#ifndef _WINCON_H #define _WINCON_H #ifdef __cplusplus extern "C" { #endif #if (_WIN32_WINNT >= _WIN32_WINNT_VISTA) && !defined(NOGDI) # include "wingdi.h" #endif #ifdef _MSC_VER #pragma warning(push) #pragma warning(disable:4820) #endif /* * Special PID for parent process for AttachConsole API */ #if (_WIN32_WINNT >= _WIN32_WINNT_WINXP) #define ATTACH_PARENT_PROCESS ((DWORD)-1) #endif /* * Console display modes */ // These codes are answered by GetConsoleDisplayMode #define CONSOLE_WINDOWED 0 #define CONSOLE_FULLSCREEN 1 #define CONSOLE_FULLSCREEN_HARDWARE 2 // These codes should be given to SetConsoleDisplayMode #define CONSOLE_FULLSCREEN_MODE 1 #define CONSOLE_WINDOWED_MODE 2 /* * Color attributes for text and screen background */ #define FOREGROUND_BLUE 0x0001 #define FOREGROUND_GREEN 0x0002 #define FOREGROUND_RED 0x0004 #define FOREGROUND_INTENSITY 0x0008 #define BACKGROUND_BLUE 0x0010 #define BACKGROUND_GREEN 0x0020 #define BACKGROUND_RED 0x0040 #define BACKGROUND_INTENSITY 0x0080 #define COMMON_LVB_LEADING_BYTE 0x0100 /* DBCS Leading Byte */ #define COMMON_LVB_TRAILING_BYTE 0x0200 /* DBCS Trailing Byte */ #define COMMON_LVB_GRID_HORIZONTAL 0x0400 /* Grid attribute: Top Horizontal */ #define COMMON_LVB_GRID_LVERTICAL 0x0800 /* Grid attribute: Left Vertical */ #define COMMON_LVB_GRID_RVERTICAL 0x1000 /* Grid attribute: Right Vertical */ #define COMMON_LVB_REVERSE_VIDEO 0x4000 /* Reverse fore/back ground attribute */ #define COMMON_LVB_UNDERSCORE 0x8000 /* Underscore */ #define COMMON_LVB_SBCSDBCS \ (COMMON_LVB_LEADING_BYTE | COMMON_LVB_TRAILING_BYTE) /* == 0x0300 */ /* * Screen buffer types */ #define CONSOLE_TEXTMODE_BUFFER 1 #define CONSOLE_GRAPHICS_BUFFER 2 /* Undocumented, see http://blog.airesoft.co.uk/2012/10/things-ms-can-do-that-they-dont-tell-you-about-console-graphics/ */ /* * Control handler codes */ #define CTRL_C_EVENT 0 #define CTRL_BREAK_EVENT 1 #define CTRL_CLOSE_EVENT 2 #define CTRL_LAST_CLOSE_EVENT 3 /* Undocumented */ #define CTRL_LOGOFF_EVENT 5 #define CTRL_SHUTDOWN_EVENT 6 /* * Input mode flags */ #define ENABLE_PROCESSED_INPUT 0x0001 #define ENABLE_LINE_INPUT 0x0002 #define ENABLE_ECHO_INPUT 0x0004 #define ENABLE_WINDOW_INPUT 0x0008 #define ENABLE_MOUSE_INPUT 0x0010 #define ENABLE_INSERT_MODE 0x0020 #define ENABLE_QUICK_EDIT_MODE 0x0040 #define ENABLE_EXTENDED_FLAGS 0x0080 #if (_WIN32_WINNT >= _WIN32_WINNT_VISTA) #define ENABLE_AUTO_POSITION 0x0100 #endif #if (_WIN32_WINNT >= _WIN32_WINNT_WIN10) #define ENABLE_VIRTUAL_TERMINAL_INPUT 0x0200 #endif /* * Output mode flags */ #define ENABLE_PROCESSED_OUTPUT 0x0001 #define ENABLE_WRAP_AT_EOL_OUTPUT 0x0002 /* * Console selection flags */ #define CONSOLE_NO_SELECTION 0x0000 #define CONSOLE_SELECTION_IN_PROGRESS 0x0001 #define CONSOLE_SELECTION_NOT_EMPTY 0x0002 #define CONSOLE_MOUSE_SELECTION 0x0004 #define CONSOLE_MOUSE_DOWN 0x0008 /* * History information and mode flags */ #if (_WIN32_WINNT >= _WIN32_WINNT_VISTA) // For Get/SetConsoleHistoryInfo #define HISTORY_NO_DUP_FLAG 0x0001 // For SetConsoleCommandHistoryMode #define CONSOLE_OVERSTRIKE 0x0001 #endif /* * Read input flags */ #define CONSOLE_READ_KEEPEVENT 0x0001 #define CONSOLE_READ_CONTINUE 0x0002 /* * Event types */ #define KEY_EVENT 0x0001 #define MOUSE_EVENT 0x0002 #define WINDOW_BUFFER_SIZE_EVENT 0x0004 #define MENU_EVENT 0x0008 #define FOCUS_EVENT 0x0010 /* * ControlKeyState flags */ #define RIGHT_ALT_PRESSED 0x0001 #define LEFT_ALT_PRESSED 0x0002 #define RIGHT_CTRL_PRESSED 0x0004 #define LEFT_CTRL_PRESSED 0x0008 #define SHIFT_PRESSED 0x0010 #define NUMLOCK_ON 0x0020 #define SCROLLLOCK_ON 0x0040 #define CAPSLOCK_ON 0x0080 #define ENHANCED_KEY 0x0100 // NLS Japanese flags #define NLS_DBCSCHAR 0x00010000 /* SBCS/DBCS mode */ #define NLS_ALPHANUMERIC 0x00000000 /* Alphanumeric mode */ #define NLS_KATAKANA 0x00020000 /* Katakana mode */ #define NLS_HIRAGANA 0x00040000 /* Hiragana mode */ #define NLS_ROMAN 0x00400000 /* Roman/Noroman mode */ #define NLS_IME_CONVERSION 0x00800000 /* IME conversion */ #define NLS_IME_DISABLE 0x20000000 /* IME enable/disable */ /* * ButtonState flags */ #define FROM_LEFT_1ST_BUTTON_PRESSED 0x0001 #define RIGHTMOST_BUTTON_PRESSED 0x0002 #define FROM_LEFT_2ND_BUTTON_PRESSED 0x0004 #define FROM_LEFT_3RD_BUTTON_PRESSED 0x0008 #define FROM_LEFT_4TH_BUTTON_PRESSED 0x0010 /* * Mouse event flags */ #define MOUSE_MOVED 0x0001 #define DOUBLE_CLICK 0x0002 #define MOUSE_WHEELED 0x0004 #if (_WIN32_WINNT >= _WIN32_WINNT_VISTA) #define MOUSE_HWHEELED 0x0008 #endif typedef struct _CONSOLE_READCONSOLE_CONTROL { ULONG nLength; ULONG nInitialChars; ULONG dwCtrlWakeupMask; ULONG dwControlKeyState; } CONSOLE_READCONSOLE_CONTROL, *PCONSOLE_READCONSOLE_CONTROL; typedef struct _CHAR_INFO { union { WCHAR UnicodeChar; CHAR AsciiChar; } Char; WORD Attributes; } CHAR_INFO,*PCHAR_INFO; typedef struct _SMALL_RECT { SHORT Left; SHORT Top; SHORT Right; SHORT Bottom; } SMALL_RECT,*PSMALL_RECT; typedef struct _CONSOLE_CURSOR_INFO { DWORD dwSize; BOOL bVisible; } CONSOLE_CURSOR_INFO,*PCONSOLE_CURSOR_INFO; typedef struct _COORD { SHORT X; SHORT Y; } COORD, *PCOORD; typedef struct _CONSOLE_SELECTION_INFO { DWORD dwFlags; COORD dwSelectionAnchor; SMALL_RECT srSelection; } CONSOLE_SELECTION_INFO, *PCONSOLE_SELECTION_INFO; typedef struct _CONSOLE_FONT_INFO { DWORD nFont; COORD dwFontSize; } CONSOLE_FONT_INFO, *PCONSOLE_FONT_INFO; typedef struct _CONSOLE_SCREEN_BUFFER_INFO { COORD dwSize; COORD dwCursorPosition; WORD wAttributes; SMALL_RECT srWindow; COORD dwMaximumWindowSize; } CONSOLE_SCREEN_BUFFER_INFO,*PCONSOLE_SCREEN_BUFFER_INFO; /* Undocumented, see http://blog.airesoft.co.uk/2012/10/things-ms-can-do-that-they-dont-tell-you-about-console-graphics/ */ #if defined(_WINGDI_) && !defined(NOGDI) typedef struct _CONSOLE_GRAPHICS_BUFFER_INFO { DWORD dwBitMapInfoLength; LPBITMAPINFO lpBitMapInfo; DWORD dwUsage; // DIB_PAL_COLORS or DIB_RGB_COLORS HANDLE hMutex; PVOID lpBitMap; } CONSOLE_GRAPHICS_BUFFER_INFO, *PCONSOLE_GRAPHICS_BUFFER_INFO; #endif typedef BOOL(CALLBACK *PHANDLER_ROUTINE)(_In_ DWORD); typedef struct _KEY_EVENT_RECORD { BOOL bKeyDown; WORD wRepeatCount; WORD wVirtualKeyCode; WORD wVirtualScanCode; union { WCHAR UnicodeChar; CHAR AsciiChar; } uChar; DWORD dwControlKeyState; } KEY_EVENT_RECORD, *PKEY_EVENT_RECORD; C_ASSERT(FIELD_OFFSET(KEY_EVENT_RECORD, uChar) == 0xA); typedef struct _MOUSE_EVENT_RECORD { COORD dwMousePosition; DWORD dwButtonState; DWORD dwControlKeyState; DWORD dwEventFlags; } MOUSE_EVENT_RECORD, *PMOUSE_EVENT_RECORD; typedef struct _WINDOW_BUFFER_SIZE_RECORD { COORD dwSize; } WINDOW_BUFFER_SIZE_RECORD, *PWINDOW_BUFFER_SIZE_RECORD; typedef struct _MENU_EVENT_RECORD { UINT dwCommandId; } MENU_EVENT_RECORD, *PMENU_EVENT_RECORD; typedef struct _FOCUS_EVENT_RECORD { BOOL bSetFocus; } FOCUS_EVENT_RECORD, *PFOCUS_EVENT_RECORD; typedef struct _INPUT_RECORD { WORD EventType; union { KEY_EVENT_RECORD KeyEvent; MOUSE_EVENT_RECORD MouseEvent; WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent; MENU_EVENT_RECORD MenuEvent; FOCUS_EVENT_RECORD FocusEvent; } Event; } INPUT_RECORD, *PINPUT_RECORD; #if (_WIN32_WINNT >= _WIN32_WINNT_VISTA) typedef struct _CONSOLE_HISTORY_INFO { UINT cbSize; UINT HistoryBufferSize; UINT NumberOfHistoryBuffers; DWORD dwFlags; } CONSOLE_HISTORY_INFO, *PCONSOLE_HISTORY_INFO; typedef struct _CONSOLE_SCREEN_BUFFER_INFOEX { ULONG cbSize; COORD dwSize; COORD dwCursorPosition; WORD wAttributes; SMALL_RECT srWindow; COORD dwMaximumWindowSize; WORD wPopupAttributes; BOOL bFullscreenSupported; COLORREF ColorTable[16]; } CONSOLE_SCREEN_BUFFER_INFOEX, *PCONSOLE_SCREEN_BUFFER_INFOEX; #ifndef NOGDI typedef struct _CONSOLE_FONT_INFOEX { ULONG cbSize; DWORD nFont; COORD dwFontSize; UINT FontFamily; UINT FontWeight; WCHAR FaceName[LF_FACESIZE]; } CONSOLE_FONT_INFOEX, *PCONSOLE_FONT_INFOEX; #endif #endif BOOL WINAPI AllocConsole(VOID); #if (_WIN32_WINNT >= _WIN32_WINNT_WINXP) BOOL WINAPI AttachConsole(_In_ DWORD); BOOL WINAPI AddConsoleAliasA(_In_ LPCSTR, _In_ LPCSTR, _In_ LPCSTR); BOOL WINAPI AddConsoleAliasW(_In_ LPCWSTR, _In_ LPCWSTR, _In_ LPCWSTR); DWORD WINAPI GetConsoleAliasA( _In_ LPSTR Source, _Out_writes_(TargetBufferLength) LPSTR TargetBuffer, _In_ DWORD TargetBufferLength, _In_ LPSTR ExeName); DWORD WINAPI GetConsoleAliasW( _In_ LPWSTR Source, _Out_writes_(TargetBufferLength) LPWSTR TargetBuffer, _In_ DWORD TargetBufferLength, _In_ LPWSTR ExeName); DWORD WINAPI GetConsoleAliasesA( _Out_writes_(AliasBufferLength) LPSTR AliasBuffer, _In_ DWORD AliasBufferLength, _In_ LPSTR ExeName); DWORD WINAPI GetConsoleAliasesW( _Out_writes_(AliasBufferLength) LPWSTR AliasBuffer, _In_ DWORD AliasBufferLength, _In_ LPWSTR ExeName); DWORD WINAPI GetConsoleAliasesLengthA(_In_ LPSTR ExeName); DWORD WINAPI GetConsoleAliasesLengthW(_In_ LPWSTR ExeName); DWORD WINAPI GetConsoleAliasExesA( _Out_writes_(ExeNameBufferLength) LPSTR ExeNameBuffer, _In_ DWORD ExeNameBufferLength); DWORD WINAPI GetConsoleAliasExesW( _Out_writes_(ExeNameBufferLength) LPWSTR ExeNameBuffer, _In_ DWORD ExeNameBufferLength); DWORD WINAPI GetConsoleAliasExesLengthA(VOID); DWORD WINAPI GetConsoleAliasExesLengthW(VOID); #endif HANDLE WINAPI CreateConsoleScreenBuffer( _In_ DWORD, _In_ DWORD, _In_opt_ CONST SECURITY_ATTRIBUTES*, _In_ DWORD, _Reserved_ LPVOID); BOOL WINAPI FillConsoleOutputAttribute( _In_ HANDLE, _In_ WORD, _In_ DWORD, _In_ COORD, _Out_ PDWORD); BOOL WINAPI FillConsoleOutputCharacterA( _In_ HANDLE, _In_ CHAR, _In_ DWORD, _In_ COORD, _Out_ PDWORD); BOOL WINAPI FillConsoleOutputCharacterW( _In_ HANDLE, _In_ WCHAR, _In_ DWORD, _In_ COORD, _Out_ PDWORD); BOOL WINAPI FlushConsoleInputBuffer(_In_ HANDLE); BOOL WINAPI FreeConsole(VOID); BOOL WINAPI GenerateConsoleCtrlEvent(_In_ DWORD, _In_ DWORD); UINT WINAPI GetConsoleCP(VOID); BOOL WINAPI GetConsoleCursorInfo(_In_ HANDLE, _Out_ PCONSOLE_CURSOR_INFO); BOOL WINAPI GetConsoleMode(_In_ HANDLE, _Out_ PDWORD); UINT WINAPI GetConsoleOutputCP(VOID); BOOL WINAPI GetConsoleScreenBufferInfo( _In_ HANDLE, _Out_ PCONSOLE_SCREEN_BUFFER_INFO); /* Undocumented, see http://blog.airesoft.co.uk/2012/10/things-ms-can-do-that-they-dont-tell-you-about-console-graphics/ */ BOOL WINAPI InvalidateConsoleDIBits(_In_ HANDLE, _In_ PSMALL_RECT); DWORD WINAPI GetConsoleTitleA( _Out_writes_(nSize) LPSTR lpConsoleTitle, _In_ DWORD nSize); DWORD WINAPI GetConsoleTitleW( _Out_writes_(nSize) LPWSTR lpConsoleTitle, _In_ DWORD nSize); COORD WINAPI GetConsoleFontSize( _In_ HANDLE hConsoleOutput, _In_ DWORD nFont); BOOL WINAPI GetCurrentConsoleFont( _In_ HANDLE hConsoleOutput, _In_ BOOL bMaximumWindow, _Out_ PCONSOLE_FONT_INFO lpConsoleCurrentFont); #if (_WIN32_WINNT >= _WIN32_WINNT_WIN2K) HWND WINAPI GetConsoleWindow(VOID); BOOL WINAPI GetConsoleDisplayMode(_Out_ LPDWORD lpModeFlags); BOOL WINAPI SetConsoleDisplayMode( _In_ HANDLE hConsoleOutput, _In_ DWORD dwFlags, _Out_opt_ PCOORD lpNewScreenBufferDimensions); #endif COORD WINAPI GetLargestConsoleWindowSize(_In_ HANDLE); BOOL WINAPI GetNumberOfConsoleInputEvents(_In_ HANDLE, _Out_ PDWORD); BOOL WINAPI GetNumberOfConsoleMouseButtons(_Out_ PDWORD); _Success_(return != 0) BOOL WINAPI PeekConsoleInputA( _In_ HANDLE hConsoleInput, _Out_writes_(nLength) PINPUT_RECORD lpBuffer, _In_ DWORD nLength, _Out_ LPDWORD lpNumberOfEventsRead); _Success_(return != 0) BOOL WINAPI PeekConsoleInputW( _In_ HANDLE hConsoleInput, _Out_writes_(nLength) PINPUT_RECORD lpBuffer, _In_ DWORD nLength, _Out_ LPDWORD lpNumberOfEventsRead); _Success_(return != 0) BOOL WINAPI ReadConsoleA( _In_ HANDLE hConsoleInput, _Out_writes_bytes_to_(nNumberOfCharsToRead * sizeof(CHAR), *lpNumberOfCharsRead * sizeof(CHAR)) LPVOID lpBuffer, _In_ DWORD nNumberOfCharsToRead, _Out_ _Deref_out_range_(<= , nNumberOfCharsToRead) LPDWORD lpNumberOfCharsRead, _In_opt_ PCONSOLE_READCONSOLE_CONTROL pInputControl); _Success_(return != 0) BOOL WINAPI ReadConsoleW( _In_ HANDLE hConsoleInput, _Out_writes_bytes_to_(nNumberOfCharsToRead * sizeof(WCHAR), *lpNumberOfCharsRead * sizeof(WCHAR)) LPVOID lpBuffer, _In_ DWORD nNumberOfCharsToRead, _Out_ _Deref_out_range_(<= , nNumberOfCharsToRead) LPDWORD lpNumberOfCharsRead, _In_opt_ PCONSOLE_READCONSOLE_CONTROL pInputControl); _Success_(return != 0) BOOL WINAPI ReadConsoleInputA( _In_ HANDLE hConsoleInput, _Out_writes_to_(nLength, *lpNumberOfEventsRead) PINPUT_RECORD lpBuffer, _In_ DWORD nLength, _Out_ _Deref_out_range_(<= , nLength) LPDWORD lpNumberOfEventsRead); _Success_(return != 0) BOOL WINAPI ReadConsoleInputW( _In_ HANDLE hConsoleInput, _Out_writes_to_(nLength, *lpNumberOfEventsRead) PINPUT_RECORD lpBuffer, _In_ DWORD nLength, _Out_ _Deref_out_range_(<= , nLength) LPDWORD lpNumberOfEventsRead); _Success_(return != 0) BOOL WINAPI ReadConsoleInputExA( _In_ HANDLE hConsoleInput, _Out_writes_to_(nLength, *lpNumberOfEventsRead) PINPUT_RECORD lpBuffer, _In_ DWORD nLength, _Out_ _Deref_out_range_(<= , nLength) LPDWORD lpNumberOfEventsRead, _In_ WORD wFlags); _Success_(return != 0) BOOL WINAPI ReadConsoleInputExW( _In_ HANDLE hConsoleInput, _Out_writes_to_(nLength, *lpNumberOfEventsRead) PINPUT_RECORD lpBuffer, _In_ DWORD nLength, _Out_ _Deref_out_range_(<= , nLength) LPDWORD lpNumberOfEventsRead, _In_ WORD wFlags); BOOL WINAPI ReadConsoleOutputAttribute( _In_ HANDLE hConsoleOutput, _Out_writes_(nLength) LPWORD lpAttribute, _In_ DWORD nLength, _In_ COORD dwReadCoord, _Out_ LPDWORD lpNumberOfAttrsRead); BOOL WINAPI ReadConsoleOutputCharacterA( _In_ HANDLE hConsoleOutput, _Out_writes_(nLength) LPSTR lpCharacter, _In_ DWORD nLength, _In_ COORD dwReadCoord, _Out_ LPDWORD lpNumberOfCharsRead); BOOL WINAPI ReadConsoleOutputCharacterW( _In_ HANDLE hConsoleOutput, _Out_writes_(nLength) LPWSTR lpCharacter, _In_ DWORD nLength, _In_ COORD dwReadCoord, _Out_ LPDWORD lpNumberOfCharsRead); BOOL WINAPI ReadConsoleOutputA( _In_ HANDLE hConsoleOutput, _Out_writes_(dwBufferSize.X * dwBufferSize.Y) PCHAR_INFO lpBuffer, _In_ COORD dwBufferSize, _In_ COORD dwBufferCoord, _Inout_ PSMALL_RECT lpReadRegion); BOOL WINAPI ReadConsoleOutputW( _In_ HANDLE hConsoleOutput, _Out_writes_(dwBufferSize.X * dwBufferSize.Y) PCHAR_INFO lpBuffer, _In_ COORD dwBufferSize, _In_ COORD dwBufferCoord, _Inout_ PSMALL_RECT lpReadRegion); BOOL WINAPI ScrollConsoleScreenBufferA( _In_ HANDLE, _In_ const SMALL_RECT*, _In_opt_ const SMALL_RECT*, _In_ COORD, _In_ const CHAR_INFO*); BOOL WINAPI ScrollConsoleScreenBufferW( _In_ HANDLE, _In_ const SMALL_RECT*, _In_opt_ const SMALL_RECT*, _In_ COORD, _In_ const CHAR_INFO*); BOOL WINAPI SetConsoleActiveScreenBuffer(_In_ HANDLE); BOOL WINAPI SetConsoleCP(_In_ UINT); BOOL WINAPI SetConsoleCtrlHandler(_In_opt_ PHANDLER_ROUTINE, _In_ BOOL); BOOL WINAPI SetConsoleCursorInfo(_In_ HANDLE, _In_ const CONSOLE_CURSOR_INFO*); BOOL WINAPI SetConsoleCursorPosition(_In_ HANDLE, _In_ COORD); BOOL WINAPI SetConsoleMode(_In_ HANDLE, _In_ DWORD); BOOL WINAPI SetConsoleOutputCP(_In_ UINT); BOOL WINAPI SetConsoleScreenBufferSize(_In_ HANDLE, _In_ COORD); BOOL WINAPI SetConsoleTextAttribute(_In_ HANDLE, _In_ WORD); BOOL WINAPI SetConsoleTitleA(_In_ LPCSTR); BOOL WINAPI SetConsoleTitleW(_In_ LPCWSTR); BOOL WINAPI SetConsoleWindowInfo( _In_ HANDLE, _In_ BOOL, _In_ const SMALL_RECT*); /* Undocumented, see http://undoc.airesoft.co.uk/kernel32.dll/ConsoleMenuControl.php */ HMENU WINAPI ConsoleMenuControl(_In_ HANDLE, _In_ DWORD, _In_ DWORD); /* Undocumented */ BOOL WINAPI SetConsoleMenuClose(_In_ BOOL); /* Undocumented, see http://undoc.airesoft.co.uk/kernel32.dll/SetConsoleCursor.php */ BOOL WINAPI SetConsoleCursor(_In_ HANDLE, _In_ HCURSOR); /* Undocumented, see http://undoc.airesoft.co.uk/kernel32.dll/ShowConsoleCursor.php */ INT WINAPI ShowConsoleCursor(_In_ HANDLE, _In_ BOOL); /* Undocumented */ BOOL WINAPI SetConsoleIcon(_In_ HICON); /* Undocumented, see http://comments.gmane.org/gmane.comp.lang.harbour.devel/27844 */ BOOL WINAPI SetConsolePalette(_In_ HANDLE, _In_ HPALETTE, _In_ UINT); /* Undocumented */ BOOL WINAPI CloseConsoleHandle(_In_ HANDLE); /* Undocumented */ HANDLE WINAPI GetConsoleInputWaitHandle(VOID); /* Undocumented */ BOOL WINAPI VerifyConsoleIoHandle(_In_ HANDLE); /* Undocumented */ BOOL WINAPI RegisterConsoleVDM(_In_ DWORD, _In_ HANDLE, _In_ HANDLE, _In_ HANDLE, _In_ DWORD, _Out_ LPDWORD, _Out_ PVOID*, _In_ PVOID, _In_ DWORD, _In_ COORD, _Out_ PVOID*); BOOL WINAPI WriteConsoleA( _In_ HANDLE hConsoleOutput, _In_reads_(nNumberOfCharsToWrite) CONST VOID *lpBuffer, _In_ DWORD nNumberOfCharsToWrite, _Out_opt_ LPDWORD lpNumberOfCharsWritten, _Reserved_ LPVOID lpReserved); BOOL WINAPI WriteConsoleW( _In_ HANDLE hConsoleOutput, _In_reads_(nNumberOfCharsToWrite) CONST VOID *lpBuffer, _In_ DWORD nNumberOfCharsToWrite, _Out_opt_ LPDWORD lpNumberOfCharsWritten, _Reserved_ LPVOID lpReserved); BOOL WINAPI WriteConsoleInputA( _In_ HANDLE hConsoleInput, _In_reads_(nLength) CONST INPUT_RECORD *lpBuffer, _In_ DWORD nLength, _Out_ LPDWORD lpNumberOfEventsWritten); BOOL WINAPI WriteConsoleInputW( _In_ HANDLE hConsoleInput, _In_reads_(nLength) CONST INPUT_RECORD *lpBuffer, _In_ DWORD nLength, _Out_ LPDWORD lpNumberOfEventsWritten); BOOL WINAPI WriteConsoleInputVDMA( _In_ HANDLE hConsoleInput, _In_reads_(nLength) CONST INPUT_RECORD *lpBuffer, _In_ DWORD nLength, _Out_ LPDWORD lpNumberOfEventsWritten); BOOL WINAPI WriteConsoleInputVDMW( _In_ HANDLE hConsoleInput, _In_reads_(nLength) CONST INPUT_RECORD *lpBuffer, _In_ DWORD nLength, _Out_ LPDWORD lpNumberOfEventsWritten); BOOL WINAPI WriteConsoleOutputA( _In_ HANDLE hConsoleOutput, _In_reads_(dwBufferSize.X * dwBufferSize.Y) CONST CHAR_INFO *lpBuffer, _In_ COORD dwBufferSize, _In_ COORD dwBufferCoord, _Inout_ PSMALL_RECT lpWriteRegion); BOOL WINAPI WriteConsoleOutputW( _In_ HANDLE hConsoleOutput, _In_reads_(dwBufferSize.X * dwBufferSize.Y) CONST CHAR_INFO *lpBuffer, _In_ COORD dwBufferSize, _In_ COORD dwBufferCoord, _Inout_ PSMALL_RECT lpWriteRegion); BOOL WINAPI WriteConsoleOutputAttribute( _In_ HANDLE hConsoleOutput, _In_reads_(nLength) CONST WORD *lpAttribute, _In_ DWORD nLength, _In_ COORD dwWriteCoord, _Out_ LPDWORD lpNumberOfAttrsWritten); BOOL WINAPI WriteConsoleOutputCharacterA( _In_ HANDLE hConsoleOutput, _In_reads_(nLength) LPCSTR lpCharacter, _In_ DWORD nLength, _In_ COORD dwWriteCoord, _Out_ LPDWORD lpNumberOfCharsWritten); BOOL WINAPI WriteConsoleOutputCharacterW( _In_ HANDLE hConsoleOutput, _In_reads_(nLength) LPCWSTR lpCharacter, _In_ DWORD nLength, _In_ COORD dwWriteCoord, _Out_ LPDWORD lpNumberOfCharsWritten); #ifdef UNICODE #define AddConsoleAlias AddConsoleAliasW #define GetConsoleAlias GetConsoleAliasW #define GetConsoleAliases GetConsoleAliasesW #define GetConsoleAliasesLength GetConsoleAliasesLengthW #define GetConsoleAliasExes GetConsoleAliasExesW #define GetConsoleAliasExesLength GetConsoleAliasExesLengthW #define GetConsoleTitle GetConsoleTitleW #define PeekConsoleInput PeekConsoleInputW #define ReadConsole ReadConsoleW #define ReadConsoleInput ReadConsoleInputW #define ReadConsoleInputEx ReadConsoleInputExW #define ReadConsoleOutput ReadConsoleOutputW #define ReadConsoleOutputCharacter ReadConsoleOutputCharacterW #define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferW #define SetConsoleTitle SetConsoleTitleW #define WriteConsole WriteConsoleW #define WriteConsoleInput WriteConsoleInputW #define WriteConsoleInputVDM WriteConsoleInputVDMW #define WriteConsoleOutput WriteConsoleOutputW #define FillConsoleOutputCharacter FillConsoleOutputCharacterW #define WriteConsoleOutputCharacter WriteConsoleOutputCharacterW #else #define AddConsoleAlias AddConsoleAliasA #define GetConsoleAlias GetConsoleAliasA #define GetConsoleAliases GetConsoleAliasesA #define GetConsoleAliasesLength GetConsoleAliasesLengthA #define GetConsoleAliasExes GetConsoleAliasExesA #define GetConsoleAliasExesLength GetConsoleAliasExesLengthA #define GetConsoleTitle GetConsoleTitleA #define PeekConsoleInput PeekConsoleInputA #define ReadConsole ReadConsoleA #define ReadConsoleInput ReadConsoleInputA #define ReadConsoleInputEx ReadConsoleInputExA #define ReadConsoleOutput ReadConsoleOutputA #define ReadConsoleOutputCharacter ReadConsoleOutputCharacterA #define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferA #define SetConsoleTitle SetConsoleTitleA #define WriteConsole WriteConsoleA #define WriteConsoleInput WriteConsoleInputA #define WriteConsoleInputVDM WriteConsoleInputVDMA #define WriteConsoleOutput WriteConsoleOutputA #define FillConsoleOutputCharacter FillConsoleOutputCharacterA #define WriteConsoleOutputCharacter WriteConsoleOutputCharacterA #endif #ifdef _MSC_VER #pragma warning(pop) #endif #ifdef __cplusplus } #endif #endif /* _WINCON_H */