONG PatternY = 0; ULONG Dest, Source = 0, Pattern = 0; ULONG Index; BOOLEAN UsesSource; BOOLEAN UsesPattern; PULONG DestBits; LONG RoundedRight; UsesSource = ROP4_USES_SOURCE(BltInfo->Rop4); UsesPattern = ROP4_USES_PATTERN(BltInfo->Rop4); RoundedRight = BltInfo->DestRect.right - ((BltInfo->DestRect.right - BltInfo->DestRect.left) & 31); SourceY = BltInfo->SourcePoint.y; if (UsesPattern) { if (BltInfo->PatternSurface) { PatternY = (BltInfo->DestRect.top + BltInfo->BrushOrigin.y) % BltInfo->PatternSurface->sizlBitmap.cy; } else { /* FIXME: Shouldn't it be expanded? */ if (BltInfo->Brush) Pattern = BltInfo->Brush->iSolidColor; } } for (DestY = BltInfo->DestRect.top; DestY < BltInfo->DestRect.bottom; DestY++) { DestX = BltInfo->DestRect.left; SourceX = BltInfo->SourcePoint.x; DestBits = (PULONG)( (PBYTE)BltInfo->DestSurface->pvScan0 + (BltInfo->DestRect.left >> 3) + DestY * BltInfo->DestSurface->lDelta); if (DestX & 31) { #if 0 /* FIXME: This case is completely untested!!! */ Dest = *((PBYTE)DestBits); NoBits = 31 - (DestX & 31); if (UsesSource) { Source = 0; /* FIXME: This is incorrect! */ for (Index = 31 - NoBits; Index >= 0; Index++) Source |= (DIB_GetSource(SourceSurf, SourceX + Index, SourceY, ColorTranslation) << (31 - Index)); } if (BltInfo->PatternSurface) { Pattern = 0; for (k = 31 - NoBits; k >= 0; k++) Pattern |= (DIB_GetSourceIndex(PatternObj, (X + BrushOrigin.x + k) % PatternWidth, PatternY) << (31 - k)); } Dest = DIB_DoRop(BltInfo->Rop4, Dest, Source, Pattern); Dest &= ~((1 << (31 - NoBits)) - 1); Dest |= *((PBYTE)DestBits) & ((1 << (31 - NoBits)) - 1); *DestBits = Dest; DestX += NoBits; SourceX += NoBits; #endif } for (; DestX < RoundedRight; DestX += 32, DestBits++, SourceX += 32) { Dest = *DestBits; if (UsesSource) { Source = 0; for (Index = 0; Index < 8; Index++) { Source |= DIB_GetSource(BltInfo->SourceSurface, SourceX + Index, SourceY, BltInfo->XlateSourceToDest) << (7 - Index); Source |= DIB_GetSource(BltInfo->SourceSurface, SourceX + Index + 8, SourceY, BltInfo->XlateSourceToDest) << (8 + (7 - Index)); Source |= DIB_GetSource(BltInfo->SourceSurface, SourceX + Index + 16, SourceY, BltInfo->XlateSourceToDest) << (16 + (7 - Index)); Source |= DIB_GetSource(BltInfo->SourceSurface, SourceX + Index + 24, SourceY, BltInfo->XlateSourceToDest) << (24 + (7 - Index)); } } if (BltInfo->PatternSurface) { Pattern = 0; for (Index = 0; Index < 8; Index++) { Pattern |= DIB_GetSourceIndex(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + Index) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY) << (7 - Index); Pattern |= DIB_GetSourceIndex(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + Index + 8) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY) << (8 + (7 - Index)); Pattern |= DIB_GetSourceIndex(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + Index + 16) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY) << (16 + (7 - Index)); Pattern |= DIB_GetSourceIndex(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + Index + 24) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY) << (24 + (7 - Index)); } } *DestBits = DIB_DoRop(BltInfo->Rop4, Dest, Source, Pattern); } if (DestX < BltInfo->DestRect.right) { for (; DestX < BltInfo->DestRect.right; DestX++, SourceX++) { Dest = DIB_1BPP_GetPixel(BltInfo->DestSurface, DestX, DestY); if (UsesSource) { Source = DIB_GetSource(BltInfo->SourceSurface, SourceX, SourceY, BltInfo->XlateSourceToDest); } if (BltInfo->PatternSurface) { Pattern = DIB_GetSourceIndex(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY); } DIB_1BPP_PutPixel(BltInfo->DestSurface, DestX, DestY, DIB_DoRop(BltInfo->Rop4, Dest, Source, Pattern) & 0xF); } } SourceY++; if (BltInfo->PatternSurface) { PatternY++; PatternY %= BltInfo->PatternSurface->sizlBitmap.cy; } } return TRUE; } /* BitBlt Optimize */ BOOLEAN DIB_1BPP_ColorFill(SURFOBJ* DestSurface, RECTL* DestRect, ULONG color) { LONG DestY; for (DestY = DestRect->top; DestY< DestRect->bottom; DestY++) { DIB_1BPP_HLine(DestSurface, DestRect->left, DestRect->right, DestY, color); } return TRUE; } #endif // !_USE_DIBLIB_ BOOLEAN DIB_1BPP_TransparentBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf, RECTL* DestRect, RECTL *SourceRect, XLATEOBJ *ColorTranslation, ULONG iTransColor) { return FALSE; } /* EOF */