//////////////////////////////////////////////// // // package.hpp // Header for the script stuff //////////////////////////////////////////////// #include #include using namespace std; /* Structs */ typedef struct { string name; int start, end; } SUB; typedef struct { vector code; vector subs; } SCRIPT; /* Prototypes */ int RPS_Load (SCRIPT** script, const char* path); int RPS_Execute (SCRIPT* script, const char* function); int RPS_getVar (const char* name); void RPS_Clear (SCRIPT* script); /* Callbacks */ typedef int (*FUNC_PROC)(int, char**); // function callback /* Function table */ typedef struct { char* name; FUNC_PROC function; } FUNC_TABLE; // very function is listed in there extern const FUNC_TABLE FuncTable[]; // count of functions #define FUNC_COUNT 3 /* For the helper-funtions */ #define STR_NO 0x1; #define STR_ONLY 0x0; #define STR_YES 0x2; // ^^ I would write down here that they // mean but I don't know anymore myself :O