/* * GdiPlusMatrix.h * * Windows GDI+ * * This file is part of the w32api package. * * THIS SOFTWARE IS NOT COPYRIGHTED * * This source code is offered for use in the public domain. You may * use, modify or distribute it freely. * * This code is distributed in the hope that it will be useful but * WITHOUT ANY WARRANTY. ALL WARRANTIES, EXPRESS OR IMPLIED ARE HEREBY * DISCLAIMED. This includes but is not limited to warranties of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. */ #ifndef _GDIPLUSMATRIX_H #define _GDIPLUSMATRIX_H class Matrix : public GdiplusBase { public: Matrix(const RectF &rect, const PointF *dstplg) { } Matrix(const Rect &rect, const Point *dstplg) { } Matrix(VOID) { } Matrix(REAL m11, REAL m12, REAL m21, REAL m22, REAL dx, REAL dy) { } Matrix *Clone(VOID) { return NULL; } static BOOL Equals(const Matrix* matrix) { return FALSE; } Status GetElements(REAL *m) const { return NotImplemented; } Status GetLastStatus(VOID) { return NotImplemented; } Status Invert(VOID) { return NotImplemented; } BOOL IsIdentity(VOID) { return FALSE; } BOOL IsInvertible(VOID) { return FALSE; } Status Multiply(const Matrix *matrix, MatrixOrder order) { return NotImplemented; } REAL OffsetX(VOID) { return 0; } REAL OffsetY(VOID) { return 0; } Status Reset(VOID) { return NotImplemented; } Status Rotate(REAL angle, MatrixOrder order) { return NotImplemented; } Status RotateAt(REAL angle, const PointF ¢er, MatrixOrder order) { return NotImplemented; } Status Scale(REAL scaleX, REAL scaleY, MatrixOrder order) { return NotImplemented; } Status SetElements(REAL m11, REAL m12, REAL m21, REAL m22, REAL dx, REAL dy) { return NotImplemented; } Status Shear(REAL shearX, REAL shearY, REAL order) { return NotImplemented; } Status TransformPoints(Point *pts, INT count) { return NotImplemented; } Status TransformPoints(PointF *pts, INT count) { return NotImplemented; } Status TransformVectors(Point *pts, INT count) { return NotImplemented; } Status TransformVectors(PointF *pts, INT count) { return NotImplemented; } Status Translate(REAL offsetX, REAL offsetY, REAL order) { return NotImplemented; } }; #endif /* _GDIPLUSMATRIX_H */