/* * reactos/subsys/system/lsass/lsass.c * * ReactOS Operating System * * -------------------------------------------------------------------- * * This software is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; see the file COPYING.LIB. If not, write * to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, * MA 02139, USA. * * -------------------------------------------------------------------- * * 19990704 (Emanuele Aliberti) * Compiled successfully with egcs 1.1.2 */ #define WIN32_NO_STATUS #include #define NTOS_MODE_USER #include #include //#include #include #define NDEBUG #include static VOID CALLBACK ServiceMain(DWORD argc, LPTSTR *argv); static SERVICE_TABLE_ENTRY ServiceTable[2] = { {TEXT("NetLogon"), ServiceMain}, {NULL, NULL} }; static VOID CALLBACK ServiceMain( IN DWORD argc, IN LPWSTR *argv) { DPRINT("ServiceMain() called\n"); } INT WINAPI wWinMain( IN HINSTANCE hInstance, IN HINSTANCE hPrevInstance, IN LPWSTR lpCmdLine, IN INT nShowCmd) { NTSTATUS Status = STATUS_SUCCESS; DPRINT("Local Security Authority Subsystem\n"); DPRINT(" Initializing...\n"); /* Initialize the LSA server DLL. */ Status = LsapInitLsa(); if (!NT_SUCCESS(Status)) { DPRINT1("LsapInitLsa() failed (Status 0x%08lX)\n", Status); goto ByeBye; } #if 0 /* Initialize the SAM server DLL. */ Status = SamIInitialize(); if (!NT_SUCCESS(Status)) { DPRINT1("SamIInitialize() failed (Status 0x%08lX)\n", Status); goto ByeBye; } #endif /* FIXME: More initialization */ StartServiceCtrlDispatcher(ServiceTable); DPRINT(" Done...\n"); ByeBye: NtTerminateThread(NtCurrentThread(), Status); return 0; } /* EOF */