#include "fitz-base.h" #include "fitz-world.h" void fz_convertpixmap(fz_colorspace *srcs, fz_pixmap *src, fz_colorspace *dsts, fz_pixmap *dst) { srcs->convpixmap(srcs, src, dsts, dst); } void fz_convertcolor(fz_colorspace *srcs, float *srcv, fz_colorspace *dsts, float *dstv) { srcs->convcolor(srcs, srcv, dsts, dstv); } fz_colorspace * fz_keepcolorspace(fz_colorspace *cs) { if (cs->refs < 0) return cs; cs->refs ++; return cs; } void fz_dropcolorspace(fz_colorspace *cs) { if (cs->refs < 0) return; if (--cs->refs == 0) { if (cs->drop) cs->drop(cs); fz_free(cs); } } void fz_stdconvcolor(fz_colorspace *srcs, float *srcv, fz_colorspace *dsts, float *dstv) { float xyz[3]; int i; if (srcs != dsts) { srcs->toxyz(srcs, srcv, xyz); dsts->fromxyz(dsts, xyz, dstv); for (i = 0; i < dsts->n; i++) dstv[i] = CLAMP(dstv[i], 0.0, 1.0); } else { for (i = 0; i < srcs->n; i++) dstv[i] = srcv[i]; } } void fz_stdconvpixmap(fz_colorspace *srcs, fz_pixmap *src, fz_colorspace *dsts, fz_pixmap *dst) { float srcv[FZ_MAXCOLORS]; float dstv[FZ_MAXCOLORS]; int y, x, k; unsigned char *s = src->samples; unsigned char *d = dst->samples; #ifndef NDEBUG printf("convert pixmap from %s to %s\n", srcs->name, dsts->name); #endif assert(src->w == dst->w && src->h == dst->h); assert(src->n == srcs->n + 1); assert(dst->n == dsts->n + 1); for (y = 0; y < src->h; y++) { for (x = 0; x < src->w; x++) { *d++ = *s++; for (k = 0; k < src->n - 1; k++) srcv[k] = *s++ / 255.0; fz_convertcolor(srcs, srcv, dsts, dstv); for (k = 0; k < dst->n - 1; k++) *d++ = dstv[k] * 255; } } }