cmake_minimum_required(VERSION 2.6) if(POLICY CMP0017) # Shadow cmake provided modules cmake_policy(SET CMP0017 OLD) endif() project(REACTOS) # Versioning include(include/reactos/version.cmake) # Don't escape preprocessor definition values added via add_definitions cmake_policy(SET CMP0005 OLD) cmake_policy(SET CMP0002 NEW) if(POLICY CMP0018) cmake_policy(SET CMP0018 OLD) endif() set(CMAKE_INCLUDE_CURRENT_DIR ON) set(CMAKE_INCLUDE_DIRECTORIES_PROJECT_BEFORE ON) set(CMAKE_SHARED_LIBRARY_PREFIX "") set(CMAKE_SKIP_PREPROCESSED_SOURCE_RULES TRUE) set(CMAKE_SKIP_ASSEMBLY_SOURCE_RULES TRUE) set(CMAKE_COLOR_MAKEFILE OFF) #set_property(GLOBAL PROPERTY RULE_MESSAGES OFF) if(NOT ARCH) set(ARCH i386) endif() # Now the ARCH variable will be in lowercase. # It is needed because STREQUAL comparison # is case-sensitive. # See http://cmake.3232098.n2.nabble.com/Case-insensitive-string-compare-td7580269.html # for more information. string(TOLOWER ${ARCH} ARCH) # Compile options if(ARCH STREQUAL "i386") include(cmake/config.cmake) elseif(ARCH STREQUAL "amd64") include(cmake/config-amd64.cmake) elseif(ARCH STREQUAL "arm") include(cmake/config-arm.cmake) endif() # Compiler flags handling include(cmake/compilerflags.cmake) add_definitions(-D__REACTOS__) if(NOT CMAKE_CROSSCOMPILING) add_definitions(-DTARGET_${ARCH}) if(MSVC) if(ARCH STREQUAL "i386") add_definitions(/D_X86_ /DWIN32 /D_WINDOWS) endif() add_definitions(/Dinline=__inline) else() add_compile_flags("-fshort-wchar -Wno-multichar") endif() include_directories(include/host) if(NOT MSVC) add_subdirectory(dll/win32/dbghelp) endif() add_subdirectory(tools) add_subdirectory(lib) if(NOT MSVC) export(TARGETS bin2c widl gendib cabman cdmake mkhive obj2bin spec2def geninc rsym mkshelllink FILE ${CMAKE_BINARY_DIR}/ImportExecutables.cmake NAMESPACE native- ) else() export(TARGETS bin2c widl gendib cabman cdmake mkhive obj2bin spec2def geninc mkshelllink FILE ${CMAKE_BINARY_DIR}/ImportExecutables.cmake NAMESPACE native- ) endif() else() # adjust the default behaviour of the FIND_XXX() commands: # search headers and libraries in the target environment, search # programs in the host environment set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER) set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER) #useful stuff! include(CMakeParseArguments) if(ENABLE_CCACHE) set(CMAKE_C_USE_RESPONSE_FILE_FOR_INCLUDES OFF) set(CMAKE_CXX_USE_RESPONSE_FILE_FOR_INCLUDES OFF) endif() # Default to Debug for the build type set(CMAKE_BUILD_TYPE "Debug" CACHE STRING "Choose the type of build, options are: None(CMAKE_CXX_FLAGS or CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel." FORCE) # Do some cleanup file(REMOVE ${REACTOS_BINARY_DIR}/dependencies.graphml ${REACTOS_BINARY_DIR}/boot/ros_livecd.txt ${REACTOS_BINARY_DIR}/boot/ros_livecd_target.txt ${REACTOS_BINARY_DIR}/boot/ros_minicd.txt ${REACTOS_BINARY_DIR}/boot/ros_minicd_target.txt ${REACTOS_BINARY_DIR}/boot/ros_cab.txt ${REACTOS_BINARY_DIR}/boot/ros_cab_target.txt) if(NOT DEFINED REACTOS_BUILD_TOOLS_DIR) set(REACTOS_BUILD_TOOLS_DIR ${REACTOS_SOURCE_DIR}/build) endif() set(IMPORT_EXECUTABLES "${REACTOS_BUILD_TOOLS_DIR}/ImportExecutables.cmake" CACHE FILEPATH "Host executables") include(${IMPORT_EXECUTABLES}) if(DBG) add_definitions(-DDBG=1 -D_SEH_ENABLE_TRACE) else() add_definitions(-DDBG=0) endif() if(KDBG) add_definitions(-DKDBG=1) endif() if(_WINKD_) add_definitions(-D_WINKD_=1) endif() # Version Options add_definitions(-DWINVER=0x502 -D_WIN32_IE=0x600 -D_WIN32_WINNT=0x502 -D_WIN32_WINDOWS=0x502 -D_SETUPAPI_VER=0x502) # Arch Options if(ARCH STREQUAL "i386") add_definitions(-D_M_IX86 -D_X86_ -D__i386__ -Di386) elseif(ARCH STREQUAL "amd64") add_definitions(-D_M_AMD64 -D_AMD64_ -D__x86_64__ -D_WIN64) elseif(ARCH STREQUAL "arm") # _M_ARM is already defined by toolchain add_definitions(-D_ARM_ -D__arm__) endif() # Other if(ARCH STREQUAL "i386") add_definitions(-DUSE_COMPILER_EXCEPTIONS -D_USE_32BIT_TIME_T) elseif(ARCH STREQUAL "amd64") add_definitions(-DUSE_COMPILER_EXCEPTIONS -DNO_UNDERSCORE_PREFIX) elseif(ARCH STREQUAL "arm") add_definitions(-DUSE_COMPILER_EXCEPTIONS) endif() # Activate support for assembly source files enable_language(ASM) # Activate language support for resource files enable_language(RC) # Localization definitions include(cmake/localization.cmake) set(I18N_DEFS "") # This will set I18N_DEFS for later use set_i18n_language(${I18N_LANG}) # Compiler specific definitions and macros if(MSVC) include(cmake/msvc.cmake) else() include(cmake/gcc.cmake) endif() # Generic macros include(cmake/CMakeMacros.cmake) # IDL macros for widl/midl # We're using widl now for both MSVC and GCC builds include(cmake/widl-support.cmake) include_directories( include include/psdk include/dxsdk ${REACTOS_BINARY_DIR}/include ${REACTOS_BINARY_DIR}/include/psdk ${REACTOS_BINARY_DIR}/include/dxsdk ${REACTOS_BINARY_DIR}/include/reactos include/crt include/ddk include/ndk include/reactos include/reactos/libs) if(ARCH STREQUAL "arm") include_directories(${REACTOS_SOURCE_DIR}/include/reactos/arm) endif() add_dependency_header() add_subdirectory(include/psdk) add_subdirectory(include/dxsdk) add_subdirectory(include/reactos/wine) add_subdirectory(include/reactos/mc) add_subdirectory(include/asm) include(cmake/baseaddress.cmake) # For MSVC builds, this puts all debug symbols file in the same directory. set(CMAKE_PDB_OUTPUT_DIRECTORY "${REACTOS_BINARY_DIR}/msvc_pdb") #begin with boot so reactos_cab target is defined before all other modules add_subdirectory(boot) add_subdirectory(base) add_subdirectory(dll) add_subdirectory(drivers) add_subdirectory(hal) add_subdirectory(lib) add_subdirectory(media) add_subdirectory(modules) add_subdirectory(ntoskrnl) add_subdirectory(subsystems) add_subdirectory(tools/wpp) add_subdirectory(win32ss) # Create {bootcd, livecd, bootcdregtest}.lst create_iso_lists() file(MAKE_DIRECTORY ${REACTOS_BINARY_DIR}/include/reactos) add_dependency_footer() endif()