/* * ReactOS RosPerf - ReactOS GUI performance test program (gradient.c) * * Copyright 2006 Timo Kreuzer * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include "rosperf.h" void GradientProc(void *Context, PPERF_INFO PerfInfo, unsigned Reps) { unsigned Rep; HDC Dc; TRIVERTEX vert[6]; static GRADIENT_TRIANGLE gcap[4]; Dc = PerfInfo->ForegroundDc; vert[0].x = 0; vert[0].y = 0; vert[0].Red = 0xff00; vert[0].Green = 0; vert[0].Blue = 0; vert[0].Alpha = 0; vert[1].x = PerfInfo->WndWidth; vert[1].y = 0; vert[1].Red = 0; vert[1].Green = 0xff00; vert[1].Blue = 0; vert[1].Alpha = 0; vert[2].x = PerfInfo->WndWidth; vert[2].y = PerfInfo->WndHeight; vert[2].Red = 0; vert[2].Green = 0; vert[2].Blue = 0xff00; vert[2].Alpha = 0; vert[3].x = 0; vert[3].y = PerfInfo->WndHeight; vert[3].Red = 0; vert[3].Green = 0xff00; vert[3].Blue = 0; vert[3].Alpha = 0; vert[4].Red = 0; vert[4].Green = 0; vert[4].Blue = 0; vert[4].Alpha = 0; vert[5].Red = 0; vert[5].Green = 0; vert[5].Blue = 0; vert[5].Alpha = 0; for (Rep = 0; Rep < Reps; Rep++) { switch (2 * Rep / Reps) { case 0: vert[4].x = PerfInfo->WndWidth * 2 * Rep / Reps; vert[4].y = 0; vert[5].x = PerfInfo->WndWidth - vert[4].x; vert[5].y = PerfInfo->WndHeight; gcap[0].Vertex1 = 5; gcap[0].Vertex2 = 0; gcap[0].Vertex3 = 4; gcap[1].Vertex1 = 5; gcap[1].Vertex2 = 4; gcap[1].Vertex3 = 1; gcap[2].Vertex1 = 5; gcap[2].Vertex2 = 1; gcap[2].Vertex3 = 2; gcap[3].Vertex1 = 5; gcap[3].Vertex2 = 3; gcap[3].Vertex3 = 0; break; case 1: vert[4].x = PerfInfo->WndWidth; vert[4].y = PerfInfo->WndHeight * 2 * Rep / Reps - PerfInfo->WndHeight; vert[5].x = 0; vert[5].y = PerfInfo->WndHeight - vert[4].y; gcap[0].Vertex1 = 5; gcap[0].Vertex2 = 1; gcap[0].Vertex3 = 4; gcap[1].Vertex1 = 5; gcap[1].Vertex2 = 4; gcap[1].Vertex3 = 2; gcap[2].Vertex1 = 5; gcap[2].Vertex2 = 2; gcap[2].Vertex3 = 3; gcap[3].Vertex1 = 5; gcap[3].Vertex2 = 0; gcap[3].Vertex3 = 1; break; } GradientFill(Dc, vert, 6, &gcap, 4, GRADIENT_FILL_TRIANGLE); } } void GradientHorizontalProc(void *Context, PPERF_INFO PerfInfo, unsigned Reps) { unsigned Rep; HDC Dc; TRIVERTEX vert[2]; static GRADIENT_RECT gcap = {0, 1}; Dc = PerfInfo->ForegroundDc; for (Rep = 0; Rep < Reps; Rep++) { vert[0].x = 0; vert[0].y = 0; vert[0].Red = 0xff00; vert[0].Green = 0xff00 - 0xff00 * Rep / Reps; vert[0].Blue = 0xff00 * Rep / Reps; vert[0].Alpha = 0; vert[1].x = PerfInfo->WndWidth; vert[1].y = PerfInfo->WndHeight; vert[1].Red = 0xff00 - 0xff00 * Rep / Reps; vert[1].Green = 0xff00 * Rep / Reps; vert[1].Blue = 0xff00; vert[1].Alpha = 0; GradientFill(Dc, vert, 2, &gcap, 1, GRADIENT_FILL_RECT_H); } } void GradientVerticalProc(void *Context, PPERF_INFO PerfInfo, unsigned Reps) { unsigned Rep; HDC Dc; TRIVERTEX vert[2]; static GRADIENT_RECT gcap = {0, 1}; Dc = PerfInfo->ForegroundDc; for (Rep = 0; Rep < Reps; Rep++) { vert[0].x = 0; vert[0].y = 0; vert[0].Red = 0xff00 * Rep / Reps; vert[0].Green = 0xff00 - 0xff00 * Rep / Reps; vert[0].Blue = 0xff00; vert[0].Alpha = 0; vert[1].x = PerfInfo->WndWidth; vert[1].y = PerfInfo->WndHeight; vert[1].Red = 0xff00 - 0xff00 * Rep / Reps; vert[1].Green = 0xff00; vert[1].Blue = 0xff00 * Rep / Reps; vert[1].Alpha = 0; GradientFill(Dc, vert, 2, &gcap, 1, GRADIENT_FILL_RECT_V); } } /* EOF */