/* Taken from Wine ntdll/sync.c */ #include #include #include /****************************************************************** * RtlRunOnceInitialize (NTDLL.@) */ void WINAPI RtlRunOnceInitialize( RTL_RUN_ONCE *once ) { once->Ptr = NULL; } /****************************************************************** * RtlRunOnceBeginInitialize (NTDLL.@) */ DWORD WINAPI RtlRunOnceBeginInitialize( RTL_RUN_ONCE *once, ULONG flags, void **context ) { if (flags & RTL_RUN_ONCE_CHECK_ONLY) { ULONG_PTR val = (ULONG_PTR)once->Ptr; if (flags & RTL_RUN_ONCE_ASYNC) return STATUS_INVALID_PARAMETER; if ((val & 3) != 2) return STATUS_UNSUCCESSFUL; if (context) *context = (void *)(val & ~3); return STATUS_SUCCESS; } for (;;) { ULONG_PTR next, val = (ULONG_PTR)once->Ptr; switch (val & 3) { case 0: /* first time */ if (!interlocked_cmpxchg_ptr( &once->Ptr, (flags & RTL_RUN_ONCE_ASYNC) ? (void *)3 : (void *)1, 0 )) return STATUS_PENDING; break; case 1: /* in progress, wait */ if (flags & RTL_RUN_ONCE_ASYNC) return STATUS_INVALID_PARAMETER; next = val & ~3; if (interlocked_cmpxchg_ptr( &once->Ptr, (void *)((ULONG_PTR)&next | 1), (void *)val ) == (void *)val) NtWaitForKeyedEvent( 0, &next, FALSE, NULL ); break; case 2: /* done */ if (context) *context = (void *)(val & ~3); return STATUS_SUCCESS; case 3: /* in progress, async */ if (!(flags & RTL_RUN_ONCE_ASYNC)) return STATUS_INVALID_PARAMETER; return STATUS_PENDING; } } } /****************************************************************** * RtlRunOnceComplete (NTDLL.@) */ DWORD WINAPI RtlRunOnceComplete( RTL_RUN_ONCE *once, ULONG flags, void *context ) { if ((ULONG_PTR)context & 3) return STATUS_INVALID_PARAMETER; if (flags & RTL_RUN_ONCE_INIT_FAILED) { if (context) return STATUS_INVALID_PARAMETER; if (flags & RTL_RUN_ONCE_ASYNC) return STATUS_INVALID_PARAMETER; } else context = (void *)((ULONG_PTR)context | 2); for (;;) { ULONG_PTR val = (ULONG_PTR)once->Ptr; switch (val & 3) { case 1: /* in progress */ if (interlocked_cmpxchg_ptr( &once->Ptr, context, (void *)val ) != (void *)val) break; val &= ~3; while (val) { ULONG_PTR next = *(ULONG_PTR *)val; NtReleaseKeyedEvent( 0, (void *)val, FALSE, NULL ); val = next; } return STATUS_SUCCESS; case 3: /* in progress, async */ if (!(flags & RTL_RUN_ONCE_ASYNC)) return STATUS_INVALID_PARAMETER; if (interlocked_cmpxchg_ptr( &once->Ptr, context, (void *)val ) != (void *)val) break; return STATUS_SUCCESS; default: return STATUS_UNSUCCESSFUL; } } } /****************************************************************** * RtlRunOnceExecuteOnce (NTDLL.@) */ DWORD WINAPI RtlRunOnceExecuteOnce( RTL_RUN_ONCE *once, PRTL_RUN_ONCE_INIT_FN func, void *param, void **context ) { DWORD ret = RtlRunOnceBeginInitialize( once, 0, context ); if (ret != STATUS_PENDING) return ret; if (!func( once, param, context )) { RtlRunOnceComplete( once, RTL_RUN_ONCE_INIT_FAILED, NULL ); return STATUS_UNSUCCESSFUL; } return RtlRunOnceComplete( once, 0, context ? *context : NULL ); }