/* * COPYRIGHT: See COPYING in the top level directory * PROJECT: ReactOS Console Utilities Library * FILE: sdk/lib/conutils/screen.h * PURPOSE: Console/terminal screen management. * PROGRAMMERS: - Hermes Belusca-Maito (for the library); * - All programmers who wrote the different console applications * from which I took those functions and improved them. */ #ifndef __SCREEN_H__ #define __SCREEN_H__ #ifndef _UNICODE #error The ConUtils library at the moment only supports compilation with _UNICODE defined! #endif #if 0 VOID ConClearLine(IN PCON_STREAM Stream); #endif #include typedef struct _CON_SCREEN { PCON_STREAM Stream; // Out // PCON_STREAM In; CONSOLE_SCREEN_BUFFER_INFO csbi; CONSOLE_CURSOR_INFO cci; } CON_SCREEN, *PCON_SCREEN; #define INIT_CON_SCREEN(pStream) {(pStream)} /* {(pStream), {{}}, {{}}} */ #define InitializeConScreen(pScreen, pStream) \ do { \ (pScreen)->Stream = (pStream); \ RtlZeroMemory(&(pScreen)->csbi, sizeof((pScreen)->csbi)); \ RtlZeroMemory(&(pScreen)->cci , sizeof((pScreen)->cci )); \ } while (0) BOOL ConGetScreenInfo( IN PCON_SCREEN Screen, OUT PCONSOLE_SCREEN_BUFFER_INFO pcsbi); VOID ConClearScreen(IN PCON_SCREEN Screen); #endif /* __SCREEN_H__ */