/* * COPYRIGHT: See COPYING in the top level directory * PROJECT: ReactOS kernel * PURPOSE: GDI Driver Paint Functions * FILE: subsys/win32k/eng/paint.c * PROGRAMER: Jason Filby */ #include #define NDEBUG #include BOOL APIENTRY FillSolid(SURFOBJ *pso, PRECTL pRect, ULONG iColor) { LONG y; ULONG LineWidth; ASSERT(pso); ASSERT(pRect); LineWidth = pRect->right - pRect->left; DPRINT(" LineWidth: %lu, top: %ld, bottom: %ld\n", LineWidth, pRect->top, pRect->bottom); for (y = pRect->top; y < pRect->bottom; y++) { DibFunctionsForBitmapFormat[pso->iBitmapFormat].DIB_HLine( pso, pRect->left, pRect->right, y, iColor); } return TRUE; } BOOL APIENTRY EngPaintRgn(SURFOBJ *pso, CLIPOBJ *ClipRegion, ULONG iColor, MIX Mix, BRUSHOBJ *BrushObj, POINTL *BrushPoint) { RECT_ENUM RectEnum; BOOL EnumMore; ULONG i; ASSERT(pso); ASSERT(ClipRegion); DPRINT("ClipRegion->iMode:%u, ClipRegion->iDComplexity: %u\n Color: %lu", ClipRegion->iMode, ClipRegion->iDComplexity, iColor); switch(ClipRegion->iMode) { case TC_RECTANGLES: /* Rectangular clipping can be handled without enumeration. Note that trivial clipping is not possible, since the clipping region defines the area to fill */ if (ClipRegion->iDComplexity == DC_RECT) { FillSolid(pso, &(ClipRegion->rclBounds), iColor); } else { /* Enumerate all the rectangles and draw them */ CLIPOBJ_cEnumStart(ClipRegion, FALSE, CT_RECTANGLES, CD_ANY, 0); do { EnumMore = CLIPOBJ_bEnum(ClipRegion, sizeof(RectEnum), (PVOID) &RectEnum); for (i = 0; i < RectEnum.c; i++) { FillSolid(pso, RectEnum.arcl + i, iColor); } } while (EnumMore); } return(TRUE); default: return(FALSE); } } /* * @unimplemented */ BOOL APIENTRY EngPaint(IN SURFOBJ *pso, IN CLIPOBJ *ClipRegion, IN BRUSHOBJ *Brush, IN POINTL *BrushOrigin, IN MIX Mix) { BOOLEAN ret; // FIXME: We only support a brush's solid color attribute ret = EngPaintRgn(pso, ClipRegion, Brush->iSolidColor, Mix, Brush, BrushOrigin); return ret; } BOOL APIENTRY IntEngPaint(IN SURFOBJ *pso, IN CLIPOBJ *ClipRegion, IN BRUSHOBJ *Brush, IN POINTL *BrushOrigin, IN MIX Mix) { SURFACE *psurf = CONTAINING_RECORD(pso, SURFACE, SurfObj); BOOL ret; DPRINT("pso->iType == %u\n", pso->iType); /* Is the surface's Paint function hooked? */ if((pso->iType!=STYPE_BITMAP) && (psurf->flags & HOOK_PAINT)) { // Call the driver's DrvPaint ret = GDIDEVFUNCS(pso).Paint( pso, ClipRegion, Brush, BrushOrigin, Mix); return ret; } return EngPaint(pso, ClipRegion, Brush, BrushOrigin, Mix ); } /* EOF */