// Standard C++ dynamic memory management header

#ifndef _NEW
#define _NEW

#include <cstddef>
#include <exception>

extern "C++" {

class bad_alloc : public exception
{
public:
    bad_alloc(const char *name = "bad alloc") throw()
        : exception(name) { }

    virtual ~bad_alloc() throw() { }
};

namespace std
{
    using ::bad_alloc;

    struct nothrow_t { };

    extern const nothrow_t nothrow;
} // namespace std

typedef void (*new_handler)();

new_handler set_new_handler(new_handler) throw();

void* operator new (std::size_t size, const std::nothrow_t& nothrow_constant) throw();
inline void* operator new (std::size_t size, void* ptr) throw() { return ptr; }
void* operator new[] (std::size_t size, const std::nothrow_t& nothrow_constant) throw();
inline void* operator new[] (std::size_t size, void* ptr) throw() { return ptr; }

void operator delete (void* ptr) throw ();
void operator delete (void* ptr, const std::nothrow_t& nothrow_constant) throw();
inline void operator delete (void* ptr, void* voidptr2) throw() { }
void operator delete[] (void* ptr) throw ();
void operator delete[] (void* ptr, const std::nothrow_t& nothrow_constant) throw();
inline void operator delete[] (void* ptr, void* voidptr2) throw() { }

} // extern "C++"

#endif