/* * COPYRIGHT: GPL - See COPYING in the top level directory * PROJECT: ReactOS Virtual DOS Machine * FILE: subsystems/mvdm/ntvdm/emulator.h * PURPOSE: Minimal x86 machine emulator for the VDM * PROGRAMMERS: Aleksandar Andrejevic */ #ifndef _EMULATOR_H_ #define _EMULATOR_H_ /* INCLUDES *******************************************************************/ #include /* DEFINES ********************************************************************/ /* * Basic Memory Management */ #define NULL32 ((ULONG)0) #define MEM_ALIGN_DOWN(ptr, align) (PVOID)((ULONG_PTR)(ptr) & ~((align) - 1l)) #define MEM_ALIGN_UP(ptr, align) MEM_ALIGN_DOWN((ULONG_PTR)(ptr) + (align) - 1l, (align)) #define TO_LINEAR(seg, off) (((seg) << 4) + (off)) #define MAX_SEGMENT 0xFFFF #define MAX_OFFSET 0xFFFF #define MAX_ADDRESS 0x1000000 // 16 MB of RAM; see also: kernel32/client/vdm.c!BaseGetVdmConfigInfo C_ASSERT(0x100000 <= MAX_ADDRESS); // A minimum of 1 MB is required for PC emulation. #define SEG_OFF_TO_PTR(seg, off) \ (PVOID)((ULONG_PTR)BaseAddress + TO_LINEAR((seg), (off))) #define FAR_POINTER(x) SEG_OFF_TO_PTR(HIWORD(x), LOWORD(x)) #define REAL_TO_PHYS(ptr) (PVOID)((ULONG_PTR)(ptr) + (ULONG_PTR)BaseAddress) #define PHYS_TO_REAL(ptr) (PVOID)((ULONG_PTR)(ptr) - (ULONG_PTR)BaseAddress) #define ARRAY_INDEX(ptr, array) ((ULONG)(((ULONG_PTR)(ptr) - (ULONG_PTR)(array)) / sizeof(*array))) /* * BCD-Binary conversion */ FORCEINLINE USHORT BINARY_TO_BCD(USHORT Value) { USHORT Result; Result = (Value / 1000) << 12; Value %= 1000; Result |= (Value / 100) << 8; Value %= 100; Result |= (Value / 10) << 4; Value %= 10; Result |= Value; return Result; } FORCEINLINE USHORT BCD_TO_BINARY(USHORT Value) { USHORT Result; Result = Value & 0xF; Value >>= 4; Result += (Value & 0xF) * 10; Value >>= 4; Result += (Value & 0xF) * 100; Value >>= 4; Result += Value * 1000; return Result; } /* * Emulator state */ enum { EMULATOR_EXCEPTION_DIVISION_BY_ZERO, EMULATOR_EXCEPTION_DEBUG, EMULATOR_EXCEPTION_NMI, EMULATOR_EXCEPTION_BREAKPOINT, EMULATOR_EXCEPTION_OVERFLOW, EMULATOR_EXCEPTION_BOUND, EMULATOR_EXCEPTION_INVALID_OPCODE, EMULATOR_EXCEPTION_NO_FPU, EMULATOR_EXCEPTION_DOUBLE_FAULT, EMULATOR_EXCEPTION_FPU_SEGMENT, EMULATOR_EXCEPTION_INVALID_TSS, EMULATOR_EXCEPTION_NO_SEGMENT, EMULATOR_EXCEPTION_STACK_SEGMENT, EMULATOR_EXCEPTION_GPF, EMULATOR_EXCEPTION_PAGE_FAULT }; extern FAST486_STATE EmulatorContext; extern LPVOID BaseAddress; extern BOOLEAN VdmRunning; /* FUNCTIONS ******************************************************************/ VOID DumpMemory(BOOLEAN TextFormat); VOID MountFloppy(IN ULONG DiskNumber); VOID EjectFloppy(IN ULONG DiskNumber); UCHAR FASTCALL EmulatorIntAcknowledge ( PFAST486_STATE State ); VOID FASTCALL EmulatorFpu ( PFAST486_STATE State ); VOID EmulatorInterruptSignal(VOID); VOID EmulatorException(BYTE ExceptionNumber, LPWORD Stack); VOID EmulatorPause(VOID); VOID EmulatorResume(VOID); VOID EmulatorTerminate(VOID); BOOLEAN EmulatorInitialize(HANDLE ConsoleInput, HANDLE ConsoleOutput); VOID EmulatorCleanup(VOID); #endif // _EMULATOR_H_ /* EOF */