#include #include #include #include #include #include "cppunit/cppunit_proxy.h" #if !defined (STLPORT) || defined(_STLP_USE_NAMESPACES) using namespace std; #endif // // TestCase class // class StackTest : public CPPUNIT_NS::TestCase { CPPUNIT_TEST_SUITE(StackTest); CPPUNIT_TEST(stack1); CPPUNIT_TEST(stack2); CPPUNIT_TEST_SUITE_END(); protected: void stack1(); void stack2(); }; CPPUNIT_TEST_SUITE_REGISTRATION(StackTest); // // tests implementation // void StackTest::stack1() { stack > s; s.push(42); s.push(101); s.push(69); CPPUNIT_ASSERT(s.top()==69); s.pop(); CPPUNIT_ASSERT(s.top()==101); s.pop(); CPPUNIT_ASSERT(s.top()==42); s.pop(); CPPUNIT_ASSERT(s.empty()); } void StackTest::stack2() { stack > s; s.push(42); s.push(101); s.push(69); CPPUNIT_ASSERT(s.top()==69); s.pop(); CPPUNIT_ASSERT(s.top()==101); s.pop(); CPPUNIT_ASSERT(s.top()==42); s.pop(); CPPUNIT_ASSERT(s.empty()); }