/* * COPYRIGHT: See COPYING in the top level directory * PROJECT: ReactOS system libraries * FILE: dll/win32/advapi32/misc/unicode.c * PURPOSE: Unicode helper. Needed because RtlIsTextUnicode returns a * BOOLEAN (byte) while IsTextUnicode returns a BOOL (long). * The high bytes of the return value should be correctly set, * hence a direct redirection cannot be done. */ #include /************************************************************************** * IsTextUnicode (ADVAPI32.@) * * Attempt to guess whether a text buffer is Unicode. * * PARAMS * lpv [I] Text buffer to test * iSize [I] Length of lpv * lpiResult [O] Destination for test results * * RETURNS * TRUE if the buffer is likely Unicode, FALSE otherwise. */ BOOL WINAPI IsTextUnicode(IN CONST VOID* lpv, IN INT iSize, IN OUT LPINT lpiResult OPTIONAL) { return (RtlIsTextUnicode(lpv, iSize, lpiResult) != FALSE); } /* EOF */