/////////////////////////////////////////////////// // // main.h // main.cpp's lumber room :) /////////////////////////////////////////////////// #include #include #include #include #include "resource.h" /* Some Variables */ int selected, splitter_pos = 50; pTree tree; HMENU hPopup; HACCEL hHotKeys; HWND hTBar, hTree, hEdit, hStatus; HTREEITEM nodes [MAXNODES]; /* Window Callbacks */ LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); INT_PTR CALLBACK StatusProc (HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); INT_PTR CALLBACK OptionsProc (HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); /* Prototypes */ void Help (void); int AddItem (int id, const char* name, int parent, int icon); int SetText (const char* text); int SetStatus (int status1, int status2, WCHAR* text); int Ask (const WCHAR* message); /* Toolbar Releated */ #define TBSTYLE_FLAT 2048 // This is the struct where the toolbar is defined extern const TBBUTTON Buttons [];