/* * COPYRIGHT: See COPYING in the top level directory * PROJECT: ReactOS kernel * PURPOSE: GUI state check * FILE: win32ss/user/ntuser/guicheck.c * PROGRAMER: Casper S. Hornstrup (chorns@users.sourceforge.net) * NOTES: The GuiCheck() function performs a few delayed operations: * 1) A GUI process is assigned a window station * 2) A message queue is created for a GUI thread before use * 3) The system window classes are registered for a process */ #include /* GLOBALS *******************************************************************/ static LONG NrGuiAppsRunning = 0; /* FUNCTIONS *****************************************************************/ static BOOL FASTCALL co_AddGuiApp(PPROCESSINFO W32Data) { W32Data->W32PF_flags |= W32PF_CREATEDWINORDC; if (InterlockedIncrement(&NrGuiAppsRunning) == 1) { BOOL Initialized; Initialized = co_IntInitializeDesktopGraphics(); if (!Initialized) { W32Data->W32PF_flags &= ~W32PF_CREATEDWINORDC; InterlockedDecrement(&NrGuiAppsRunning); return FALSE; } } return TRUE; } static void FASTCALL RemoveGuiApp(PPROCESSINFO W32Data) { W32Data->W32PF_flags &= ~W32PF_CREATEDWINORDC; if (InterlockedDecrement(&NrGuiAppsRunning) == 0) { IntEndDesktopGraphics(); } } BOOL FASTCALL co_IntGraphicsCheck(BOOL Create) { PPROCESSINFO W32Data; W32Data = PsGetCurrentProcessWin32Process(); if (Create) { if (!(W32Data->W32PF_flags & W32PF_CREATEDWINORDC) && !(W32Data->W32PF_flags & W32PF_MANUALGUICHECK)) { return co_AddGuiApp(W32Data); } } else { if ((W32Data->W32PF_flags & W32PF_CREATEDWINORDC) && !(W32Data->W32PF_flags & W32PF_MANUALGUICHECK)) { RemoveGuiApp(W32Data); } } return TRUE; } VOID FASTCALL co_IntUserManualGuiCheck(BOOL Create) { PPROCESSINFO W32Data = (PPROCESSINFO)PsGetCurrentProcessWin32Process(); W32Data->W32PF_flags |= W32PF_MANUALGUICHECK; if (Create) { co_AddGuiApp(W32Data); } else { RemoveGuiApp(W32Data); } } /* EOF */