/***************************************************************************** Fraginator *****************************************************************************/ #define NDEBUG #include "Fraginator.h" #include "Mutex.h" #include "DriveVolume.h" #include "Defragment.h" #include "MainDialog.h" #include "resource.h" #ifdef _MSC_VER #include #endif HINSTANCE GlobalHInstance = NULL; Defragment *Defrag = NULL; INT WINAPI wWinMain(HINSTANCE HInstance, HINSTANCE hPrev, LPWSTR Cmd, int iCmd) { INITCOMMONCONTROLSEX InitControls; // debugging crap #ifndef NDEBUG _CrtSetDbgFlag (_CRTDBG_LEAK_CHECK_DF | _CrtSetDbgFlag (_CRTDBG_REPORT_FLAG)); _CrtSetReportMode (_CRT_WARN, _CRTDBG_MODE_FILE); _CrtSetReportFile (_CRT_WARN, _CRTDBG_FILE_STDOUT); _CrtSetReportMode (_CRT_ERROR, _CRTDBG_MODE_FILE); _CrtSetReportFile (_CRT_ERROR, _CRTDBG_FILE_STDOUT); _CrtSetReportMode (_CRT_ASSERT, _CRTDBG_MODE_FILE); _CrtSetReportFile (_CRT_ASSERT, _CRTDBG_FILE_STDOUT); #endif GlobalHInstance = HInstance; // We want our progress bar! NOW! InitControls.dwSize = sizeof (InitControls); InitControls.dwICC = ICC_WIN95_CLASSES; InitCommonControlsEx (&InitControls); if (!CheckWinVer()) { MessageBox (GetDesktopWindow(), L"Sorry, this program requires Windows 2000.", L"Error", MB_OK); return (0); } DialogBox (HInstance, MAKEINTRESOURCE (IDD_MAIN), GetDesktopWindow(), MainDialogProc); #if 0 AllocConsole (); if (_CrtDumpMemoryLeaks ()) MessageBox (NULL, L"Click OK to quit", L"Leaks", MB_OK); #endif return (0); }