set_unicode() spec2def(console.dll console.spec) list(APPEND SOURCE console.c options.c font.c layout.c colors.c console.rc ${CMAKE_CURRENT_BINARY_DIR}/console.def) add_library(console SHARED ${CMAKE_CURRENT_BINARY_DIR}/console_console.h.gch ${SOURCE}) set_module_type(console win32dll) add_importlibs(console msvcrt user32 gdi32 comctl32 kernel32) add_pch(console ${CMAKE_CURRENT_SOURCE_DIR}/console.h ${SOURCE}) add_cab_target(console 1)