typedef struct _DRAW_CONTEXT { HWND hWnd; HDC hDC; HTHEME theme; HTHEME scrolltheme; HTHEME hPrevTheme; WINDOWINFO wi; BOOL Active; /* wi.dwWindowStatus isn't correct for mdi child windows */ HRGN hRgn; int CaptionHeight; /* for double buffering */ HDC hDCScreen; HBITMAP hbmpOld; } DRAW_CONTEXT, *PDRAW_CONTEXT; typedef enum { CLOSEBUTTON, MAXBUTTON, MINBUTTON, HELPBUTTON } CAPTIONBUTTON; /* The following values specify all possible vutton states Note that not all of them are documented but it is easy to find them by opening a theme file */ typedef enum { BUTTON_NORMAL = 1 , BUTTON_HOT , BUTTON_PRESSED , BUTTON_DISABLED , BUTTON_INACTIVE } THEME_BUTTON_STATES; /* Scroll-bar hit testing */ enum SCROLL_HITTEST { SCROLL_NOWHERE, /* Outside the scroll bar */ SCROLL_TOP_ARROW, /* Top or left arrow */ SCROLL_TOP_RECT, /* Rectangle between the top arrow and the thumb */ SCROLL_THUMB, /* Thumb rectangle */ SCROLL_BOTTOM_RECT, /* Rectangle between the thumb and the bottom arrow */ SCROLL_BOTTOM_ARROW /* Bottom or right arrow */ }; #define HASSIZEGRIP(Style, ExStyle, ParentStyle, WindowRect, ParentClientRect) \ ((!(Style & WS_CHILD) && (Style & WS_THICKFRAME) && !(Style & WS_MAXIMIZE)) || \ ((Style & WS_CHILD) && (ParentStyle & WS_THICKFRAME) && !(ParentStyle & WS_MAXIMIZE) && \ (WindowRect.right - WindowRect.left == ParentClientRect.right) && \ (WindowRect.bottom - WindowRect.top == ParentClientRect.bottom))) #define HAS_MENU(hwnd,style) ((((style) & (WS_CHILD | WS_POPUP)) != WS_CHILD) && GetMenu(hwnd)) #define BUTTON_GAP_SIZE 2 #define MENU_BAR_ITEMS_SPACE (12) #define SCROLL_TIMER 0 /* Scroll timer id */ /* Overlap between arrows and thumb */ #define SCROLL_ARROW_THUMB_OVERLAP 0 /* Delay (in ms) before first repetition when holding the button down */ #define SCROLL_FIRST_DELAY 200 /* Delay (in ms) between scroll repetitions */ #define SCROLL_REPEAT_DELAY 50 /* Minimum size of the thumb in pixels */ #define SCROLL_MIN_THUMB 6 /* Minimum size of the rectangle between the arrows */ #define SCROLL_MIN_RECT 4 void ThemeDrawScrollBar(PDRAW_CONTEXT pcontext, INT Bar, POINT* pt); VOID NC_TrackScrollBar(HWND Wnd, WPARAM wParam, POINT Pt); void ThemeInitDrawContext(PDRAW_CONTEXT pcontext, HWND hWnd, HRGN hRgn); void ThemeCleanupDrawContext(PDRAW_CONTEXT pcontext); extern ATOM atWindowTheme;