/* * LICENSE: GPL - See COPYING in the top level directory * PROJECT: ReactOS Console Server DLL * FILE: win32ss/user/winsrv/consrv/lineinput.c * PURPOSE: Console line input functions * PROGRAMMERS: Jeffrey Morlan */ /* INCLUDES *******************************************************************/ #include "consrv.h" #include "history.h" #include "popup.h" #define NDEBUG #include BOOLEAN ConvertInputAnsiToUnicode(PCONSRV_CONSOLE Console, PVOID Source, USHORT SourceLength, // BOOLEAN IsUnicode, PWCHAR* Target, PUSHORT TargetLength); BOOLEAN ConvertInputUnicodeToAnsi(PCONSRV_CONSOLE Console, PVOID Source, USHORT SourceLength, // BOOLEAN IsAnsi, PCHAR/* * */ Target, /*P*/USHORT TargetLength); /* PRIVATE FUNCTIONS **********************************************************/ static VOID LineInputSetPos(PCONSRV_CONSOLE Console, UINT Pos) { if (Pos != Console->LinePos && (GetConsoleInputBufferMode(Console) & ENABLE_ECHO_INPUT)) { PCONSOLE_SCREEN_BUFFER Buffer = Console->ActiveBuffer; SHORT OldCursorX = Buffer->CursorPosition.X; SHORT OldCursorY = Buffer->CursorPosition.Y; INT XY = OldCursorY * Buffer->ScreenBufferSize.X + OldCursorX; XY += (Pos - Console->LinePos); if (XY < 0) XY = 0; else if (XY >= Buffer->ScreenBufferSize.Y * Buffer->ScreenBufferSize.X) XY = Buffer->ScreenBufferSize.Y * Buffer->ScreenBufferSize.X - 1; Buffer->CursorPosition.X = XY % Buffer->ScreenBufferSize.X; Buffer->CursorPosition.Y = XY / Buffer->ScreenBufferSize.X; TermSetScreenInfo(Console, Buffer, OldCursorX, OldCursorY); } Console->LinePos = Pos; } static VOID LineInputEdit(PCONSRV_CONSOLE Console, UINT NumToDelete, UINT NumToInsert, PWCHAR Insertion) { PTEXTMODE_SCREEN_BUFFER ActiveBuffer; UINT Pos = Console->LinePos; UINT NewSize = Console->LineSize - NumToDelete + NumToInsert; UINT i; if (GetType(Console->ActiveBuffer) != TEXTMODE_BUFFER) return; ActiveBuffer = (PTEXTMODE_SCREEN_BUFFER)Console->ActiveBuffer; /* Make sure there is always enough room for ending \r\n */ if (NewSize + 2 > Console->LineMaxSize) return; memmove(&Console->LineBuffer[Pos + NumToInsert], &Console->LineBuffer[Pos + NumToDelete], (Console->LineSize - (Pos + NumToDelete)) * sizeof(WCHAR)); memcpy(&Console->LineBuffer[Pos], Insertion, NumToInsert * sizeof(WCHAR)); if (GetConsoleInputBufferMode(Console) & ENABLE_ECHO_INPUT) { if (Pos < NewSize) { TermWriteStream(Console, ActiveBuffer, &Console->LineBuffer[Pos], NewSize - Pos, TRUE); } for (i = NewSize; i < Console->LineSize; ++i) { TermWriteStream(Console, ActiveBuffer, L" ", 1, TRUE); } Console->LinePos = i; } Console->LineSize = NewSize; LineInputSetPos(Console, Pos + NumToInsert); } static VOID LineInputRecallHistory(PCONSRV_CONSOLE Console, PUNICODE_STRING ExeName, INT Offset) { #if 0 PHISTORY_BUFFER Hist = HistoryCurrentBuffer(Console, ExeName); UINT Position = 0; if (!Hist || Hist->NumEntries == 0) return; Position = Hist->Position + Offset; Position = min(max(Position, 0), Hist->NumEntries - 1); Hist->Position = Position; LineInputSetPos(Console, 0); LineInputEdit(Console, Console->LineSize, Hist->Entries[Hist->Position].Length / sizeof(WCHAR), Hist->Entries[Hist->Position].Buffer); #else UNICODE_STRING Entry; if (!HistoryRecallHistory(Console, ExeName, Offset, &Entry)) return; LineInputSetPos(Console, 0); LineInputEdit(Console, Console->LineSize, Entry.Length / sizeof(WCHAR), Entry.Buffer); #endif } // TESTS!! PPOPUP_WINDOW Popup = NULL; PPOPUP_WINDOW HistoryDisplayCurrentHistory(PCONSRV_CONSOLE Console, PUNICODE_STRING ExeName); VOID LineInputKeyDown(PCONSRV_CONSOLE Console, PUNICODE_STRING ExeName, KEY_EVENT_RECORD *KeyEvent) { UINT Pos = Console->LinePos; UNICODE_STRING Entry; /* * First, deal with control keys... */ switch (KeyEvent->wVirtualKeyCode) { case VK_ESCAPE: { /* Clear the entire line */ LineInputSetPos(Console, 0); LineInputEdit(Console, Console->LineSize, 0, NULL); // TESTS!! if (Popup) { DestroyPopupWindow(Popup); Popup = NULL; } return; } case VK_HOME: { /* Move to start of line. With CTRL, erase everything left of cursor. */ LineInputSetPos(Console, 0); if (KeyEvent->dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED)) LineInputEdit(Console, Pos, 0, NULL); return; } case VK_END: { /* Move to end of line. With CTRL, erase everything right of cursor. */ if (KeyEvent->dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED)) LineInputEdit(Console, Console->LineSize - Pos, 0, NULL); else LineInputSetPos(Console, Console->LineSize); return; } case VK_LEFT: { /* Move to the left. With CTRL, move to beginning of previous word. */ if (KeyEvent->dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED)) { while (Pos > 0 && Console->LineBuffer[Pos - 1] == L' ') Pos--; while (Pos > 0 && Console->LineBuffer[Pos - 1] != L' ') Pos--; } else { Pos -= (Pos > 0); } LineInputSetPos(Console, Pos); return; } case VK_RIGHT: case VK_F1: { /* Move to the right. With CTRL, move to beginning of next word. */ if (KeyEvent->dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED)) { while (Pos < Console->LineSize && Console->LineBuffer[Pos] != L' ') Pos++; while (Pos < Console->LineSize && Console->LineBuffer[Pos] == L' ') Pos++; LineInputSetPos(Console, Pos); } else { /* Recall one character (but don't overwrite current line) */ HistoryGetCurrentEntry(Console, ExeName, &Entry); if (Pos < Console->LineSize) LineInputSetPos(Console, Pos + 1); else if (Pos * sizeof(WCHAR) < Entry.Length) LineInputEdit(Console, 0, 1, &Entry.Buffer[Pos]); } return; } case VK_INSERT: { /* Toggle between insert and overstrike */ Console->LineInsertToggle = !Console->LineInsertToggle; TermSetCursorInfo(Console, Console->ActiveBuffer); return; } case VK_DELETE: { /* Remove one character to right of cursor */ if (Pos != Console->LineSize) LineInputEdit(Console, 1, 0, NULL); return; } case VK_PRIOR: { /* Recall the first history entry */ LineInputRecallHistory(Console, ExeName, -((WORD)-1)); return; } case VK_NEXT: { /* Recall the last history entry */ LineInputRecallHistory(Console, ExeName, +((WORD)-1)); return; } case VK_UP: case VK_F5: { /* * Recall the previous history entry. On first time, actually recall * the current (usually last) entry; on subsequent times go back. */ LineInputRecallHistory(Console, ExeName, Console->LineUpPressed ? -1 : 0); Console->LineUpPressed = TRUE; return; } case VK_DOWN: { /* Recall the next history entry */ LineInputRecallHistory(Console, ExeName, +1); return; } case VK_F3: { /* Recall the remainder of the current history entry */ HistoryGetCurrentEntry(Console, ExeName, &Entry); if (Pos * sizeof(WCHAR) < Entry.Length) { UINT InsertSize = (Entry.Length / sizeof(WCHAR) - Pos); UINT DeleteSize = min(Console->LineSize - Pos, InsertSize); LineInputEdit(Console, DeleteSize, InsertSize, &Entry.Buffer[Pos]); } return; } case VK_F6: { /* Insert a ^Z character */ KeyEvent->uChar.UnicodeChar = 26; break; } case VK_F7: { if (KeyEvent->dwControlKeyState & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED)) { HistoryDeleteCurrentBuffer(Console, ExeName); } else { if (Popup) DestroyPopupWindow(Popup); Popup = HistoryDisplayCurrentHistory(Console, ExeName); } return; } case VK_F8: { UNICODE_STRING EntryFound; Entry.Length = Console->LinePos * sizeof(WCHAR); // == Pos * sizeof(WCHAR) Entry.Buffer = Console->LineBuffer; if (HistoryFindEntryByPrefix(Console, ExeName, &Entry, &EntryFound)) { LineInputEdit(Console, Console->LineSize - Pos, EntryFound.Length / sizeof(WCHAR) - Pos, &EntryFound.Buffer[Pos]); /* Cursor stays where it was */ LineInputSetPos(Console, Pos); } return; } #if 0 { PHISTORY_BUFFER Hist; INT HistPos; /* Search for history entries starting with input */ Hist = HistoryCurrentBuffer(Console, ExeName); if (!Hist || Hist->NumEntries == 0) return; /* * Like Up/F5, on first time start from current (usually last) entry, * but on subsequent times start at previous entry. */ if (Console->LineUpPressed) Hist->Position = (Hist->Position ? Hist->Position : Hist->NumEntries) - 1; Console->LineUpPressed = TRUE; Entry.Length = Console->LinePos * sizeof(WCHAR); // == Pos * sizeof(WCHAR) Entry.Buffer = Console->LineBuffer; /* * Keep going backwards, even wrapping around to the end, * until we get back to starting point. */ HistPos = Hist->Position; do { if (RtlPrefixUnicodeString(&Entry, &Hist->Entries[HistPos], FALSE)) { Hist->Position = HistPos; LineInputEdit(Console, Console->LineSize - Pos, Hist->Entries[HistPos].Length / sizeof(WCHAR) - Pos, &Hist->Entries[HistPos].Buffer[Pos]); /* Cursor stays where it was */ LineInputSetPos(Console, Pos); return; } if (--HistPos < 0) HistPos += Hist->NumEntries; } while (HistPos != Hist->Position); return; } #endif return; } /* * OK, we deal with normal keys, we can continue... */ if (KeyEvent->uChar.UnicodeChar == L'\b' && (GetConsoleInputBufferMode(Console) & ENABLE_PROCESSED_INPUT)) { /* * Backspace handling - if processed input enabled then we handle it * here, otherwise we treat it like a normal character. */ if (Pos > 0) { LineInputSetPos(Console, Pos - 1); LineInputEdit(Console, 1, 0, NULL); } } else if (KeyEvent->uChar.UnicodeChar == L'\r') { /* * Only add a history entry if console echo is enabled. This ensures * that anything sent to the console when echo is disabled (e.g. * binary data, or secrets like passwords...) does not remain stored * in memory. */ if (GetConsoleInputBufferMode(Console) & ENABLE_ECHO_INPUT) { Entry.Length = Entry.MaximumLength = Console->LineSize * sizeof(WCHAR); Entry.Buffer = Console->LineBuffer; HistoryAddEntry(Console, ExeName, &Entry); } /* TODO: Expand aliases */ DPRINT1("TODO: Expand aliases\n"); LineInputSetPos(Console, Console->LineSize); Console->LineBuffer[Console->LineSize++] = L'\r'; if ((GetType(Console->ActiveBuffer) == TEXTMODE_BUFFER) && (GetConsoleInputBufferMode(Console) & ENABLE_ECHO_INPUT)) { TermWriteStream(Console, (PTEXTMODE_SCREEN_BUFFER)(Console->ActiveBuffer), L"\r", 1, TRUE); } /* * Add \n if processed input. There should usually be room for it, * but an exception to the rule exists: the buffer could have been * pre-filled with LineMaxSize - 1 characters. */ if ((GetConsoleInputBufferMode(Console) & ENABLE_PROCESSED_INPUT) && Console->LineSize < Console->LineMaxSize) { Console->LineBuffer[Console->LineSize++] = L'\n'; if ((GetType(Console->ActiveBuffer) == TEXTMODE_BUFFER) && (GetConsoleInputBufferMode(Console) & ENABLE_ECHO_INPUT)) { TermWriteStream(Console, (PTEXTMODE_SCREEN_BUFFER)(Console->ActiveBuffer), L"\n", 1, TRUE); } } Console->LineComplete = TRUE; Console->LinePos = 0; } else if (KeyEvent->uChar.UnicodeChar != L'\0') { if (KeyEvent->uChar.UnicodeChar < 0x20 && Console->LineWakeupMask & (1 << KeyEvent->uChar.UnicodeChar)) { /* Control key client wants to handle itself (e.g. for tab completion) */ Console->LineBuffer[Console->LineSize++] = L' '; Console->LineBuffer[Console->LinePos] = KeyEvent->uChar.UnicodeChar; Console->LineComplete = TRUE; Console->LinePos = 0; } else { /* Normal character */ BOOL Overstrike = !Console->LineInsertToggle && (Console->LinePos != Console->LineSize); DPRINT("Overstrike = %s\n", Overstrike ? "true" : "false"); LineInputEdit(Console, (Overstrike ? 1 : 0), 1, &KeyEvent->uChar.UnicodeChar); } } } /* PUBLIC SERVER APIS *********************************************************/ /* EOF */