#ifndef _BACKPACK_ #define _BACKPACK_ typedef struct _THROTTLING_STATE { LARGE_INTEGER NextTime; volatile ULONG CurrentIncrement; ULONG MaximumDelay; LARGE_INTEGER Increment; volatile ULONG NumberOfQueries; } THROTTLING_STATE, *PTHROTTLING_STATE; #define RxInitializeThrottlingState(BP, Inc, MaxDelay) \ { \ if ((Inc) > 0) \ { \ (BP)->Increment.QuadPart = (Inc) * 10000; \ (BP)->MaximumDelay = (MaxDelay) / (Inc); \ (BP)->CurrentIncrement = 0; \ } \ } #endif