/* * COPYRIGHT: See COPYING in the top level directory * PROJECT: ReactOS system libraries * FILE: lib/kernel32/misc/dllmain.c * PURPOSE: Initialization * PROGRAMMERS: Ariadne (ariadne@xs4all.nl) * Aleksey Bragin (aleksey@reactos.org) */ /* INCLUDES ******************************************************************/ #include #define NDEBUG #include /* GLOBALS *******************************************************************/ PBASE_STATIC_SERVER_DATA BaseStaticServerData; BOOLEAN BaseRunningInServerProcess; WCHAR BaseDefaultPathBuffer[6140]; HANDLE BaseNamedObjectDirectory; HMODULE hCurrentModule = NULL; HMODULE kernel32_handle = NULL; PPEB Peb; ULONG SessionId; static BOOL DllInitialized = FALSE; /* Critical section for various kernel32 data structures */ RTL_CRITICAL_SECTION BaseDllDirectoryLock; extern BOOL FASTCALL NlsInit(VOID); extern VOID FASTCALL NlsUninit(VOID); #define WIN_OBJ_DIR L"\\Windows" #define SESSION_DIR L"\\Sessions" /* FUNCTIONS *****************************************************************/ NTSTATUS NTAPI BaseCreateThreadPoolThread(IN PTHREAD_START_ROUTINE Function, IN PVOID Parameter, OUT PHANDLE ThreadHandle) { NTSTATUS Status; /* Create a Win32 thread */ *ThreadHandle = CreateRemoteThread(NtCurrentProcess(), NULL, 0, Function, Parameter, CREATE_SUSPENDED, NULL); if (!(*ThreadHandle)) { /* Get the status value if we couldn't get a handle */ Status = NtCurrentTeb()->LastStatusValue; if (NT_SUCCESS(Status)) Status = STATUS_UNSUCCESSFUL; } else { /* Set success code */ Status = STATUS_SUCCESS; } /* All done */ return Status; } NTSTATUS NTAPI BaseExitThreadPoolThread(IN NTSTATUS ExitStatus) { /* Exit the thread */ ExitThread(ExitStatus); return STATUS_SUCCESS; } BOOL WINAPI DllMain(HANDLE hDll, DWORD dwReason, LPVOID lpReserved) { NTSTATUS Status; ULONG Dummy; ULONG DummySize = sizeof(Dummy); WCHAR SessionDir[256]; DPRINT("DllMain(hInst %lx, dwReason %lu)\n", hDll, dwReason); Basep8BitStringToUnicodeString = RtlAnsiStringToUnicodeString; /* Cache the PEB and Session ID */ Peb = NtCurrentPeb(); SessionId = Peb->SessionId; switch (dwReason) { case DLL_PROCESS_ATTACH: { /* Set no filter intially */ GlobalTopLevelExceptionFilter = RtlEncodePointer(NULL); /* Enable the Rtl thread pool and timer queue to use proper Win32 thread */ RtlSetThreadPoolStartFunc(BaseCreateThreadPoolThread, BaseExitThreadPoolThread); /* Don't bother us for each thread */ LdrDisableThreadCalloutsForDll((PVOID)hDll); /* Initialize default path to NULL */ RtlInitUnicodeString(&BaseDefaultPath, NULL); /* Setup the right Object Directory path */ if (!SessionId) { /* Use the raw path */ wcscpy(SessionDir, WIN_OBJ_DIR); } else { /* Use the session path */ swprintf(SessionDir, L"%ws\\%ld%ws", SESSION_DIR, SessionId, WIN_OBJ_DIR); } /* Connect to the base server */ Status = CsrClientConnectToServer(SessionDir, BASESRV_SERVERDLL_INDEX, &Dummy, &DummySize, &BaseRunningInServerProcess); if (!NT_SUCCESS(Status)) { DPRINT1("Failed to connect to CSR (Status %lx)\n", Status); NtTerminateProcess(NtCurrentProcess(), Status); return FALSE; } /* Get the server data */ ASSERT(Peb->ReadOnlyStaticServerData); BaseStaticServerData = Peb->ReadOnlyStaticServerData[BASESRV_SERVERDLL_INDEX]; ASSERT(BaseStaticServerData); /* Check if we are running a CSR Server */ if (!BaseRunningInServerProcess) { /* Set the termination port for the thread */ DPRINT("Creating new thread for CSR\n"); CsrNewThread(); } /* Initialize heap handle table */ BaseDllInitializeMemoryManager(); /* Set HMODULE for our DLL */ kernel32_handle = hCurrentModule = hDll; /* Set the directories */ BaseWindowsDirectory = BaseStaticServerData->WindowsDirectory; BaseWindowsSystemDirectory = BaseStaticServerData->WindowsSystemDirectory; /* Construct the default path (using the static buffer) */ _snwprintf(BaseDefaultPathBuffer, sizeof(BaseDefaultPathBuffer) / sizeof(WCHAR), L".;%wZ;%wZ\\system;%wZ;", &BaseWindowsSystemDirectory, &BaseWindowsDirectory, &BaseWindowsDirectory); BaseDefaultPath.Buffer = BaseDefaultPathBuffer; BaseDefaultPath.Length = wcslen(BaseDefaultPathBuffer) * sizeof(WCHAR); BaseDefaultPath.MaximumLength = sizeof(BaseDefaultPathBuffer); /* Use remaining part of the default path buffer for the append path */ BaseDefaultPathAppend.Buffer = (PWSTR)((ULONG_PTR)BaseDefaultPathBuffer + BaseDefaultPath.Length); BaseDefaultPathAppend.Length = 0; BaseDefaultPathAppend.MaximumLength = BaseDefaultPath.MaximumLength - BaseDefaultPath.Length; /* Initialize command line */ InitCommandLines(); /* Initialize the DLL critical section */ RtlInitializeCriticalSection(&BaseDllDirectoryLock); /* Initialize the National Language Support routines */ if (!NlsInit()) { DPRINT1("NLS Init failed\n"); return FALSE; } /* Initialize Console Support */ if (!BasepInitConsole()) { DPRINT1("Failed to set up console\n"); return FALSE; } /* Initialize application certification globals */ InitializeListHead(&BasepAppCertDllsList); RtlInitializeCriticalSection(&gcsAppCert); /* Insert more dll attach stuff here! */ DllInitialized = TRUE; break; } case DLL_PROCESS_DETACH: { if (DllInitialized == TRUE) { /* Insert more dll detach stuff here! */ NlsUninit(); /* Uninitialize console support */ BasepUninitConsole(); /* Delete DLL critical section */ RtlDeleteCriticalSection(&BaseDllDirectoryLock); } break; } default: break; } return TRUE; } /* EOF */