#include #include #include "IA32.h" #include "../../misc.h" /* cpuDummyInit_Add * Input param : * out : The file pointer that we write to (the output file to intel asm) * cpu_buffer : The memory buffer we have our binary code that we whant convert * cpu_pos : Current positions in the cpu_buffer * cpu_size : The memory size of the cpu_buffer * BaseAddress : The base address you whant the binay file should run from * cpuarch : if it exists diffent cpu from a manufactor like pentium, * pentinum-mmx so on, use this flag to specify which type * of cpu you whant or do not use it if it does not exists * other or any sub model. * * mode : if we should run disambler of this binary or * translate it, Disambler will not calc the * the row name right so we simple give each row a name. In translations mode we run a * analys so we getting better optimzing and * only row name there we need. * value for mode are : * 0 = disambler mode * 1 = translate mode intel * * Return value : * value -1 : unimplement * value 0 : wrong opcode or not vaild opcode * value +1 and higher : who many byte we should add to cpu_pos */ CPU_INT IA32_Add( FILE *out, CPU_BYTE * cpu_buffer, CPU_UNINT cpu_pos, CPU_UNINT cpu_size, CPU_UNINT BaseAddress, CPU_UNINT cpuarch) { /* * ConvertBitToByte() is perfect to use to get the bit being in use from a bit array * GetMaskByte() is perfect if u whant known which bit have been mask out * see M68kopcode.c and how it use the ConvertBitToByte() */ fprintf(out,"Line_0x%8x :\n",BaseAddress + cpu_pos); printf(";Add unimplement\n"); return -1; }