/* * %W% %E% * * (C) Copyright IBM Corp. 1998-2003 - All Rights Reserved * */ #include "LETypes.h" #include "OpenTypeTables.h" #include "OpenTypeUtilities.h" #include "ScriptAndLanguage.h" #include "LESwaps.h" U_NAMESPACE_BEGIN const LangSysTable *ScriptTable::findLanguage(LETag languageTag, le_bool exactMatch) const { le_uint16 count = SWAPW(langSysCount); Offset langSysTableOffset = exactMatch? 0 : SWAPW(defaultLangSysTableOffset); if (count > 0) { Offset foundOffset = OpenTypeUtilities::getTagOffset(languageTag, langSysRecordArray, count); if (foundOffset != 0) { langSysTableOffset = foundOffset; } } if (langSysTableOffset != 0) { return (const LangSysTable *) ((char *)this + langSysTableOffset); } return 0; } const ScriptTable *ScriptListTable::findScript(LETag scriptTag) const { le_uint16 count = SWAPW(scriptCount); Offset scriptTableOffset = OpenTypeUtilities::getTagOffset(scriptTag, scriptRecordArray, count); if (scriptTableOffset != 0) { return (const ScriptTable *) ((char *)this + scriptTableOffset); } return 0; } const LangSysTable *ScriptListTable::findLanguage(LETag scriptTag, LETag languageTag, le_bool exactMatch) const { const ScriptTable *scriptTable = findScript(scriptTag); if (scriptTable == 0) { return 0; } return scriptTable->findLanguage(languageTag, exactMatch); } U_NAMESPACE_END