<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProductVersion>8.0.50727</ProductVersion> <SchemaVersion>2.0</SchemaVersion> <ProjectGuid>{E32307F1-623A-4E62-826F-56CDD4B23A54}</ProjectGuid> <OutputType>Library</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>Compression</RootNamespace> <AssemblyName>Compression</AssemblyName> <StartupObject> </StartupObject> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> <ItemGroup> <Compile Include="AssemblyInfo.cs" /> <Compile Include="Checksums\Adler32.cs" /> <Compile Include="Checksums\CRC32.cs" /> <Compile Include="Checksums\IChecksum.cs" /> <Compile Include="Checksums\StrangeCRC.cs" /> <Compile Include="Deflater.cs" /> <Compile Include="DeflaterConstants.cs" /> <Compile Include="DeflaterEngine.cs" /> <Compile Include="DeflaterHuffman.cs" /> <Compile Include="DeflaterPending.cs" /> <Compile Include="Inflater.cs" /> <Compile Include="InflaterDynHeader.cs" /> <Compile Include="InflaterHuffmanTree.cs" /> <Compile Include="PendingBuffer.cs" /> <Compile Include="Streams\DeflaterOutputStream.cs" /> <Compile Include="Streams\InflaterInputStream.cs" /> <Compile Include="Streams\OutputWindow.cs" /> <Compile Include="Streams\StreamManipulator.cs" /> <Compile Include="ZipException.cs" /> </ItemGroup> <ItemGroup> <Reference Include="System" /> </ItemGroup> </Project>