/* * COPYRIGHT: GPL - See COPYING in the top level directory * PROJECT: ReactOS Virtual DOS Machine * FILE: pic.c * PURPOSE: Programmable Interrupt Controller emulation * PROGRAMMERS: Aleksandar Andrejevic */ /* INCLUDES *******************************************************************/ #define NDEBUG #include "pic.h" #include "emulator.h" /* PRIVATE VARIABLES **********************************************************/ static PIC MasterPic, SlavePic; /* PUBLIC FUNCTIONS ***********************************************************/ BYTE PicReadCommand(BYTE Port) { PPIC Pic; /* Which PIC are we accessing? */ if (Port == PIC_MASTER_CMD) Pic = &MasterPic; else Pic = &SlavePic; if (Pic->ReadIsr) { /* Read the in-service register */ Pic->ReadIsr = FALSE; return Pic->InServiceRegister; } else { /* The IRR is always 0, as the emulated CPU receives the interrupt instantly */ return 0; } } VOID PicWriteCommand(BYTE Port, BYTE Value) { PPIC Pic; /* Which PIC are we accessing? */ if (Port == PIC_MASTER_CMD) Pic = &MasterPic; else Pic = &SlavePic; if (Value & PIC_ICW1) { /* Start initialization */ Pic->Initialization = TRUE; Pic->IntOffset = 0xFF; Pic->CascadeRegisterSet = FALSE; Pic->ConfigRegister = Value; return; } if (Value & PIC_OCW3) { /* This is an OCR3 */ if (Value == PIC_OCW3_READ_ISR) { /* Return the ISR on next read from command port */ Pic->ReadIsr = TRUE; } return; } /* This is an OCW2 */ if (Value & PIC_OCW2_EOI) { if (Value & PIC_OCW2_SL) { /* If the SL bit is set, clear a specific IRQ */ Pic->InServiceRegister &= ~(1 << (Value & PIC_OCW2_NUM_MASK)); } else { /* Otherwise, clear all of them */ Pic->InServiceRegister = 0; } } } BYTE PicReadData(BYTE Port) { /* Read the mask register */ if (Port == PIC_MASTER_DATA) return MasterPic.MaskRegister; else return SlavePic.MaskRegister; } VOID PicWriteData(BYTE Port, BYTE Value) { PPIC Pic; /* Which PIC are we accessing? */ if (Port == PIC_MASTER_DATA) Pic = &MasterPic; else Pic = &SlavePic; /* Is the PIC ready? */ if (!Pic->Initialization) { /* Yes, this is an OCW1 */ Pic->MaskRegister = Value; return; } /* Has the interrupt offset been set? */ if (Pic->IntOffset == 0xFF) { /* This is an ICW2, set the offset (last three bits always zero) */ Pic->IntOffset = Value & 0xF8; /* Check if we are in single mode and don't need an ICW4 */ if ((Pic->ConfigRegister & PIC_ICW1_SINGLE) && !(Pic->ConfigRegister & PIC_ICW1_ICW4)) { /* Yes, done initializing */ Pic->Initialization = FALSE; } return; } /* Check if we are in cascade mode and the cascade register was not set */ if (!(Pic->ConfigRegister & PIC_ICW1_SINGLE) && !Pic->CascadeRegisterSet) { /* This is an ICW3 */ Pic->CascadeRegister = Value; Pic->CascadeRegisterSet = TRUE; /* Check if we need an ICW4 */ if (!(Pic->ConfigRegister & PIC_ICW1_ICW4)) { /* No, done initializing */ Pic->Initialization = FALSE; } return; } /* This must be an ICW4, we will ignore the 8086 bit (assume always set) */ if (Value & PIC_ICW4_AEOI) { /* Use automatic end-of-interrupt */ Pic->AutoEoi = TRUE; } /* Done initializing */ Pic->Initialization = FALSE; } VOID PicInterruptRequest(BYTE Number) { BYTE i; if (Number >= 0 && Number < 8) { /* Check if any of the higher-priorirty interrupts are busy */ for (i = 0; i <= Number ; i++) { if (MasterPic.InServiceRegister & (1 << Number)) return; } /* Check if the interrupt is masked */ if (MasterPic.MaskRegister & (1 << Number)) return; /* Set the appropriate bit in the ISR and interrupt the CPU */ if (!MasterPic.AutoEoi) MasterPic.InServiceRegister |= 1 << Number; EmulatorExternalInterrupt(MasterPic.IntOffset + Number); } else if (Number >= 8 && Number < 16) { Number -= 8; /* * The slave PIC is connected to IRQ 2, always! If the master PIC * was misconfigured, don't do anything. */ if (!(MasterPic.CascadeRegister & (1 << 2)) || SlavePic.CascadeRegister != 2) { return; } /* Check if any of the higher-priorirty interrupts are busy */ if (MasterPic.InServiceRegister != 0) return; for (i = 0; i <= Number ; i++) { if (SlavePic.InServiceRegister & (1 << Number)) return; } /* Check if the interrupt is masked */ if (SlavePic.MaskRegister & (1 << Number)) return; /* Set the IRQ 2 bit in the master ISR */ if (!MasterPic.AutoEoi) MasterPic.InServiceRegister |= 1 << 2; /* Set the appropriate bit in the ISR and interrupt the CPU */ if (!SlavePic.AutoEoi) SlavePic.InServiceRegister |= 1 << Number; EmulatorExternalInterrupt(SlavePic.IntOffset + Number); } } /* EOF */