/* --------------------- video.c -------------------- */ #include "dflat32/dflat.h" #define clr(fg,bg) ((fg)|((bg)<<4)) BOOL ClipString; /* -- read a rectangle of video memory into a save buffer -- */ void GetVideo(DFRECT rc, PCHAR_INFO bf) { COORD Size; COORD Pos; SMALL_RECT Rect; Size.X = RectRight(rc) - RectLeft(rc) + 1; Size.Y = RectBottom(rc) - RectTop(rc) + 1; Pos.X = 0; Pos.Y = 0; Rect.Left = RectLeft(rc); Rect.Top = RectTop(rc); Rect.Right = RectRight(rc); Rect.Bottom = RectBottom(rc); ReadConsoleOutput (GetStdHandle (STD_OUTPUT_HANDLE), bf, Size, Pos, &Rect); } /* -- write a rectangle of video memory from a save buffer -- */ void StoreVideo(DFRECT rc, PCHAR_INFO bf) { COORD Size; COORD Pos; SMALL_RECT Rect; Size.X = RectRight(rc) - RectLeft(rc) + 1; Size.Y = RectBottom(rc) - RectTop(rc) + 1; Pos.X = 0; Pos.Y = 0; Rect.Left = RectLeft(rc); Rect.Top = RectTop(rc); Rect.Right = RectRight(rc); Rect.Bottom = RectBottom(rc); WriteConsoleOutput (GetStdHandle (STD_OUTPUT_HANDLE), bf, Size, Pos, &Rect); } /* -------- read a character of video memory ------- */ char GetVideoChar(int x, int y) { COORD pos; DWORD dwRead; char ch; pos.X = x; pos.Y = y; ReadConsoleOutputCharacter (GetStdHandle(STD_OUTPUT_HANDLE), &ch, 1, pos, &dwRead); return ch; } /* -------- write a character of video memory ------- */ void PutVideoChar(int x, int y, int ch) { COORD pos; DWORD dwWritten; if (x < sScreenWidth && y < sScreenHeight) { pos.X = x; pos.Y = y; WriteConsoleOutputCharacter (GetStdHandle(STD_OUTPUT_HANDLE), (char *)&ch, 1, pos, &dwWritten); } } BOOL CharInView(DFWINDOW wnd, int x, int y) { DFWINDOW nwnd = NextWindow(wnd); DFWINDOW pwnd; DFRECT rc; int x1 = GetLeft(wnd)+x; int y1 = GetTop(wnd)+y; if (!TestAttribute(wnd, VISIBLE)) return FALSE; if (!TestAttribute(wnd, NOCLIP)) { DFWINDOW wnd1 = GetParent(wnd); while (wnd1 != NULL) { /* clip character to parent's borders */ if (!TestAttribute(wnd1, VISIBLE)) return FALSE; if (!InsideRect(x1, y1, ClientRect(wnd1))) return FALSE; wnd1 = GetParent(wnd1); } } while (nwnd != NULL) { if (!isHidden(nwnd) && !isAncestor(wnd, nwnd)) { rc = WindowRect(nwnd); if (TestAttribute(nwnd, SHADOW)) { RectBottom(rc)++; RectRight(rc)++; } if (!TestAttribute(nwnd, NOCLIP)) { pwnd = nwnd; while (GetParent(pwnd)) { pwnd = GetParent(pwnd); rc = subRectangle(rc, ClientRect(pwnd)); } } if (InsideRect(x1,y1,rc)) return FALSE; } nwnd = NextWindow(nwnd); } return (x1 < sScreenWidth && y1 < sScreenHeight); } /* -------- write a character to a window ------- */ void wputch(DFWINDOW wnd, int c, int x, int y) { if (CharInView(wnd, x, y)) { DWORD dwWritten; COORD pos; WORD Attr; pos.X = GetLeft(wnd)+x; pos.Y = GetTop(wnd)+y; Attr = clr(foreground, background); WriteConsoleOutputAttribute (GetStdHandle(STD_OUTPUT_HANDLE), &Attr, 1, pos, &dwWritten); WriteConsoleOutputCharacter (GetStdHandle(STD_OUTPUT_HANDLE), (char *)&c, 1, pos, &dwWritten); } } /* ------- write a string to a window ---------- */ void wputs(DFWINDOW wnd, void *s, int x, int y) { int x1 = GetLeft(wnd)+x; int x2 = x1; int y1 = GetTop(wnd)+y; if (x1 < sScreenWidth && y1 < sScreenHeight && isVisible(wnd)) { char ln[200]; WORD attr[200]; char *cp = ln; WORD *ap = attr; unsigned char *str = s; int fg = foreground; int bg = background; int len; int off = 0; while (*str) { if (*str == CHANGECOLOR) { str++; foreground = (*str++) & 0x7f; background = (*str++) & 0x7f; continue; } if (*str == RESETCOLOR) { foreground = fg & 0x7f; background = bg & 0x7f; str++; continue; } *cp = (*str & 255); *ap = (WORD)clr(foreground, background); // *cp1 = (*str & 255) | (clr(foreground, background) << 8); // if (ClipString) // if (!CharInView(wnd, x, y)) // *cp1 = peek(video_address, vad(x2,y1)); cp++; ap++; str++; x++; x2++; } foreground = fg; background = bg; len = (int)(cp-ln); if (x1+len > sScreenWidth) len = sScreenWidth-x1; if (!ClipString && !TestAttribute(wnd, NOCLIP)) { /* -- clip the line to within ancestor windows -- */ DFRECT rc = WindowRect(wnd); DFWINDOW nwnd = GetParent(wnd); while (len > 0 && nwnd != NULL) { if (!isVisible(nwnd)) { len = 0; break; } rc = subRectangle(rc, ClientRect(nwnd)); nwnd = GetParent(nwnd); } while (len > 0 && !InsideRect(x1+off,y1,rc)) { off++; --len; } if (len > 0) { x2 = x1+len-1; while (len && !InsideRect(x2,y1,rc)) { --x2; --len; } } } if (len > 0) { COORD pos; DWORD dwWritten; pos.X = x1; pos.Y = y1; WriteConsoleOutputAttribute (GetStdHandle(STD_OUTPUT_HANDLE), attr, len, pos, &dwWritten); WriteConsoleOutputCharacter (GetStdHandle(STD_OUTPUT_HANDLE), ln, len, pos, &dwWritten); } } } /* --------- scroll the window. d: 1 = up, 0 = dn ---------- */ void scroll_window(DFWINDOW wnd, DFRECT rc, int d) { if (RectTop(rc) != RectBottom(rc)) { CHAR_INFO ciFill; SMALL_RECT rcScroll; SMALL_RECT rcClip; COORD pos; ciFill.Attributes = clr(WndForeground(wnd),WndBackground(wnd)); ciFill.Char.AsciiChar = ' '; rcScroll.Left = RectLeft(rc); rcScroll.Right = RectRight(rc); rcScroll.Top = RectTop(rc); rcScroll.Bottom = RectBottom(rc); rcClip = rcScroll; pos.X = RectLeft(rc); if (d == 0) { /* scroll 1 line down */ pos.Y = RectTop(rc)+1; } else { /* scroll 1 line up */ pos.Y = RectTop(rc)-1; } ScrollConsoleScreenBuffer (GetStdHandle(STD_OUTPUT_HANDLE), &rcScroll, &rcClip, pos, &ciFill); } } /* EOF */