/* -*- c-basic-offset: 8 -*- rdesktop: A Remote Desktop Protocol client. Main ui file Copyright (C) Jay Sorg 2006 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "precomp.h" #include "bsops.h" char g_username[256] = ""; char g_hostname[256] = ""; char g_servername[256] = ""; char g_password[256] = ""; char g_shell[256] = ""; char g_directory[256] = ""; char g_domain[256] = ""; RD_BOOL g_desktop_save = False; /* desktop save order */ RD_BOOL g_polygon_ellipse_orders = False; /* polygon / ellipse orders */ RD_BOOL g_bitmap_compression = True; uint32 g_rdp5_performanceflags = PERF_DISABLE_WALLPAPER | PERF_DISABLE_FULLWINDOWDRAG | PERF_DISABLE_MENUANIMATIONS | PERF_DISABLE_CURSOR_SHADOW; RD_BOOL g_bitmap_cache_persist_enable = False; RD_BOOL g_bitmap_cache_precache = True; RD_BOOL g_bitmap_cache = True; RD_BOOL g_encryption = True; int g_server_depth = 16; int g_width = 800; int g_height = 600; uint32 g_keylayout = 0x409; /* Defaults to US keyboard layout */ int g_keyboard_type = 0x4; /* Defaults to US keyboard layout */ int g_keyboard_subtype = 0x0; /* Defaults to US keyboard layout */ int g_keyboard_functionkeys = 0xc; /* Defaults to US keyboard layout */ RD_BOOL g_console_session = False; /* can't be static, hardware file or bsops need these */ int g_tcp_sck = 0; int pal_entries[256]; /* Session Directory redirection */ RD_BOOL g_redirect = False; char g_redirect_server[256]; uint32 g_redirect_server_len; char g_redirect_domain[256]; uint32 g_redirect_domain_len; char g_redirect_username[256]; uint32 g_redirect_username_len; uint8 g_redirect_lb_info[256]; uint32 g_redirect_lb_info_len; uint8 g_redirect_cookie[256]; uint32 g_redirect_cookie_len; uint32 g_redirect_flags = 0; uint32 g_redirect_session_id = 0; extern int g_tcp_port_rdp; static int g_deactivated = 0; static uint32 g_ext_disc_reason = 0; RDP_VERSION g_rdp_version = RDP_V5; /* Default to version 5 */ RD_BOOL g_encryption_initial = True; RD_BOOL g_user_quit = False; RD_BOOL g_network_error = False; uint8 g_client_random[SEC_RANDOM_SIZE]; RD_BOOL g_pending_resize = False; RD_BOOL g_numlock_sync = False; uint32 g_reconnect_logonid = 0; char g_reconnect_random[16]; time_t g_reconnect_random_ts; RD_BOOL g_has_reconnect_random = False; RD_BOOL g_reconnect_loop = False; struct bitmap { uint8 * data; uint32 width; uint32 height; }; /* in ui specific file eg win32.c, qt.c, df.c, ... */ int mi_create_window(void); int mi_main_loop(void); void mi_error(char * msg); void mi_warning(char * msg); void mi_paint_rect(char * data, int width, int height, int x, int y, int cx, int cy); void mi_begin_update(void); void mi_end_update(void); void mi_fill_rect(int x, int y, int cx, int cy, int colour); void mi_screen_copy(int x, int y, int cx, int cy, int srcx, int srcy); void mi_set_clip(int x, int y, int cx, int cy); void mi_reset_clip(void); void mi_line(int x1, int y1, int x2, int y2, int colour); void* mi_create_cursor(unsigned int x, unsigned int y, int width, int height, unsigned char * andmask, unsigned char * xormask); void mi_destroy_cursor(void * cursor); void mi_set_cursor(void * cursor); void mi_set_null_cursor(void); int mi_read_keyboard_state(void); /*****************************************************************************/ /* put part of the screen from the backing store to the display */ void ui_invalidate(int x, int y, int cx, int cy) { char * data; if (cx < 1 || cy < 1) { return; } if (bs_warp_coords(&x, &y, &cx, &cy, 0, 0)) { cx = (cx + 3) & ~3; data = (char *) xmalloc(cx * cy * 4); bs_copy_box(data, x, y, cx, cy, cx * ((g_server_depth + 7) / 8)); mi_paint_rect(data, cx, cy, x, y, cx, cy); xfree(data); } } /*****************************************************************************/ void ui_bell(void) { } /*****************************************************************************/ int ui_select(int in) { if (g_tcp_sck == 0) { g_tcp_sck = in; } return 1; } /*****************************************************************************/ void * ui_create_cursor(unsigned int x, unsigned int y, int width, int height, uint8 * andmask, uint8 * xormask, int xor_bpp) { int i; int j; char am[32 * 4]; char xm[32 * 4]; if (width != 32 || height != 32) { return NULL; } if (xor_bpp==1) { return (void *) mi_create_cursor(x, y, width, height, (unsigned char *)andmask, (unsigned char *)xormask); } memset(am, 0, 32 * 4); memset(xm, 0, 32 * 4); for (i = 0; i < 32; i++) { for (j = 0; j < 32; j++) { if (bs_is_pixel_on((char *)andmask, j, i, 32, 1)) { bs_set_pixel_on(am, j, 31 - i, 32, 1, 1); } if (bs_is_pixel_on((char *)xormask, j, i, 32, xor_bpp)) { bs_set_pixel_on(xm, j, 31 - i, 32, 1, 1); } } } return (void *) mi_create_cursor(x, y, width, height, (unsigned char *)am, (unsigned char *)xm); } /*****************************************************************************/ void ui_destroy_cursor(void * cursor) { mi_destroy_cursor(cursor); } /*****************************************************************************/ void ui_set_cursor(void * cursor) { mi_set_cursor(cursor); } /*****************************************************************************/ void ui_set_null_cursor(void) { mi_set_null_cursor(); } /*****************************************************************************/ void * ui_create_glyph(int width, int height, uint8 * data) { int i; int j; char * glyph_data; struct bitmap * the_glyph; glyph_data = (char *) xmalloc(width * height); memset(glyph_data, 0, width * height); the_glyph = (struct bitmap *) xmalloc(sizeof(struct bitmap)); memset(the_glyph, 0, sizeof(struct bitmap)); the_glyph->width = width; the_glyph->height = height; the_glyph->data = (uint8 *)glyph_data; for (i = 0; i < height; i++) { for (j = 0; j < width; j++) { if (bs_is_pixel_on((char *)data, j, i, width, 1)) { bs_set_pixel_on(glyph_data, j, i, width, 8, 255); } } } return the_glyph; } /*****************************************************************************/ void ui_destroy_glyph(void * glyph) { struct bitmap * the_glyph; the_glyph = glyph; if (the_glyph != 0) { xfree(the_glyph->data); } xfree(the_glyph); } /*****************************************************************************/ void * ui_create_bitmap(int width, int height, uint8 * data) { struct bitmap * b; int size; size = width * height * ((g_server_depth + 7) / 8); b = (struct bitmap *) xmalloc(sizeof(struct bitmap)); b->data = (uint8 *) xmalloc(size); memcpy(b->data, data, size); b->width = width; b->height = height; return b; } /*****************************************************************************/ void ui_destroy_bitmap(void * bmp) { struct bitmap * b; b = (struct bitmap *) bmp; if (b != 0) { xfree(b->data); } xfree(b); } /*****************************************************************************/ void ui_paint_bitmap(int x, int y, int cx, int cy, int width, int height, uint8 * data) { struct bitmap b; b.width = width; b.height = height; b.data = data; ui_memblt(12, x, y, cx, cy, &b, 0, 0); } /*****************************************************************************/ void ui_set_clip(int x, int y, int cx, int cy) { bs_set_clip(x, y, cx, cy); mi_set_clip(x, y, cx, cy); } /*****************************************************************************/ void ui_reset_clip(void) { bs_reset_clip(); mi_reset_clip(); } /*****************************************************************************/ void * ui_create_colourmap(COLOURMAP * colours) { int i; int n; n = MIN(256, colours->ncolours); memset(pal_entries, 0, sizeof(pal_entries)); for (i = 0; i < n; i++) { pal_entries[i] = (colours->colours[i].red << 16) | (colours->colours[i].green << 8) | colours->colours[i].blue; } return 0; } /*****************************************************************************/ void ui_set_colourmap(void * map) { } /*****************************************************************************/ static void draw_glyph(int x, int y, void * glyph, int fgcolor) { struct bitmap * b; b = glyph; bs_draw_glyph(x, y, (char *)b->data, b->width, b->height, fgcolor); } /*****************************************************************************/ #define DO_GLYPH(ttext,idx) \ { \ glyph = cache_get_font(font, ttext[idx]); \ if (!(flags & TEXT2_IMPLICIT_X)) \ { \ xyoffset = ttext[++idx]; \ if (xyoffset & 0x80) \ { \ if (flags & TEXT2_VERTICAL) \ { \ y += ttext[idx + 1] | (ttext[idx + 2] << 8); \ } \ else \ { \ x += ttext[idx + 1] | (ttext[idx + 2] << 8); \ } \ idx += 2; \ } \ else \ { \ if (flags & TEXT2_VERTICAL) \ { \ y += xyoffset; \ } \ else \ { \ x += xyoffset; \ } \ } \ } \ if (glyph != NULL) \ { \ draw_glyph(x + glyph->offset, y + glyph->baseline, glyph->pixmap, \ fgcolour); \ if (flags & TEXT2_IMPLICIT_X) \ { \ x += glyph->width; \ } \ } \ } /*****************************************************************************/ void ui_draw_text(uint8 font, uint8 flags, uint8 opcode, int mixmode, int x, int y, int clipx, int clipy, int clipcx, int clipcy, int boxx, int boxy, int boxcx, int boxcy, BRUSH * brush, int bgcolour, int fgcolour, uint8 * text, uint8 length) { int i; int j; int xyoffset; DATABLOB * entry; FONTGLYPH * glyph; if (boxx + boxcx > g_width) { boxcx = g_width - boxx; } if (boxcx > 1) { bs_rect(boxx, boxy, boxcx, boxcy, bgcolour, 0xc); } else { if (mixmode == MIX_OPAQUE) { bs_rect(clipx, clipy, clipcx, clipcy, bgcolour, 0xc); } } /* Paint text, character by character */ for (i = 0; i < length;) { switch (text[i]) { case 0xff: if (i + 2 < length) { cache_put_text(text[i + 1], text, text[i + 2]); } else { error("this shouldn't be happening\n"); exit(1); } /* this will move pointer from start to first character after */ /* FF command */ length -= i + 3; text = &(text[i + 3]); i = 0; break; case 0xfe: entry = cache_get_text(text[i + 1]); if (entry != NULL) { if ((((uint8 *) (entry->data))[1] == 0) && (!(flags & TEXT2_IMPLICIT_X))) { if (flags & TEXT2_VERTICAL) { y += text[i + 2]; } else { x += text[i + 2]; } } for (j = 0; j < entry->size; j++) { DO_GLYPH(((uint8 *) (entry->data)), j); } } if (i + 2 < length) { i += 3; } else { i += 2; } length -= i; /* this will move pointer from start to first character after */ /* FE command */ text = &(text[i]); i = 0; break; default: DO_GLYPH(text, i); i++; break; } } if (boxcx > 1) { ui_invalidate(boxx, boxy, boxcx, boxcy); } else { ui_invalidate(clipx, clipy, clipcx, clipcy); } } /*****************************************************************************/ void ui_line(uint8 opcode, int startx, int starty, int endx, int endy, PEN * pen) { int x; int y; int cx; int cy; bs_line(opcode, startx, starty, endx, endy, pen->width, pen->style, pen->colour); if (pen->style == 0 && pen->width < 2 && opcode == 12) { mi_line(startx, starty, endx, endy, pen->colour); } else { x = MIN(startx, endx); y = MIN(starty, endy); cx = (MAX(startx, endx) + 1) - x; cy = (MAX(starty, endy) + 1) - y; ui_invalidate(x, y, cx, cy); } } /*****************************************************************************/ void ui_triblt(uint8 opcode, int x, int y, int cx, int cy, void * src, int srcx, int srcy, BRUSH* brush, int bgcolour, int fgcolour) { /* not used */ } /*****************************************************************************/ void ui_memblt(uint8 opcode, int x, int y, int cx, int cy, void * src, int srcx, int srcy) { struct bitmap* b; b = (struct bitmap*)src; bs_memblt(opcode, x, y, cx, cy, b->data, b->width, b->height, srcx, srcy); ui_invalidate(x, y, cx, cy); } /*****************************************************************************/ void ui_desktop_restore(uint32 offset, int x, int y, int cx, int cy) { } /*****************************************************************************/ void ui_desktop_save(uint32 offset, int x, int y, int cx, int cy) { } /*****************************************************************************/ void ui_rect(int x, int y, int cx, int cy, int colour) { bs_rect(x, y, cx, cy, colour, 12); mi_fill_rect(x, y, cx, cy, colour); } /*****************************************************************************/ void ui_screenblt(uint8 opcode, int x, int y, int cx, int cy, int srcx, int srcy) { bs_screenblt(opcode, x, y, cx, cy, srcx, srcy); if (opcode == 12) { mi_screen_copy(x, y, cx, cy, srcx, srcy); } else { ui_invalidate(x, y, cx, cy); } } /*****************************************************************************/ void ui_patblt(uint8 opcode, int x, int y, int cx, int cy, BRUSH * brush, int bgcolour, int fgcolour) { bs_patblt(opcode, x, y, cx, cy, brush->style, (char *)brush->pattern, brush->xorigin, brush->yorigin, bgcolour, fgcolour); ui_invalidate(x, y, cx, cy); } /*****************************************************************************/ void ui_destblt(uint8 opcode, int x, int y, int cx, int cy) { bs_rect(x, y, cx, cy, 0, opcode); ui_invalidate(x, y, cx, cy); /* todo */ } /*****************************************************************************/ void ui_move_pointer(int x, int y) { } /*****************************************************************************/ uint16 ui_get_numlock_state(uint32 state) { return (uint16) state; } /*****************************************************************************/ /* get the num, caps, and scroll lock state */ /* scroll lock is 1, num lock is 2 and caps lock is 4 */ /* just returning 0, the hardware specific file is responsable for this */ uint32 read_keyboard_state(void) { return (uint32) mi_read_keyboard_state(); } /*****************************************************************************/ void ui_set_modifier_state(int code) { //error("%8.8x", code); rdp_send_input(0, RDP_INPUT_SYNCHRONIZE, 0, (uint16) code, 0); } /*****************************************************************************/ void ui_resize_window(void) { } /*****************************************************************************/ void ui_begin_update(void) { mi_begin_update(); } /*****************************************************************************/ void ui_end_update(void) { mi_end_update(); } /*****************************************************************************/ void ui_polygon(uint8 opcode, uint8 fillmode, RD_POINT * point, int npoints, BRUSH * brush, int bgcolour, int fgcolour) { /* not used */ } /*****************************************************************************/ void ui_polyline(uint8 opcode, RD_POINT * points, int npoints, PEN * pen) { int i, x, y, dx, dy; if (npoints > 0) { x = points[0].x; y = points[0].y; for (i = 1; i < npoints; i++) { dx = points[i].x; dy = points[i].y; ui_line(opcode, x, y, x + dx, y + dy, pen); x = x + dx; y = y + dy; } } } /*****************************************************************************/ void ui_ellipse(uint8 opcode, uint8 fillmode, int x, int y, int cx, int cy, BRUSH * brush, int bgcolour, int fgcolour) { /* not used */ } /*****************************************************************************/ /* get a 32 byte random */ void generate_random(uint8 * random) { int i; rand(); rand(); for (i = 0; i < 32; i++) { random[i] = rand(); /* higher bits are more random */ } } /*****************************************************************************/ void save_licence(uint8 * data, int length) { } /*****************************************************************************/ int load_licence(uint8 ** data) { return 0; } /*****************************************************************************/ void * xrealloc(void * in, size_t size) { if (size < 1) { size = 1; } return realloc(in, size); } /*****************************************************************************/ void * xmalloc(int size) { if (size < 1) { size = 1; } return malloc(size); } /*****************************************************************************/ void xfree(void * in) { if (in != 0) { free(in); } } /*****************************************************************************/ char * xstrdup(const char * s) { int len; char * p; if (s == 0) { return 0; } len = strlen(s); p = (char *) xmalloc(len + 1); strcpy(p, s); return p; } /*****************************************************************************/ void warning(char * format, ...) { va_list ap; char text[512]; char text1[512]; sprintf(text1, "WARNING: "); va_start(ap, format); vsprintf(text, format, ap); va_end(ap); strcat(text1, text); mi_warning(text1); } /*****************************************************************************/ void unimpl(char * format, ...) { va_list ap; char text[512]; char text1[512]; sprintf(text1, "UNIMPL: "); va_start(ap, format); vsprintf(text, format, ap); va_end(ap); strcat(text1, text); mi_warning(text1); } /*****************************************************************************/ void error(char * format, ...) { va_list ap; char text[512]; char text1[512]; sprintf(text1, "ERROR: "); va_start(ap, format); vsprintf(text, format, ap); va_end(ap); strcat(text1, text); mi_error(text1); } /*****************************************************************************/ BOOL rd_pstcache_mkdir(void) { return 0; } /*****************************************************************************/ int rd_open_file(char * filename) { return 0; } /*****************************************************************************/ void rd_close_file(int fd) { return; } /*****************************************************************************/ int rd_read_file(int fd, void * ptr, int len) { return 0; } /*****************************************************************************/ int rd_write_file(int fd, void * ptr, int len) { return 0; } /*****************************************************************************/ int rd_lseek_file(int fd, int offset) { return 0; } /*****************************************************************************/ BOOL rd_lock_file(int fd, int start, int len) { return False; } /*****************************************************************************/ void ui_mouse_move(int x, int y) { rdp_send_input(0, RDP_INPUT_MOUSE, MOUSE_FLAG_MOVE, (uint16) x, (uint16) y); } /*****************************************************************************/ void ui_mouse_button(int button, int x, int y, int down) { uint16 flags; flags = 0; if (down) { flags |= MOUSE_FLAG_DOWN; } switch (button) { case 1: flags |= MOUSE_FLAG_BUTTON1; break; case 2: flags |= MOUSE_FLAG_BUTTON2; break; case 3: flags |= MOUSE_FLAG_BUTTON3; break; case 4: flags |= MOUSE_FLAG_BUTTON4; break; case 5: flags |= MOUSE_FLAG_BUTTON5; break; } rdp_send_input(0, RDP_INPUT_MOUSE, flags, (uint16) x, (uint16) y); } /*****************************************************************************/ void ui_key_down(int key, int ext) { rdp_send_input(0, RDP_INPUT_SCANCODE, (uint16) (RDP_KEYPRESS | ext), (uint16) key, 0); } /*****************************************************************************/ void ui_key_up(int key, int ext) { rdp_send_input(0, RDP_INPUT_SCANCODE, (uint16) (RDP_KEYRELEASE | ext), (uint16) key, 0); } /*****************************************************************************/ /* returns boolean, non zero is good */ int ui_read_wire(void) { return rdp_loop(&g_deactivated, &g_ext_disc_reason); } /*****************************************************************************/ /* called after the command line parameters are processed */ /* returns boolean, non zero is ok */ int ui_main(void) { uint32 flags; /* try to connect */ flags = RDP_LOGON_NORMAL; if (g_password[0] != 0) { flags |= RDP_INFO_AUTOLOGON; } if (!rdp_connect(g_servername, flags, g_domain, g_password, g_shell, g_directory, FALSE)) { return 0; } /* init backingstore */ bs_init(g_width, g_height, g_server_depth); /* create the window */ if (!mi_create_window()) { return 0; } /* if all ok, enter main loop */ return mi_main_loop(); } /*****************************************************************************/ /* produce a hex dump */ void hexdump(uint8 * p, uint32 len) { uint8 * line = p; int i, thisline, offset = 0; while (offset < (int)len) { printf("%04x ", offset); thisline = len - offset; if (thisline > 16) thisline = 16; for (i = 0; i < thisline; i++) printf("%02x ", line[i]); for (; i < 16; i++) printf(" "); for (i = 0; i < thisline; i++) printf("%c", (line[i] >= 0x20 && line[i] < 0x7f) ? line[i] : '.'); printf("\n"); offset += thisline; line += thisline; } }