#ifndef CONSOLE_H__ #define CONSOLE_H__ #include "ntstatus.h" #define WIN32_NO_STATUS #include #include #include #include #include #include #include "resource.h" typedef struct { int idIcon; int idName; int idDescription; APPLET_PROC AppletProc; } APPLET, *PAPPLET; typedef struct TAGConsoleInfo { HWND hConsoleWindow; WCHAR szProcessName[MAX_PATH]; BOOLEAN AppliedConfig; DWORD UseRasterFonts; DWORD FontSize; DWORD FontWeight; FONTSIGNATURE FontSignature; DWORD CursorSize; DWORD NumberOfHistoryBuffers; DWORD HistoryBufferSize; DWORD HistoryNoDup; DWORD FullScreen; DWORD QuickEdit; DWORD InsertMode; DWORD ScreenBuffer; DWORD WindowSize; DWORD WindowPosition; DWORD ActiveStaticControl; COLORREF ScreenText; COLORREF ScreenBackground; COLORREF PopupText; COLORREF PopupBackground; COLORREF Colors[16]; } ConsoleInfo, *PConsoleInfo; void ApplyConsoleInfo(HWND hwndDlg, PConsoleInfo pConInfo); void PaintConsole(LPDRAWITEMSTRUCT drawItem, PConsoleInfo pConInfo); void PaintText(LPDRAWITEMSTRUCT drawItem, PConsoleInfo pConInfo); #define PM_APPLY_CONSOLE_INFO (WM_APP + 100) //globals extern HINSTANCE hApplet; #endif /* CONSOLE_H__ */