/* * PROJECT: ReactOS Windows-Compatible Session Manager * LICENSE: BSD 2-Clause License * FILE: base/system/smss/smsbapi.c * PURPOSE: Main SMSS Code * PROGRAMMERS: Alex Ionescu */ /* INCLUDES *******************************************************************/ #include "smss.h" #define NDEBUG #include /* GLOBALS ********************************************************************/ PCHAR SmpSubSystemNames[] = { "Unknown", "Native", "Windows", "Posix", "OS/2" }; /* FUNCTIONS ******************************************************************/ NTSTATUS NTAPI SmpSbCreateSession(IN PVOID Reserved, IN PSMP_SUBSYSTEM OtherSubsystem, IN PRTL_USER_PROCESS_INFORMATION ProcessInformation, IN ULONG MuSessionId, IN PCLIENT_ID DbgClientId) { NTSTATUS Status; PSMP_SUBSYSTEM KnownSubsys; SB_API_MSG SbApiMsg; ULONG SessionId; PSB_CREATE_SESSION_MSG CreateSessionMsg; /* Write out the create session message including its initial process */ CreateSessionMsg = &SbApiMsg.CreateSession; CreateSessionMsg->ProcessInfo = *ProcessInformation; CreateSessionMsg->MuSessionId = MuSessionId; if (DbgClientId) { CreateSessionMsg->ClientId = *DbgClientId; } else { CreateSessionMsg->ClientId.UniqueThread = NULL; CreateSessionMsg->ClientId.UniqueProcess = NULL; } /* Find a subsystem responsible for this session */ SmpGetProcessMuSessionId(ProcessInformation->ProcessHandle, &MuSessionId); if (!SmpCheckDuplicateMuSessionId(MuSessionId)) { NtClose(ProcessInformation->ProcessHandle); NtClose(ProcessInformation->ThreadHandle); DPRINT1("SMSS: CreateSession status=%x\n", STATUS_OBJECT_NAME_NOT_FOUND); return STATUS_OBJECT_NAME_NOT_FOUND; } /* Find the subsystem we have for this initial process */ KnownSubsys = SmpLocateKnownSubSysByType(MuSessionId, ProcessInformation-> ImageInformation.SubSystemType); if (KnownSubsys) { /* Duplicate the process handle into the message */ Status = NtDuplicateObject(NtCurrentProcess(), ProcessInformation->ProcessHandle, KnownSubsys->ProcessHandle, &CreateSessionMsg->ProcessInfo.ProcessHandle, PROCESS_ALL_ACCESS, 0, 0); if (NT_SUCCESS(Status)) { /* Duplicate the thread handle into the message */ Status = NtDuplicateObject(NtCurrentProcess(), ProcessInformation->ThreadHandle, KnownSubsys->ProcessHandle, &CreateSessionMsg->ProcessInfo.ThreadHandle, THREAD_ALL_ACCESS, 0, 0); if (!NT_SUCCESS(Status)) { /* Close everything on failure */ NtClose(ProcessInformation->ProcessHandle); NtClose(ProcessInformation->ThreadHandle); SmpDereferenceSubsystem(KnownSubsys); DPRINT1("SmpSbCreateSession: NtDuplicateObject (Thread) Failed %lx\n", Status); return Status; } /* Close the original handles as they are no longer needed */ NtClose(ProcessInformation->ProcessHandle); NtClose(ProcessInformation->ThreadHandle); /* Finally, allocate a new SMSS session ID for this session */ SessionId = SmpAllocateSessionId(KnownSubsys, OtherSubsystem); CreateSessionMsg->SessionId = SessionId; /* Fill out the LPC message header and send it to the client! */ SbApiMsg.ApiNumber = SbpCreateSession; SbApiMsg.h.u2.ZeroInit = 0; SbApiMsg.h.u1.s1.DataLength = sizeof(SB_CREATE_SESSION_MSG) + 8; SbApiMsg.h.u1.s1.TotalLength = sizeof(SbApiMsg); Status = NtRequestWaitReplyPort(KnownSubsys->SbApiPort, &SbApiMsg.h, &SbApiMsg.h); if (!NT_SUCCESS(Status)) { /* Bail out */ DPRINT1("SmpSbCreateSession: NtRequestWaitReply Failed %lx\n", Status); } else { /* If the API succeeded, get the result value from the LPC */ Status = SbApiMsg.ReturnValue; } /* Delete the session on any kind of failure */ if (!NT_SUCCESS(Status)) SmpDeleteSession(SessionId); } else { /* Close the handles on failure */ DPRINT1("SmpSbCreateSession: NtDuplicateObject (Process) Failed %lx\n", Status); NtClose(ProcessInformation->ProcessHandle); NtClose(ProcessInformation->ThreadHandle); } /* Dereference the subsystem and return the status of the LPC call */ SmpDereferenceSubsystem(KnownSubsys); return Status; } /* If we don't yet have a subsystem, only native images can be launched */ if (ProcessInformation->ImageInformation.SubSystemType != IMAGE_SUBSYSTEM_NATIVE) { /* Fail */ DPRINT1("SMSS: %s SubSystem has not been started.\n", SmpSubSystemNames[ProcessInformation->ImageInformation.SubSystemType]); Status = STATUS_UNSUCCESSFUL; NtClose(ProcessInformation->ProcessHandle); NtClose(ProcessInformation->ThreadHandle); return Status; } #if 0 /* This code handles debug applications, but it seems vestigial... */ if ((*(ULONGLONG)&CreateSessionMsg.ClientId) && (SmpDbgSsLoaded)) { Process = RtlAllocateHeap(SmpHeap, SmBaseTag, sizeof(SMP_PROCESS)); if (!Process) { DPRINT1("Unable to initialize debugging for Native App %lx.%lx -- out of memory\n", ProcessInformation->ClientId.UniqueProcess, ProcessInformation->ClientId.UniqueThread); NtClose(ProcessInformation->ProcessHandle); NtClose(ProcessInformation->ThreadHandle); return STATUS_NO_MEMORY; } Process->DbgClientId = CreateSessionMsg->ClientId; Process->ClientId = ProcessInformation->ClientId; InsertHeadList(&NativeProcessList, &Process->Entry); DPRINT1("Native Debug App %lx.%lx\n", Process->ClientId.UniqueProcess, Process->ClientId.UniqueThread); Status = NtSetInformationProcess(ProcessInformation->ProcessHandle, 7, &SmpDebugPort, 4); ASSERT(NT_SUCCESS(Status)); } #endif /* This is a native application being started as the initial command */ DPRINT("Subsystem active, starting thread\n"); NtClose(ProcessInformation->ProcessHandle); NtResumeThread(ProcessInformation->ThreadHandle, NULL); NtClose(ProcessInformation->ThreadHandle); return STATUS_SUCCESS; }