/* $Id: template.h,v 1.6 2002/10/29 04:45:15 rex Exp $ How to create a new header file from this template: - copy the template in the new file (never edit this file directly, unless that's what you want) - search for the string "EDITME" in the file, and follow the instructions - remove this comment block, all blocks containing REMOVEME, and all EDITME instructions - save your file, and Have Fun! (TM) */ /* $*Id*$ (EDITME: remove asterisks from "$*Id*$") */ /* * psx/template.h (EDITME: replace with the real name of the header) * * template for POSIX headers (EDITME: replace this line with the real file * description) * * This file is part of the ReactOS Operating System. * * Contributors: * Created by John Doe (EDITME: your name and e-mail go * here) * * THIS SOFTWARE IS NOT COPYRIGHTED * * This source code is offered for use in the public domain. You may * use, modify or distribute it freely. * * This code is distributed in the hope that it will be useful but * WITHOUT ANY WARRANTY. ALL WARRANTIES, EXPRESS OR IMPLIED ARE HEREBY * DISCLAMED. This includes but is not limited to warranties of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * */ /* Tags are used to prevent double inclusion of C header files. This technique should be documented in all good C manuals How to generate an unique tag for your header: - uppercase the name of the header, where "name" is the filename and the optional relative path (e.g. "stdio.h", "sys/types.h") - replace all non-alphanumeric characters in the obtained name with an underscore character ("_") - prepend a double underscore ("__"), and append the string "_INCLUDED__" - replace all occurrences of "__PSX_TEMPLATE_H_INCLUDED__" in this file with your tag Example tags: sys/types.h -> SYS/TYPES.H -> SYS_TYPES_H -> __SYS_TYPES_H_INCLUDED__ iso646.h -> ISO646.H -> ISO646_H -> __ISO646_H_INCLUDED__ (REMOVEME) */ #ifndef __PSX_TEMPLATE_H_INCLUDED__ /* EDITME: replace macro with unique tag */ #define __PSX_TEMPLATE_H_INCLUDED__ /* EDITME: replace macro with unique tag */ /* Explanation of the sections: INCLUDES #include directives should be grouped here OBJECTS declare global variables here TYPES types, structures and unions here CONSTANTS symbolic constants (simple #define's), enums, constants PROTOTYPES ANSI C function prototypes MACROS parametrized macros (REMOVEME) */ /* INCLUDES */ /* OBJECTS */ /* TYPES */ /* CONSTANTS */ /* PROTOTYPES */ /* MACROS */ #endif /* __PSX_TEMPLATE_H_INCLUDED__ */ /* EDITME: replace macro with unique tag */ /* EOF */